ooSnip3r
Don’t worry about it. If you’re new to this like you said, it’s perfectly understandable to feel like this. That rank 138 though is kinda throwing me for a loop, but I guess at the end of the day SR means jack, so whatever.
SWAT is a perfect playlist for building up your aim. If you find that your reticle is starting to slowly drop off from time to time or you simply want some practice before you jump into that first match of the day, play a little SWAT to get the gears moving. Octagon fufills this purpose as well (there’s always some running in the Customs Browser), but SWAT is better for building up map and power weapon awareness, which can come in handy for Warzone matches.
The mic issue is long standing, I recall back in the Halo 4 days people would never use mics, and from what I’ve heard, Reach’s use was a little step down from 3s. This is mostly because there’s a common mindset that nearly everyone who does use a mic is one of the following:
- a prepubescent child with a high-pitched voice, a “Squeaker” - someone who has a lot of background noise, mostly from eating, playing music, other people talking or even worse, babies crying - someone who uses the Kinect’s built in mic, which creates an echo from the game volume - an all around -Yoink-holeThus, we have the mic-less era that we play in today. I can definitely say not all people are like this, though. I’ve met many people on my list from random games where we both communicated. I can relate to the late-night thing, I’m put in that position a lot. My advice is to try and communicate with as low of a voice as you possibly can, low enough to not be overly interrupting of those in the next room but still audible that other people can hear you. Try doing this with a guy in a party sometime, experiment with what tone you want to go with.
The YouTubers give basic starting tips to help you give an idea of what you generally want to do. Most of the time, however, your style of Warzone comes down onto what you want to do. It would be best IMO to take these tips and apply them to your style of play; that way, you have a general sense of what to do yet you can still function as an individual player that can adapt to other situations when need be. I’ve found that some of Luke TheNotable’s tips were especially helpful to me when I was still fresh in the mix, particularly his videos on getting faster REQ levels and the best loadout combinations. These two videos allow for a player to maximize his/her ability to rise through the REQ levels and get better weapons/vehicles out yet still remain competent when you die and you’re waiting for your energy to recharge. I’d give these a go if you haven’t already.
REQs are essential to combating any sort of vehicle, Ghosts and Banshees are no exception. If you’re at Level 3, you can equip your standard Battle Rifle and grab some pretty good power weapons to give them a run for their money; one that the community has found to be surprisingly effective is the Sentinel Beam. That thing shreds up Ghosts like a hot knife through butter. Another thing you can do is use your Random REQ cards to get REQs of higher levels such as Railguns. For Ghosts in particular, if they try to splatter you, I recommend doing one of two things. One, jump backwards and try to hijack them, or Two, move towards the edge of the “wing”. The outermost part of the wing hitting you will not kill you, but the more “inwards” parts will. I also recommend going for the vehicle’s weak spot, which mind you all vehicles have, the Ghost’s being the small spinning cylinder on the side. Whenever possible, shoot that spot and it’ll go down easier and faster.
Banshees are on another level completely. I compare them to attempting to assassinate Brutes in Halo Reach: they can’t know you’re there if you’re going to do it. Wait for them to be focused on another target before you take them down; It’ll be better for the shot to come unnoticed so there’s a lesser chance of them just flipping away from it. Lasers and EMP weapons are your best friends here. I recommend Endgames for the fact that it has a faster charge time and more shots and the Spitfire for quicker overcharge spam to try and hijack it. If you’re the target, try and move out of it’s line of sight and go for cover. Sometimes it will follow you, so be prepared to engage if you see/hear it coming.
Hopefully these will be a bit more in-depth with some of the issues you’ve been having, and hopefully solve them, too.