I Don't Remember H5 Crashing or Failing to Connect Games This Much

I guess I’m just surprised at this point. I know MCC launch is a huge stain on 343’s record regarding technical performance… But I feel like H4 and H5 didn’t ever have this long of a stretch where MM would crash like Infinite does.

H5’s worse technical issue was probably heavy aim? And that lasted a solid 1-2 years, possibly never even being fully resolved.

I don’t recall H4 ever really performing badly. One of the most consistent peices of feedback on H4 was that it was a graphical and technical masterpiece. The art style it’s heavily debated sure, but there actual graphics? And it’s probably got the best hitreg on MCC right?

I guess I’m making this post out of pure surprise that Infinite crashes so regularly. It’s very jarring compared to the last decade of H5 then fixed MCC… :frowning_with_open_mouth:.

At this point I want to advocate for a synonymous season to R6S’s Operation Health… Put a whole season or two into fixing the foundational issues and implementing a wide range of crosscore items