I don't think much of this game will get fixed.

Let’s be honest here.

The game is so fundamentally flawed in literally every aspect of it. Campaign, Multiplayer, Customs, Forge, etc. Everything has a bug, a flaw, a massive game breaking error, and so on. The more we find only adds to the ever growing list.

This tells us, especially the type of bugs we’re seeing, that this game has major problems in its code. Problems that would require the game to basically be rewritten from the ground up to fix properly. MM will get fixed, sure. However, what about all the other stuff? The game doesn’t tell you when it finds a game and you’re in the middle of using another app. This is basic functionality for all Xbox One games. It looks as if they’re going to cut their losses with this one and focus on Halo 5 as a way of trying to regain faith in the Halo brand.

Of course, to us, this is a huge mistake. Still, they’re a corporation. They knew these bugs existed. You play the thing for 5 minutes and something goes wrong. They saw it, they knew it. They told MS. MS wanted it out anyway, and that is what happened. Who will foot the bill to basically code the entire game again from scratch? Certainly not 343, and that is why I’m starting to believe while the game may be ‘playable’ shortly, it certainly won’t be polished at all, and won’t be what we ultimately expected it to be.

I really don’t want to admit this, but from a purely business perspective, this game is just too buggy to fix properly without restarting it from scratch. MS dropped the ball hard here.

Try to convince me otherwise, because I’m in the acceptance stage of grief now when it comes to this shoddy release.

I agree with your post. I think from a business perspective, it just doesn’t make sense for them to want to fix the majority of the bugs when we have already handed them our money. Besides, development time on fixing these issues is development time taken away from Halo 5 and the beta next month.
I bet it just doesn’t make sense for Microsoft to actually want to fix these issues.
I was sooooo excited for this game but now I’m actually turned off by it. I still play here and there but am not as enthusiastic about the game anymore.

I bought an Xbox One for this game. Amazon UK gives you 30 days to return it. If 343 appear to be trying to distance themselves from this game by the time December rolls around, it’s going back.

And it sucks, because I really disliked Reach/4 and thought THIS would be it. Halo’s back.

Nope. Executives being greedy with a quick buck had to ruin that too.

What in the world makes you think they’ll have to re-code the entire game, assuming you have any idea what that actually means. The armchair game developers on this forum are hilarious. You make an incredible amount of assumptions, particularly the claim that fixing the errors requires a complete reconstruction of the games code. What qualifies you to make such a statement? What sort of inside knowledge do you have? Unless your day job is programming for a AAA game company, you’re just speaking from a place of ignorance.

The fact 343 can’t seem to handle porting games already made Mabey they need to start from the ground up?

I bought an Xbox for this game, spent more money for this game, only for this to happen?

> 2533274793115123;4:
> What in the world makes you think they’ll have to re-code the entire game, assuming you have any idea what that actually means. The armchair game developers on this forum are hilarious. You make an incredible amount of assumptions, particularly the claim that fixing the errors requires a complete reconstruction of the games code. What qualifies you to make such a statement? What sort of inside knowledge do you have? Unless your day job is programming for a AAA game company, you’re just speaking from a place of ignorance.

Are you blind?

The amount of errors, and the type of errors. If you have a software package that is as bug ridden as this, it is easier to just start over. And unless you have experience, you’re just as bad as me claiming the opposite.

Although just so you know, I do have experience with programming and was in CS. What they’ve got here is pretty damn bad.

MM will get to a playable standard, but I’m not holding my breath for campaign bugs.

I completely disagree. I think fundamentally the game is not flawed much at all, in that, the gameplay is solid. Because that is the foundation of the game, the gameplay. And its been amazing thus far.

You are confusing fundamental flaws with superficial flaws. The core gameplay is great. Dont get me wrong, there are obviously lots issues and bugs which need to get resolved. But that is nothing new, most games launch with assorted issues. But the issues are not earth-shattering… they are just annoying bugs that pop up here and there.

> 2610345319735860;9:
> I completely disagree. I think fundamentally the game is not flawed much at all, in that, the gameplay is solid. Because that is the foundation of the game, the gameplay. And its been amazing thus far.
>
> You are confusing fundamental flaws with superficial flaws. The core gameplay is great. Dont get me wrong, there are obviously lots issues and bugs which need to get resolved. But that is nothing new, most games launch with assorted issues. But the issues are not earth-shattering… they are just annoying bugs that pop up here and there.

Are you sure?

The increased FPS has messed with H2 Classic timing, the carbine kills extremely fast, faster than a BR now.
A lot of the classic games have massive dead zones, for example, Halo 3.

And so on.

The original gameplay isn’t quite as intact as you think it is.

Also again, you’re forgetting the sheer number of bugs.

> 2533274846871105;7:
> > 2533274793115123;4:
> > What in the world makes you think they’ll have to re-code the entire game, assuming you have any idea what that actually means. The armchair game developers on this forum are hilarious. You make an incredible amount of assumptions, particularly the claim that fixing the errors requires a complete reconstruction of the games code. What qualifies you to make such a statement? What sort of inside knowledge do you have? Unless your day job is programming for a AAA game company, you’re just speaking from a place of ignorance.
>
>
> Are you blind?
>
> The amount of errors, and the type of errors. If you have a software package that is as bug ridden as this, it is easier to just start over. And unless you have experience, you’re just as bad as me claiming the opposite.
>
> Although just so you know, I do have experience with programming and was in CS. What they’ve got here is pretty damn bad.

Lol, I actually do have experience, that’s why I find comments such as yours so comical. Obviously there are issues with the game, but there’s enough things to talk about without having to interject your own misunderstanding of how games are made/supported in the mix. So many people on here say things like “they’re just copy pasting games that were already made, how do they mess that up?” or “just redo the code” and it’s hilarious. The Dunning-Kruger effect says that the less people know about a subject, the more they believe they know, and I think many on the forums are perfect examples of that.

> 2610345319735860;9:
> I completely disagree. I think fundamentally the game is not flawed much at all, in that, the gameplay is solid. Because that is the foundation of the game, the gameplay. And its been amazing thus far.
>
> You are confusing fundamental flaws with superficial flaws. The core gameplay is great. Dont get me wrong, there are obviously lots issues and bugs which need to get resolved. But that is nothing new, most games launch with assorted issues. But the issues are not earth-shattering… they are just annoying bugs that pop up here and there.

Completely missed the point. Its about paying full price for an incomplete product. Lowering your standards to the point where you say, “well at least we can run and shoot stuff” is ridiculous.

Its like paying full price for an expensive double cheeseburger with bacon and avocado, but only getting a plain hamburger. The core of the burger is there (the patty), yes, but thats not the point. Sure, the waiter might apologise and bring out some bacon on a plate later, but thats not the point.

Yes, we should be patient. 343 are trying their best to remedy their mistakes and shortcomings. But lets be realistic, not everything is going to be fixed. I am sure MM will be fixed to a playable standard, but I fear most of the campaign bugs will be forgotten about.

> 2533274793115123;11:
> > 2533274846871105;7:
> > > 2533274793115123;4:
> > > What in the world makes you think they’ll have to re-code the entire game, assuming you have any idea what that actually means. The armchair game developers on this forum are hilarious. You make an incredible amount of assumptions, particularly the claim that fixing the errors requires a complete reconstruction of the games code. What qualifies you to make such a statement? What sort of inside knowledge do you have? Unless your day job is programming for a AAA game company, you’re just speaking from a place of ignorance.
> >
> >
> >
> >
> > Are you blind?
> >
> > The amount of errors, and the type of errors. If you have a software package that is as bug ridden as this, it is easier to just start over. And unless you have experience, you’re just as bad as me claiming the opposite.
> >
> > Although just so you know, I do have experience with programming and was in CS. What they’ve got here is pretty damn bad.
>
>
>
> Lol, I actually do have experience, that’s why I find comments such as yours so comical. Obviously there are issues with the game, but there’s enough things to talk about without having to interject your own misunderstanding of how games are made/supported in the mix. So many people on here say things like “they’re just copy pasting games that were already made, how do they mess that up?” or “just redo the code” and it’s hilarious. The Dunning-Kruger effect says that the less people know about a subject, the more they believe they know, and I think many on the forums are perfect examples of that.

Yeah well, I already know it isn’t as easy as copying and pasting the code and so on. Don’t include me with complete ignorance.

The game was produced by 7 studios and had to be stitched in a rush job that was clearly last minute. Tell me again how you think this can all get fixed (and still be worth the effort) without starting large swathes of it over, and actually taking time on it.

I think most of them will be fixed. They did get are money but they still want to sell halo 5 next year and any halos after that. and if they just let this game die i know people won’t buy 5 me being one of them. it would hurt them long term more than the short term profit.

Yeah this really stinks. My campaign seems to be working ok, but what’s even worse than the fact that I sat through an episode of “the Walking Dead” without being put into matchmaking, is that its not letting me join custom games either.

And 343 doesn’t have a contact us page where people who bought the game can express their concerns directly which is awful. Who am I supposed to ask for a refund? Not gamestop that’s for sure.

They will definitely fix the game breaking bugs in a very tight time period. After that, they will likely keep a team on MCC fixing the rest of the issues while the other half of the maintanance team goes back working on Halo 5. Look at Halo 4, after about 9 months - it was working alright.

> 2533274846871105;13:
> > 2533274793115123;11:
> > > 2533274846871105;7:
> > > > 2533274793115123;4:
> > > > What in the world makes you think they’ll have to re-code the entire game, assuming you have any idea what that actually means. The armchair game developers on this forum are hilarious. You make an incredible amount of assumptions, particularly the claim that fixing the errors requires a complete reconstruction of the games code. What qualifies you to make such a statement? What sort of inside knowledge do you have? Unless your day job is programming for a AAA game company, you’re just speaking from a place of ignorance.
> > >
> > >
> > >
> > >
> > > Are you blind?
> > >
> > > The amount of errors, and the type of errors. If you have a software package that is as bug ridden as this, it is easier to just start over. And unless you have experience, you’re just as bad as me claiming the opposite.
> > >
> > > Although just so you know, I do have experience with programming and was in CS. What they’ve got here is pretty damn bad.
> >
> >
> >
> >
> > Lol, I actually do have experience, that’s why I find comments such as yours so comical. Obviously there are issues with the game, but there’s enough things to talk about without having to interject your own misunderstanding of how games are made/supported in the mix. So many people on here say things like “they’re just copy pasting games that were already made, how do they mess that up?” or “just redo the code” and it’s hilarious. The Dunning-Kruger effect says that the less people know about a subject, the more they believe they know, and I think many on the forums are perfect examples of that.
>
>
> Yeah well, I already know it isn’t as easy as copying and pasting the code and so on. Don’t include me with complete ignorance.
>
> The game was produced by 7 studios and had to be stitched in a rush job that was clearly last minute. Tell me again how you think this can all get fixed (and still be worth the effort) without starting large swathes of it over, and actually taking time on it.

That’s the thing, even with my experience in game development, I’m not arrogant enough to assume I know how 343 should/could fix the game. You keep moving the goal posts, so I’m not really keen on arguing with you about this. We’ve established your original point about the game needing to be completely reconstructed comes not from a position of knowledge, but a position of ignorance. Complain about the issues as you wish, but don’t pretend you have any idea how to fix it.

> 2533274818084099;16:
> They will definitely fix the game breaking bugs in a very tight time period. After that, they will likely keep a team on MCC fixing the rest of the issues while the other half of the maintanance team goes back working on Halo 5. Look at Halo 4, after about 9 months - it was working alright.

Actually, they only just recently finally fixing an achievement bug for Halo 4. Might not be the most important issue, but it was there from the start.

It makes me not have too much hope for all the other little niggles that have been found already. Will the Halo 3 gamma be fixed? The small lighting issues? Polygon issues? And so on. There’s just so many.

> 2533274793115123;17:
> > 2533274846871105;13:
> > > 2533274793115123;11:
> > > > 2533274846871105;7:
> > > > > 2533274793115123;4:
> > > > > What in the world makes you think they’ll have to re-code the entire game, assuming you have any idea what that actually means. The armchair game developers on this forum are hilarious. You make an incredible amount of assumptions, particularly the claim that fixing the errors requires a complete reconstruction of the games code. What qualifies you to make such a statement? What sort of inside knowledge do you have? Unless your day job is programming for a AAA game company, you’re just speaking from a place of ignorance.
> > > >
> > > >
> > > >
> > > >
> > > > Are you blind?
> > > >
> > > > The amount of errors, and the type of errors. If you have a software package that is as bug ridden as this, it is easier to just start over. And unless you have experience, you’re just as bad as me claiming the opposite.
> > > >
> > > > Although just so you know, I do have experience with programming and was in CS. What they’ve got here is pretty damn bad.
> > >
> > >
> > >
> > >
> > > Lol, I actually do have experience, that’s why I find comments such as yours so comical. Obviously there are issues with the game, but there’s enough things to talk about without having to interject your own misunderstanding of how games are made/supported in the mix. So many people on here say things like “they’re just copy pasting games that were already made, how do they mess that up?” or “just redo the code” and it’s hilarious. The Dunning-Kruger effect says that the less people know about a subject, the more they believe they know, and I think many on the forums are perfect examples of that.
> >
> >
> >
> >
> > Yeah well, I already know it isn’t as easy as copying and pasting the code and so on. Don’t include me with complete ignorance.
> >
> > The game was produced by 7 studios and had to be stitched in a rush job that was clearly last minute. Tell me again how you think this can all get fixed (and still be worth the effort) without starting large swathes of it over, and actually taking time on it.
>
>
>
>
> That’s the thing, even with my experience in game development, I’m not arrogant enough to assume I know how 343 should/could fix the game. You keep moving the goal posts, so I’m not really keen on arguing with you about this. We’ve established your original point about the game needing to be completely reconstructed comes not from a position of knowledge, but a position of ignorance. Complain about the issues as you wish, but don’t pretend you have any idea how to fix it.

Then instead of preaching to me about how holier you are from having insider experience, why don’t you educate me? Otherwise, quit wasting time. My experience comes not from working in game studios directly, but I know a fair bit about general software dev. And if a program had the amount of bugs this did in it, it would be a can and restart job, for the most part. When pretty much everything is bugged… yeah.

Here is the last thing I said in the original post:

“Try to convince me otherwise, because I’m in the acceptance stage of grief now when it comes to this shoddy release.” And instead of doing that you went on your tirade of how ignorant I/other forum goers are. Thank you for your contribution.

If mm gets fixed to the point where searching is as reliable as it is on halo 4 that will be enough for me, it’s $60 people not $6,000.