I don't understand the hate...

I’ve played a nice chunk of the Campaign on Legendary… It’s supposed to be difficult, it’s Legendary… People complain about that… (I already know the ending)

I’ve played Multiplayer, it’s fun as ever. Really brings me back to when I was playing Reach, I just want a clan now…

Yes, Forge isn’t there, but it’ll be added soon enough…

All the DLC for this game is free, you’re pretty much paying for one game that will be full of content in the next six months…

There is no Split-screen/Co-Op, but they announced this MONTHS before the game has released, so anyone that doesn’t know this should really start doing research before buying a product like most people I believe should.

I really do not understand how one could be so disappointed with this game. No one that has posted a hate thread has EVER given an honest and well thought out reason as to why they hate the game. The best I can come up with is that they miss the older Halo layout; But they need to understand that innovation is the future. If you can’t accept changes you really have no hopes for the future.

If you want my honest opinion of this game, all I can say is that this is the best feeling Halo I’ve played since Reach. The story is about as good or even better than H2, and I love the new Protagonist (Spartan Locke). The only problem I have with the game right now is the lack of content, but as I said before: Free DLC. If you can’t appreciate free DLC then you’re just looking for things to complain about.

Good post man. I do agree on the lack of current content, but we all know its going to be rectified eventually. Forge and new game modes will breathe fresh life into this game. To me, the forge and added game modes are a bonus. I love Warzone and feel like I could play it endlessly. New maps are needed, though.

All the DLC for this game is free, you’re pretty much paying for one game that will be full of content in the next six months…

Is this confirmed? They said if they sell REQ packs, the microtransactions would be used to make the DLCs free…

I think evil Cortana was a poor narrative choice. Everything else about the campaign is fine, but the way they explain her survival and subsequent villainy is such poorly done.

> 2533274810042925;3:
> All the DLC for this game is free, you’re pretty much paying for one game that will be full of content in the next six months…
>
> Is this confirmed? They said if they sell REQ packs, the microtransactions would be used to make the DLCs free…

Fairly certain the DLC will be free. The Microtransactions do sell well (It’s a business strategy that a lot of companies implement in games). If the DLC isn’t free, then they will have gone back on their word, and a man’s word is his life in my eyes.

> 2533274810042925;3:
> > 2533274935286339;1:
> > All the DLC for this game is free, you’re pretty much paying for one game that will be full of content in the next six months…
>
>
> Is this confirmed? They said if they sell REQ packs, the microtransactions would be used to make the DLCs free…

343 announced back in June as part of the Game Informer feature that there would be at least 15 new multiplayer maps released by June 16, 2016, and that these maps would be free.

Why do we need to adapt to all of this “modernization” in gameplay? It seems to me that if a franchise can’t survive with the gameplay style it established itself on, then it is time to end that franchise.

> 2533274812652989;4:
> I think evil Cortana was a poor narrative choice. Everything else about the campaign is fine, but the way they explain her survival and subsequent villainy is such poorly done.

I agree, they could’ve made a better move writing the story, but I honestly really enjoyed it. They did explain it to some extent. You must remember Cortana has been on the verge of Rampancy since Halo 3 and she was in the data of the Forerunner computers. It gives Chief something to really consider and will determine whether or not Locke with have to fight him for the right of the human race.

<mark>This post has been edited by a moderator. Please do not post spam.</mark>

*Original post. Click at your own discretion.

If you are looking for a clan (company) you are welcome to join Craydon. As for most of the complaints, it seems people just want to complain about something without looking at the full story and it’s honestly frustrating

> 2533274935286339;8:
> > 2533274812652989;4:
> > I think evil Cortana was a poor narrative choice. Everything else about the campaign is fine, but the way they explain her survival and subsequent villainy is such poorly done.
>
>
> I agree, they could’ve made a better move writing the story, but I honestly really enjoyed it. They did explain it to some extent. You must remember Cortana has been on the verge of Rampancy since Halo 3 and she was in the data of the Forerunner computers. It gives Chief something to really consider and will determine whether or not Locke with have to fight him for the right of the human race.

Except she didn’t access the Domain because she was in Forerunner computers. Chief tells us the Mantle’s Approach was going into slipspace (though Halo 4 never shows that) and that his ship could have ended up anywhere. The Warden says she put Cortana in the Domain, so effectively saying he found some wreakage and plugged her in. That’s it.

I don’t get the hate either. It doesn’t make any sense.

I HATED Halo Reach… Like absolutely wanted to burn it with fire. I hated Spartan abilities and jet packs the most… It broke Halo in my eyes and I stopped playing until H4 which I played for a while. I took a break from the Halo games and went over to play Battlefield for about the past 5 years for the most part.

The past month I have spent getting back into Halo by playing my favorite Halo, H2 CE, and moving to H5 was a crazy transition where the game looked like Halo, but definitely didn’t feel like Halo. After putting in nearly 20 hours in the first week, I would say it is my favorite one so far.

The balance is beautiful, the maps are good (minus a few of them I don’t really care for), the radar is a little too short IMO (but promotes self awareness which I like), and matchmaking has been smooth, seamless, and I like how everything works.

Played warzone once, but wasn’t a huge fan so haven’t gone back.

There are things I LOVE about this game (pistol being useful again, but not overpowering the BR/DMR if you are a good shot) but nothing I clearly hate. So many people are so angry that I don’t get it. This game is beautiful and not sucking at it is helping. I think the people that are yelling are just not very good at Halo 5. That’s the only thing I can think of.

> 2811398874529013;7:
> Why do we need to adapt to all of this “modernization” in gameplay? It seems to me that if a franchise can’t survive with the gameplay style it established itself on, then it is time to end that franchise.

Well, look at it this way. If this franchise didn’t do it, some other franchise would later. And it’s better to be Modern, no risks have been taken. It’s also really difficult trying to cater to the competitive and casual players alike.

> 2533274812652989;10:
> > 2533274935286339;8:
> > > 2533274812652989;4:
> > > I think evil Cortana was a poor narrative choice. Everything else about the campaign is fine, but the way they explain her survival and subsequent villainy is such poorly done.
> >
> >
> > I agree, they could’ve made a better move writing the story, but I honestly really enjoyed it. They did explain it to some extent. You must remember Cortana has been on the verge of Rampancy since Halo 3 and she was in the data of the Forerunner computers. It gives Chief something to really consider and will determine whether or not Locke with have to fight him for the right of the human race.
>
>
> Except she didn’t access the Domain because she was in Forerunner computers. Chief tells us the Mantle’s Approach was going into slipspace (though Halo 4 never shows that) and that his ship could have ended up anywhere. The Warden says she put Cortana in the Domain, so effectively saying he found some wreakage and plugged her in. That’s it.

You got me there. I still really enjoy it though. Different strokes for different folks I suppose.

Did they not dance around the fact that the game didn’t have splitscreen? To be honest…that’s not something that you would search for 1…2…3 when researching a game. I can understand people being angry/confused about that. ( I was/am )

> 2533274935286339;13:
> > 2533274812652989;10:
> > > 2533274935286339;8:
> > > > 2533274812652989;4:
> > > > I think evil Cortana was a poor narrative choice. Everything else about the campaign is fine, but the way they explain her survival and subsequent villainy is such poorly done.
> > >
> > >
> > > I agree, they could’ve made a better move writing the story, but I honestly really enjoyed it. They did explain it to some extent. You must remember Cortana has been on the verge of Rampancy since Halo 3 and she was in the data of the Forerunner computers. It gives Chief something to really consider and will determine whether or not Locke with have to fight him for the right of the human race.
> >
> >
> > Except she didn’t access the Domain because she was in Forerunner computers. Chief tells us the Mantle’s Approach was going into slipspace (though Halo 4 never shows that) and that his ship could have ended up anywhere. The Warden says she put Cortana in the Domain, so effectively saying he found some wreakage and plugged her in. That’s it.
>
>
> You got me there. I still really enjoy it though. Different strokes for different folks I suppose.

I have few other problems with the campaign, but that hand-waving explanation of how Cortana survived shouldn’t be accepted. What is good about it?

> 2533274935286339;12:
> > 2811398874529013;7:
> > Why do we need to adapt to all of this “modernization” in gameplay? It seems to me that if a franchise can’t survive with the gameplay style it established itself on, then it is time to end that franchise.
>
>
> Well, look at it this way. If this franchise didn’t do it, some other franchise would later. And it’s better to be Modern, no risks have been taken. It’s also really difficult trying to cater to the competitive and casual players alike.

It’s ok if another franchise wants to include these modern features. Of some other game wanted to include sprinting, thruster packs, flag capturing, aliens, shooting, ADS, and ground-pounding, it might be an awesome game. Hell, I may even play it and enjoy it. But when a game like that is made, and they slap the Halo name on it, it means we are that much further from ever seeing a true Halo game again, and that is simply depressing. I would rather see no more Halo games get made, than see what is now being called Halo. Halo is a classic console franchise and it should play like a classic console shooter.

> 2533274796157273;14:
> Did they not dance around the fact that the game didn’t have splitscreen? To be honest…that’s not something that you would search for 1…2…3 when researching a game. I can understand people being angry/confused about that. ( I was/am )

They did announce it a long while ago before it’s release. I was pretty disappointed by it as I played Halo 3, Reach and 4 on Legendary with my brother on Split-Screen. But if there was Split-Screen it would take away from the game graphically and stability. . That and what I’ve read in previous posts, most common FPS titles do not support Split-Screen.

It’s what Hater do, man…they hate because they want to hate. Don’t let it affect the way you see the community, the majority loves Halo 5.

> 2811398874529013;16:
> > 2533274935286339;12:
> > > 2811398874529013;7:
> > > Why do we need to adapt to all of this “modernization” in gameplay? It seems to me that if a franchise can’t survive with the gameplay style it established itself on, then it is time to end that franchise.
> >
> >
> > Well, look at it this way. If this franchise didn’t do it, some other franchise would later. And it’s better to be Modern, no risks have been taken. It’s also really difficult trying to cater to the competitive and casual players alike.
>
>
> It’s ok if another franchise wants to include these modern features. Of some other game wanted to include sprinting, thruster packs, flag capturing, aliens, shooting, ADS, and ground-pounding, it might be an awesome game. Hell, I may even play it and enjoy it. But when a game like that is made, and they slap the Halo name on it, it means we are that much further from ever seeing a true Halo game again, and that is simply depressing. I would rather see no more Halo games get made, than see what is now being called Halo. Halo is a classic console franchise and it should play like a classic console shooter.

Halo 5 is a true Halo game. It adds on to the lore. It builds off itself. Man, you’re being too negative about it.

> 2533274812652989;15:
> > 2533274935286339;13:
> > > 2533274812652989;10:
> > > > 2533274935286339;8:
> > > > > 2533274812652989;4:
> > > > > I think evil Cortana was a poor narrative choice. Everything else about the campaign is fine, but the way they explain her survival and subsequent villainy is such poorly done.
> > > >
> > > >
> > > > I agree, they could’ve made a better move writing the story, but I honestly really enjoyed it. They did explain it to some extent. You must remember Cortana has been on the verge of Rampancy since Halo 3 and she was in the data of the Forerunner computers. It gives Chief something to really consider and will determine whether or not Locke with have to fight him for the right of the human race.
> > >
> > >
> > > Except she didn’t access the Domain because she was in Forerunner computers. Chief tells us the Mantle’s Approach was going into slipspace (though Halo 4 never shows that) and that his ship could have ended up anywhere. The Warden says she put Cortana in the Domain, so effectively saying he found some wreakage and plugged her in. That’s it.
> >
> >
> > You got me there. I still really enjoy it though. Different strokes for different folks I suppose.
>
>
> I have few other problems with the campaign, but that hand-waving explanation of how Cortana survived shouldn’t be accepted. What is good about it?

The drama. The pure torture these characters go through. The explanation might not be enough for some, but for enough it makes sense. Cortana multiplied herself in H4 to take down the Didact, and that for me is how she became 100% dead (True Cortana) and became Rampant.