I don't really understand why these exist...

Why is global ordnance a thing? What was wrong with the old system? Simply adding a waypoint over power weapon spawns (or just adding a labeled map overlay to the back button) would have been way less complicated.

Why is universal sprint necessary? Because of this, we have huge maps. Also, why can’t we disable this in customs?

343i doesn’t want to split the community, but why the hell does every gametype have to have its own playlist? Just put objective gametypes into one playlist and organize it from there. Oh, and weekly hoppers suck.

I like killcams, but they’re broken, so I don’t understand why these are here.

Pulse grenades. Just… why?

Attracting Casuals.
No idea but it’s a stupid solution to a simple problem.
No Idea.
Killcams are a good feature, just need fixed.
Meh, kind of useless.

> Attracting Casuals.
> No idea but it’s a stupid solution to a simple problem.
> No Idea.
> Killcams are a good feature, just need fixed.
> Meh, kind of useless.

How does global ordnance even attract casuals? It’s way more convoluted than the original system!

> > Attracting Casuals.
> > No idea but it’s a stupid solution to a simple problem.
> > No Idea.
> > Killcams are a good feature, just need fixed.
> > Meh, kind of useless.
>
> How does global ordnance even attract casuals? It’s way more convoluted than the original system!

Everyone is given random advantages instead of working for them. It is supposed to make gameplay more dynamic (actually it makes it less dynamic, but it would take me an entire post to explain why), and it is supposed to keep new players engaged.

Who cares about learning weapon positions or abusing power positions when you have the same chance of getting a power weapon anywhere on the map, and the positions don’t even matter?

> > Attracting Casuals.
> > No idea but it’s a stupid solution to a simple problem.
> > No Idea.
> > Killcams are a good feature, just need fixed.
> > Meh, kind of useless.
>
> How does global ordnance even attract casuals? It’s way more convoluted than the original system!

Not really, they are just halo’s version of killstreaks. Not really convoluted at all.

  1. Same as Ramirez77
  2. It was the most used armor ability in Reach, so I kind of see the logic behind it.
  3. I actually don’t mind the weekly playlists, and I’m sure this is only temporary and that they’re going to have more playlists available in the future.
  4. The killcams only show up half the time depending on what playlist you’re in, and it lags.
  5. They’re kind of useless as a grenade, but they fit more in the support role, as they strip shields like the Power Drain in Halo 3.