I don't understand why people hate so much 343

You can just don’t consider their games Halo games actually, why you need Halo series continues after the Master Chief finished the fight?
If something sucks i don’t consider it canon, that’s the logic. I don’t need the series continues if the sequels suck.
I want you think about this: in general do you like all the books in the world that share the same title or only the books written by your favourite author?

Please tell me your opinions, i want to listen all you guys

It is not logic to ignore games and books which are designated as canon. You can’t pick and choose what you like to be facts. We may not always like every game or book, but they’re still canon.
I personally haven’t liked all of the Halo games and books equally, and I think some authors do a better job than others. But that’s how it is.

> 2533274955181440;2:
> It is not logic to ignore games and books which are designated as canon. You can’t pick and choose what you like to be facts. We may not always like every game or book, but they’re still canon.
> I personally haven’t liked all of the Halo games and books equally, and I think some authors do a better job than others. But that’s how it is.

If something is not created by the original minds it can’t be canon, big companies want you to consider it canon to make more money.
I like the way a masterpiece is created by someone artists because it is a unique method.
If the people that work on a series change, the feeling of that series changes too. It could have the same name but it will never be like the original main titles. Maybe better or maybe worst, it depends by your tastes, but it will never feel in the same way.

> 2533274912807552;3:
> If something is not created by the original minds it can’t be canon

By that logic, you have to ignore most of comic book canon.

> 2533274817408735;4:
> > 2533274912807552;3:
> > If something is not created by the original minds it can’t be canon
>
> By that logic, you have to ignore most of comic book canon.

Yes i do, i prefer mangas because they remain under the same artist. That doesn’t mean i don’t like all the usa comics and their derivative medias.
For example i love the dark knight trilogy but i don’t care about all the batman comics.
I like what i think is beautiful for me, no all the media that share the same title or characters i like to see only because of that. It would be senseless

<mark>This post has been edited by a moderator. Please do not create alternate accounts to bypass forum bans. Alternate accounts will be permanently banned, and offending users will be subject to both temporary and permanent bans.</mark>
*Original post. Click at your own discretion.

> 2533274955181440;2:
> It is not logic to ignore games and books which are designated as canon. You can’t pick and choose what you like to be facts. We may not always like every game or book, but they’re still canon.
> I personally haven’t liked all of the Halo games and books equally, and I think some authors do a better job than others. But that’s how it is.

I’m with OP on this one. If something sucks bad enough, I just don’t consider it canon. I mean, it’s no secret that certain license owners have abused franchises with ridiculous stunts in the past and present.

Here’s my logic: if an author, developer, or any other kind of creator has a license and just disrespects the living life out of that property, then fans have every right to reject it as legitimate.

don’t forget the reason that Halo, Star Wars, Harry Potter, and many other huge franchise’s became successful in the first place. Sure, it was the creators who made it, but it was also the fans who read their books, watched their movies, and played their games, and most importantly **paid for their products.**I mean, you could argue that it’s the property owner’s right to do whatever they want with it, but it’s also the consumer’s right to just ignore that franchise when it’s being misused and take their business elsewhere. This has happened many times before and it’s responsible for the deaths of many great franchise’s.

While you don’t have to acknowledge something exists it doesn’t stop it from being cannon. And the not being made by the original minds is just a poor argument.

they made bad choices in the past and people just hold grudges :confused:

If you’re confining people’s disdain just to the narrative side, I think most of it boils down to a huge change in tone between “classic” (Bungie) Halo and what 343 has done with Halo 4 and 5.

Halo 4’s intro cinematic to Infinity multiplayer actually does a pretty good job of explaining this- love it or hate it. A lot of people, myself included, really enjoyed the tone of dire desperation and hope against overwhelming odds that the original Halo games presented. The feeling that the Covenant and the Flood were a serious threat that had Humanity within an inch of complete eradication.

To me, a lot of the intrigue of Halo came from that feeling of survival. It may not be fair to blame 343 for changing the tone of the games- if the series had to continue chronologically after Halo 3, it’s hard to imagine things wouldn’t feel tonally different. It did cause me to resent their narrative choices for a long time, though. I can admit readily that I was way too hard on a lot of the decisions with hindsight, but even so I think they’re making the right move in trying to get back to a more classic look and feel for Halo.

For a lot of people, 343i essentially ruined one of their favourite franchises. They went in one direction and the community wanted them to go in another, simple as that.

I think they hate them because they have tried to change to much of the original halo game mechanics that every body grew up with and are turning it into a COD type of game. Which is not the same as the original which I much more enjoyed than what we have now.

Whats canon is not a personal thing. You can not like something all you like, but its still the official story. You can prefer the originals all you like, but the latter are still the official story too.

I am a bit of a heretic in that I despise halo 2’s campaign on many levels, but I’m not for a second going to claim halo 2 isn’t canon.

> 2533275031939856;10:
> For a lot of people, 343i essentially ruined one of their favourite franchises. They went in one direction and the community wanted them to go in another, simple as that.

This is really the best way to put. Different people have different gripes about what was changed, but the end result is mostly the same.

“if something sucks, I don’t consider it Canon” that’s not how things work tho lol, it’s Canon regardless if people choose to see it that way or not, Canon is FACTUALLY what the creators intend on something, people disliking it doesn’t make that go away, it’s just trying to be blind to it. You can ignore it, but when future projects are based off it, what good does that do? It solves literally nothing.

mainly some people just despise what 343 chose to do with the franchise when they took over 343 has done some good and bad things such as halo 5’s incredible forge mode easily the best in the franchise while the worst thing I think they did was the garbage halo 5 plot but do I think its canon? absolutely just because you don’t like the narrative of a certain game/ novel or other type of media doesn’t make it mean that its canon and so far they are seemingly going in the right direction with halo infinite

Well, it’s everybody’s prerogative to build their own headcanon, but they should still be aware that future prducts won’t respect that when releasing new material…

Also, once again I see the recurring problem that people don’t actually know what the word “canon” means and apparently confuse it with “continuity”. Something that constantly pops up in Star Trek and Star Wars discussions, especially after those franchises were soft-rebooted.

Canon does not mean “released by official sources” or “part of the timeline”. Canon means “following the rules of”. Companies are releasing non-canon media all the time, the logo does not guarantee in-universe validity. Additionally, something can contradict the rules of one canon while still being part of another canon. Case in point: The Alien vs Predator movies are not canon to the Alien franchise, but are still canon to the Predator franchise. Lastly, even stuff that was never officially released can be canon: Deleted scenes in movies and sometimes even information included in alternate endings can still be canon.

The canonicity of material comes into question as soon as contradictions start to pop up, i.e. when a story no longer follows the rules of the franchise. And to be quite honest, 343 stories (both within and without games) do have a lot of contradictions, so I can certainly understand the mentality…

I joined the Halo community after Bungie left, but over time, here’s what I’ve picked up:

Bungie had established a legendary video game franchise with their original Halo trilogy. You played as the Master Chief as you explored and beheld grandious Forerunner structures and breathtaking artificial landscapes. You were humanity’s last hope for survival; desperately, they relied on you to hold off the Covenant Empire, a technologically superior alliance of aliens united by a common religion. This religion called for the death of humanity and the activation of Forerunner “Halos,” which would wipe out all life in the galaxy. Throwing the Flood into the mix and the perfect soundtrack to complement the games, Halo fans had a tone and feel that was unique to this franchise. In tandem, the design of the sandboxes and the enemies were simple. So, for the most part, each weapon and vehicle felt like it had a place. As a result, Halo had a unique combat loop as well.

I may have left a couple of things out in the previous paragraph, but off the top of my head, this is what made Halo special. Ultimately, the identity of the protagonist was not crucial to the story. A (mostly) silent protagonist who did not detract from what generated the “Halo” feel was satisfactory; this is why most Halo fans were fine with playing as the Arbiter, the Rookie, and Noble 6.

Then, when 343 Industries took over, Halo became much more mainstream, and the art style of the games changed drastically. The soundtrack had more of an epic movie feel rather than the “Halo” feel that defined the old games. Now, don’t get me wrong, the new games are not bad. On their own terms, I think that Halo 4 and 5 are fantastic games, but they discarded what made the old games special and distinct from other first-person shooters on the market.

This is why people hate 343, but then you have people who hate 343 just because they are not Bungie. You have “Halo fans” who seem like they want 343 to fail at whatever they do, and I think they’re the most toxic part of the Halo community. However, there are plenty of people who hate what 343 has done with the Halo franchise and have solid reasons behind it.

Now, I think things are looking up for 343 with the news about Halo Infinite and the updates to the Master Chief Collection. Right now, 343 is giving fans what they want, and there is a lot of genuine excitement from both Halo veterans and new Halo fans alike.

It’s not about considering things cannon. It’s about supporting the franchise and enjoying the titles.

343i came in after Bungie and Halo Reach and we weren’t sure we were going to get anymore Halo games. With the creation of 343i we had the bright future of more Halo. It’s what fans wanted. Then they release a Halo CE remaster without the MP. They said that because the original didn’t have online that it was impossible (but somehow not impossible in the MCC), we accepted it and enjoyed the game. Then they released Halo 4, with a slew of additions that the community had been very vocally against. Things we told them would destroy the foundation of the gameplay. 343i told us to trust them and they messed it up. Sure enough, Halo 4 suffered lots because of the changes. So we expected them to listen the second time around. They clearly knew they messed up because with Halo 5 they were more focused on Arena. Slowly, details came out that the community found worrying. Again we voiced our issues, and they again ignored them. They again, knew better. We were expecting a Halo 2 remaster though. So we just hoped better there. 343i announced Halo 2, and Halo CE, 3 and 4 as well. It sounded great. All the classic games. Sadly though, when both games launched they were an absolute mess. Missing and broken content. Just full on disasters. They abandoned the broken Halo MCC in order to fix Halo 5, and have only just started to really bring MCC up to the potential of the title. So as relieved as I am, it’s hardly a success.

So let’s recap.

Bungie: Conceived and created the Halo franchise. Built 5 very good games (CE, 2, 3, ODST, Reach) and 1 side title (by another Dev). Over the course of nearly 9 years.

343i: Was given a AAA franchise. Built 2 questionable mainline titles, 2 half remasters, and some side titles (with the latter two being completed by other studios). Over the course of 9 years and have only just now started to make good on promises.

For me, it’s not that I hate 343i. I just don’t believe they had earned the love they receive (they were giving it on a MS branded plate). The MCC is the best product they’ve produced, and that is a collection of someone else’s work (mostly, both with Bungie’s games and Saber’s, Ruffian’s work to bring the collection together), and they left that broken for 4 years. I judge a studio on the quality of their work. I’ve stopped pre-ordering/buying on launch for many many studios because they’ve failed to keep the quality up. Maybe I have higher standards for what I expect from a Dev, but I pre-ordered CEA, Halo 4 and MCC (on Halo name and promises, alone), and 3 strikes is more than enough, especially for an unproven studio. So I will continue to groan with 343i’s name is whispered, just as I do with other subpar Devs who continue to shovel content with the hope that the Title (not the quality) brings in the sales.

This is a good enough place as any to say it. Halo 5 is better then Reach. just for the shear fact every starts out with the same abilities.

Also the armor customization is overrated. most of it is forgettable, and the helmets are the beginning of the ugly trend.

> 2533274912807552;3:
> > 2533274955181440;2:
> > It is not logic to ignore games and books which are designated as canon. You can’t pick and choose what you like to be facts. We may not always like every game or book, but they’re still canon.
> > I personally haven’t liked all of the Halo games and books equally, and I think some authors do a better job than others. But that’s how it is.
>
> If something is not created by the original minds it can’t be canon, big companies want you to consider it canon to make more money.
> I like the way a masterpiece is created by someone artists because it is a unique method.
> If the people that work on a series change, the feeling of that series changes too. It could have the same name but it will never be like the original main titles. Maybe better or maybe worst, it depends by your tastes, but it will never feel in the same way.

Your logic implies over half the Halo universe aint canon, because BUNGIE did not make it.
Fair enough that you have a distaste for certain aspects of the lore, however you disliking it won’t make it any less canon.

What if you like let’s say Halo: First strike, which describes some elements and events from the book Halo: The fall of Reach, however you do NOT like Fall of Reach for whatever reason it could be, would that then make the flashbacks in First strike non-canon even tho the rest of the book is likeable?

It will be difficult to connect stories if you neglect bits and pieces, sure there are stories more likeable than other but all of them connect.

Its because halo 4’s campaign was different but I still liked it, the MP was a cod copy, Halo CEA MP didn’t do well because it was a reach DLC.

Also, MCC had one of the worst launches in video game history and it was ditched for halo 5, but it took them too long to fix it. Halo 5 had a bad a campaign as hunt the truth was a lie, lack of content and microtransactions, and bad UI, theater. Halo 5 also had enhanced mobility.

We had halo wars 2 which was really good but I only hated bilitz and microtransactions. I believe that they learnt their mistakes and halo has been on a good sight so far and I believe that Infinite could be successful.