I cant wait to see the answer to this question.

> > > > > > > > I haven’t read any of this thread except for the OP.
> > > > > > > >
> > > > > > > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > > > > > > >
> > > > > > > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> > > > > > >
> > > > > > > why not use it when it gives you such a big advantage by the press of a button?
> > > > > > > or, so people claim.
> > > > > >
> > > > > > Also for me it feels so much better to kill enemies (especially ALs) without exploiting the AA.
> > > > > > Although the enemy decreased the skill gap i was still better than him.
> > > > >
> > > > > Define exploit.
> > > >
> > > > i think i already stated often enough that for me AL is completely missplaced
> > > > in a shooter so in my point of view using it normally already is exploiting it.
> > >
> > > then why did come back and repost if you felt you had said all you need to say?
> >
> > i felt guilty since i was annoying haunted to answer my questions so i made another statement.
> > but as i read his last post i see he simply does not want to understand what i write.
> > im done now mister plunderfull.
>
> understand what?..

here we go again
geez you know how to weary me by playing the idiot

you have to understand that for me using armor lock is exploiting it and that in my opinion AL decreases the skill gap which i tried to show you with the examples.

also its great how you yell for justification of arguements yet in your opinion everything is the players fault.

tell me how shall i argue with you?

> > > > > > > > > I haven’t read any of this thread except for the OP.
> > > > > > > > >
> > > > > > > > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > > > > > > > >
> > > > > > > > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> > > > > > > >
> > > > > > > > why not use it when it gives you such a big advantage by the press of a button?
> > > > > > > > or, so people claim.
> > > > > > >
> > > > > > > Also for me it feels so much better to kill enemies (especially ALs) without exploiting the AA.
> > > > > > > Although the enemy decreased the skill gap i was still better than him.
> > > > > >
> > > > > > Define exploit.
> > > > >
> > > > > i think i already stated often enough that for me AL is completely missplaced
> > > > > in a shooter so in my point of view using it normally already is exploiting it.
> > > >
> > > > then why did come back and repost if you felt you had said all you need to say?
> > >
> > > i felt guilty since i was annoying haunted to answer my questions so i made another statement.
> > > but as i read his last post i see he simply does not want to understand what i write.
> > > im done now mister plunderfull.
> >
> > Please call me plundy LOL and you are correct haunted is a tough nut to crack,hang in there though you might find that you like him despite his opposing veiw and ability to post until you fall asleep at your computer.
>
> i’m not a nut though, i’m a stubborn -Yoink!-.
>
> i have yet to see an actual strong argument that explains how armour lock reduces the skill gap.
>
> at the moment every arguemnt has been down how the player chooses to react to the person using armour lock.

see thats the point. you dont want to be convinced.
so i cant argue with you

> > > > > > > > > I haven’t read any of this thread except for the OP.
> > > > > > > > >
> > > > > > > > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > > > > > > > >
> > > > > > > > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> > > > > > > >
> > > > > > > > why not use it when it gives you such a big advantage by the press of a button?
> > > > > > > > or, so people claim.
> > > > > > >
> > > > > > > Also for me it feels so much better to kill enemies (especially ALs) without exploiting the AA.
> > > > > > > Although the enemy decreased the skill gap i was still better than him.
> > > > > >
> > > > > > Define exploit.
> > > > >
> > > > > i think i already stated often enough that for me AL is completely missplaced
> > > > > in a shooter so in my point of view using it normally already is exploiting it.
> > > >
> > > > then why did come back and repost if you felt you had said all you need to say?
> > >
> > > i felt guilty since i was annoying haunted to answer my questions so i made another statement.
> > > but as i read his last post i see he simply does not want to understand what i write.
> > > im done now mister plunderfull.
> >
> > understand what?..
>
> here we go again
> geez you know how to weary me by playing the idiot

i just know how to argue both sides of armour lock.

> you have to understand that for me using armor lock is exploiting it and that in my opinion AL decreases the skill gap which i tried to show you with the examples.
>
> also its great how you yell for justification of arguements yet in your opinion everything is the players fault.

ok then, provide an example that the sole cause is armour lock and not how the player chooses to react.

At this point I think it is safe to say, we are always gonna have an opposing view on all things Halo, and we all need to stop with the constant bickering about it. Plunderfull, IBlood and haunted, you all have good points and interesting views. So varied that one cannot stand by and not admire and respect you guys for them, but c’mon. Just agree to disagree already and go play some Reach!!!

You guys are seemingly great members of the community and I hate to see you guys waste time and valuable insite on issues, here arguing about AA’s and whatnot, instead of spreading some love by adding breathing holes to some poor MM chumps.

> At this point I think it is safe to say, we are always gonna have an opposing view on all things Halo, and we all need to stop with the constant bickering about it. Plunderfull, IBlood and haunted, you all have good points and interesting views. So varied that one cannot stand by and not admire and respect you guys for them, but c’mon. Just agree to disagree already and go play some Reach!!!
>
> You guys are seemingly great members of the community and I hate to see you guys waste time and valuable insite on issues, here arguing about AA’s and whatnot, instead of spreading some love by adding breathing holes to some poor MM chumps.

dont have my box at hand :frowning:

but thanks for the luv

> At this point I think it is safe to say, we are always gonna have an opposing view on all things Halo, and we all need to stop with the constant bickering about it. Plunderfull, IBlood and haunted, you all have good points and interesting views. So varied that one cannot stand by and not admire and respect you guys for them, but c’mon. Just agree to disagree already and go play some Reach!!!
>
> You guys are seemingly great members of the community and I hate to see you guys waste time and valuable insite on issues, here arguing about AA’s and whatnot, instead of spreading some love by adding breathing holes to some poor MM chumps.

<3

this entire topic has alot of information that the guys at 343i can go through and have a good read to make there own decisions for what is best, we may have our views but they will always be biased to us where as 343i would be more biased to the game.

> > > > > > > > > > I haven’t read any of this thread except for the OP.
> > > > > > > > > >
> > > > > > > > > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > > > > > > > > >
> > > > > > > > > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> > > > > > > > >
> > > > > > > > > why not use it when it gives you such a big advantage by the press of a button?
> > > > > > > > > or, so people claim.
> > > > > > > >
> > > > > > > > Also for me it feels so much better to kill enemies (especially ALs) without exploiting the AA.
> > > > > > > > Although the enemy decreased the skill gap i was still better than him.
> > > > > > >
> > > > > > > Define exploit.
> > > > > >
> > > > > > i think i already stated often enough that for me AL is completely missplaced
> > > > > > in a shooter so in my point of view using it normally already is exploiting it.
> > > > >
> > > > > then why did come back and repost if you felt you had said all you need to say?
> > > >
> > > > i felt guilty since i was annoying haunted to answer my questions so i made another statement.
> > > > but as i read his last post i see he simply does not want to understand what i write.
> > > > im done now mister plunderfull.
> > >
> > > understand what?..
> >
> > here we go again
> > geez you know how to weary me by playing the idiot
>
> i just know how to argue both sides of armour lock.
>
>
>
> > you have to understand that for me using armor lock is exploiting it and that in my opinion AL decreases the skill gap which i tried to show you with the examples.
> >
> > also its great how you yell for justification of arguements yet in your opinion everything is the players fault.
>
> ok then, provide an example that the sole cause is armour lock and not how the player chooses to react.

last time i do it:

greatest contrast ever: being invincible in a game thats about killing

also i tried to explain to you why for me AL decreases the skill gap (also that it was taken out of arena shows you that clearly)
so since it takes no skill to use armor lock the ability itself is the problem.
imagine having button combos to activate the abilities of armor lock (combos being randomized every time you use it). these would require skill to activate armor lock and justifiy its advantages and your arguement. but as it is it just decreases the skill gap.
and yet again it is not how the player reacts if he encounters an armor locker but that the AL gets an advantage by doing nothing

> > > > > > > > > > > I haven’t read any of this thread except for the OP.
> > > > > > > > > > >
> > > > > > > > > > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > > > > > > > > > >
> > > > > > > > > > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> > > > > > > > > >
> > > > > > > > > > why not use it when it gives you such a big advantage by the press of a button?
> > > > > > > > > > or, so people claim.
> > > > > > > > >
> > > > > > > > > Also for me it feels so much better to kill enemies (especially ALs) without exploiting the AA.
> > > > > > > > > Although the enemy decreased the skill gap i was still better than him.
> > > > > > > >
> > > > > > > > Define exploit.
> > > > > > >
> > > > > > > i think i already stated often enough that for me AL is completely missplaced
> > > > > > > in a shooter so in my point of view using it normally already is exploiting it.
> > > > > >
> > > > > > then why did come back and repost if you felt you had said all you need to say?
> > > > >
> > > > > i felt guilty since i was annoying haunted to answer my questions so i made another statement.
> > > > > but as i read his last post i see he simply does not want to understand what i write.
> > > > > im done now mister plunderfull.
> > > >
> > > > understand what?..
> > >
> > > here we go again
> > > geez you know how to weary me by playing the idiot
> >
> > i just know how to argue both sides of armour lock.
> >
> >
> >
> > > you have to understand that for me using armor lock is exploiting it and that in my opinion AL decreases the skill gap which i tried to show you with the examples.
> > >
> > > also its great how you yell for justification of arguements yet in your opinion everything is the players fault.
> >
> > ok then, provide an example that the sole cause is armour lock and not how the player chooses to react.
>
> last time i do it:
>
> greatest contrast ever: being invincible in a game thats about killing
>
> also i tried to explain to you why for me AL decreases the skill gap (also that it was taken out of arena shows you that clearly)
> so since it takes no skill to use armor lock the ability itself is the problem.
> imagine having button combos to activate the abilities of armor lock (combos being randomized every time you use it). these would require skill to activate armor lock and justifiy its advantages and your arguement. but as it is it just decreases the skill gap.
> and yet again it is not how the player reacts if he encounters an armor locker but that the AL gets an advantage by doing nothing

you can kill him when he isn’t using armour lock so it’s fine, if he was invincible while being able to move then i can understand.

also, you didn’t give an example of how armour lock itself reduces the skill gap and not how people choose to react to it.

Armour Lock is boring.

> At this point I think it is safe to say, we are always gonna have an opposing view on all things Halo, and we all need to stop with the constant bickering about it. Plunderfull, IBlood and haunted, you all have good points and interesting views. So varied that one cannot stand by and not admire and respect you guys for them, but c’mon. Just agree to disagree already and go play some Reach!!!
>
> You guys are seemingly great members of the community and I hate to see you guys waste time and valuable insite on issues, here arguing about AA’s and whatnot, instead of spreading some love by adding breathing holes to some poor MM chumps.

LOL well said,tips hat so much truth in so few words is a rare thing.

Well, noone can say i at least diddn’t try…lmao

> > > > > > > > > > > > I haven’t read any of this thread except for the OP.
> > > > > > > > > > > >
> > > > > > > > > > > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > > > > > > > > > > >
> > > > > > > > > > > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> > > > > > > > > > >
> > > > > > > > > > > why not use it when it gives you such a big advantage by the press of a button?
> > > > > > > > > > > or, so people claim.
> > > > > > > > > >
> > > > > > > > > > Also for me it feels so much better to kill enemies (especially ALs) without exploiting the AA.
> > > > > > > > > > Although the enemy decreased the skill gap i was still better than him.
> > > > > > > > >
> > > > > > > > > Define exploit.
> > > > > > > >
> > > > > > > > i think i already stated often enough that for me AL is completely missplaced
> > > > > > > > in a shooter so in my point of view using it normally already is exploiting it.
> > > > > > >
> > > > > > > then why did come back and repost if you felt you had said all you need to say?
> > > > > >
> > > > > > i felt guilty since i was annoying haunted to answer my questions so i made another statement.
> > > > > > but as i read his last post i see he simply does not want to understand what i write.
> > > > > > im done now mister plunderfull.
> > > > >
> > > > > understand what?..
> > > >
> > > > here we go again
> > > > geez you know how to weary me by playing the idiot
> > >
> > > i just know how to argue both sides of armour lock.
> > >
> > >
> > >
> > > > you have to understand that for me using armor lock is exploiting it and that in my opinion AL decreases the skill gap which i tried to show you with the examples.
> > > >
> > > > also its great how you yell for justification of arguements yet in your opinion everything is the players fault.
> > >
> > > ok then, provide an example that the sole cause is armour lock and not how the player chooses to react.
> >
> > last time i do it:
> >
> > greatest contrast ever: being invincible in a game thats about killing
> >
> > also i tried to explain to you why for me AL decreases the skill gap (also that it was taken out of arena shows you that clearly)
> > so since it takes no skill to use armor lock the ability itself is the problem.
> > imagine having button combos to activate the abilities of armor lock (combos being randomized every time you use it). these would require skill to activate armor lock and justifiy its advantages and your arguement. but as it is it just decreases the skill gap.
> > and yet again it is not how the player reacts if he encounters an armor locker but that the AL gets an advantage by doing nothing
>
> you can kill him when he isn’t using armour lock so it’s fine, if he was invincible while being able to move then i can understand.
>
> also, to didn’t give an example of how armour lock itself reduces the skill gap and not how people choose to react to it.

when people run in circles its a very very sad world.

the explanation is right there: it rewards players without putting effort into gaining an advantage.
i also gave you an example on how to actually INCREASE the skill gap with armor lock through using button combos that actually reward the more skilled (in this case faster) players.

but you did it. im over with argueing with you.

> > > > > > > > > > > > > I haven’t read any of this thread except for the OP.
> > > > > > > > > > > > >
> > > > > > > > > > > > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > > > > > > > > > > > >
> > > > > > > > > > > > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> > > > > > > > > > > >
> > > > > > > > > > > > why not use it when it gives you such a big advantage by the press of a button?
> > > > > > > > > > > > or, so people claim.
> > > > > > > > > > >
> > > > > > > > > > > Also for me it feels so much better to kill enemies (especially ALs) without exploiting the AA.
> > > > > > > > > > > Although the enemy decreased the skill gap i was still better than him.
> > > > > > > > > >
> > > > > > > > > > Define exploit.
> > > > > > > > >
> > > > > > > > > i think i already stated often enough that for me AL is completely missplaced
> > > > > > > > > in a shooter so in my point of view using it normally already is exploiting it.
> > > > > > > >
> > > > > > > > then why did come back and repost if you felt you had said all you need to say?
> > > > > > >
> > > > > > > i felt guilty since i was annoying haunted to answer my questions so i made another statement.
> > > > > > > but as i read his last post i see he simply does not want to understand what i write.
> > > > > > > im done now mister plunderfull.
> > > > > >
> > > > > > understand what?..
> > > > >
> > > > > here we go again
> > > > > geez you know how to weary me by playing the idiot
> > > >
> > > > i just know how to argue both sides of armour lock.
> > > >
> > > >
> > > >
> > > > > you have to understand that for me using armor lock is exploiting it and that in my opinion AL decreases the skill gap which i tried to show you with the examples.
> > > > >
> > > > > also its great how you yell for justification of arguements yet in your opinion everything is the players fault.
> > > >
> > > > ok then, provide an example that the sole cause is armour lock and not how the player chooses to react.
> > >
> > > last time i do it:
> > >
> > > greatest contrast ever: being invincible in a game thats about killing
> > >
> > > also i tried to explain to you why for me AL decreases the skill gap (also that it was taken out of arena shows you that clearly)
> > > so since it takes no skill to use armor lock the ability itself is the problem.
> > > imagine having button combos to activate the abilities of armor lock (combos being randomized every time you use it). these would require skill to activate armor lock and justifiy its advantages and your arguement. but as it is it just decreases the skill gap.
> > > and yet again it is not how the player reacts if he encounters an armor locker but that the AL gets an advantage by doing nothing
> >
> > you can kill him when he isn’t using armour lock so it’s fine, if he was invincible while being able to move then i can understand.
> >
> > also, to didn’t give an example of how armour lock itself reduces the skill gap and not how people choose to react to it.
>
> when people run in circles its a very very sad world.
>
> the explanation is right there: it rewards players without putting effort into gaining an advantage.
> i also gave you an example on how to actually INCREASE the skill gap with armor lock through using button combos that actually reward the more skilled (in this case faster) players.
>
> but you did it. im over with argueing with you.

that is a statement, not an explanation.

I don’t use armor lock because I prefer to not look like the guy ruining everyone (including my own) fun. So I use sprint/evade/jet pack …

> > > > > > > > > > > > > > I haven’t read any of this thread except for the OP.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> > > > > > > > > > > > >
> > > > > > > > > > > > > why not use it when it gives you such a big advantage by the press of a button?
> > > > > > > > > > > > > or, so people claim.
> > > > > > > > > > > >
> > > > > > > > > > > > Also for me it feels so much better to kill enemies (especially ALs) without exploiting the AA.
> > > > > > > > > > > > Although the enemy decreased the skill gap i was still better than him.
> > > > > > > > > > >
> > > > > > > > > > > Define exploit.
> > > > > > > > > >
> > > > > > > > > > i think i already stated often enough that for me AL is completely missplaced
> > > > > > > > > > in a shooter so in my point of view using it normally already is exploiting it.
> > > > > > > > >
> > > > > > > > > then why did come back and repost if you felt you had said all you need to say?
> > > > > > > >
> > > > > > > > i felt guilty since i was annoying haunted to answer my questions so i made another statement.
> > > > > > > > but as i read his last post i see he simply does not want to understand what i write.
> > > > > > > > im done now mister plunderfull.
> > > > > > >
> > > > > > > understand what?..
> > > > > >
> > > > > > here we go again
> > > > > > geez you know how to weary me by playing the idiot
> > > > >
> > > > > i just know how to argue both sides of armour lock.
> > > > >
> > > > >
> > > > >
> > > > > > you have to understand that for me using armor lock is exploiting it and that in my opinion AL decreases the skill gap which i tried to show you with the examples.
> > > > > >
> > > > > > also its great how you yell for justification of arguements yet in your opinion everything is the players fault.
> > > > >
> > > > > ok then, provide an example that the sole cause is armour lock and not how the player chooses to react.
> > > >
> > > > last time i do it:
> > > >
> > > > greatest contrast ever: being invincible in a game thats about killing
> > > >
> > > > also i tried to explain to you why for me AL decreases the skill gap (also that it was taken out of arena shows you that clearly)
> > > > so since it takes no skill to use armor lock the ability itself is the problem.
> > > > imagine having button combos to activate the abilities of armor lock (combos being randomized every time you use it). these would require skill to activate armor lock and justifiy its advantages and your arguement. but as it is it just decreases the skill gap.
> > > > and yet again it is not how the player reacts if he encounters an armor locker but that the AL gets an advantage by doing nothing
> > >
> > > you can kill him when he isn’t using armour lock so it’s fine, if he was invincible while being able to move then i can understand.
> > >
> > > also, to didn’t give an example of how armour lock itself reduces the skill gap and not how people choose to react to it.
> >
> > when people run in circles its a very very sad world.
> >
> > the explanation is right there: it rewards players without putting effort into gaining an advantage.
> > i also gave you an example on how to actually INCREASE the skill gap with armor lock through using button combos that actually reward the more skilled (in this case faster) players.
> >
> > but you did it. im over with argueing with you.
>
> that is a statement, not an explanation.

remember that was the whole point of our discussion on pages 13-15 i think.
talking to you isnt good for my blood pressure.
its so -Yoink- annoying seeing that i try to present you my opinion and back it up and you just answer with one liners.
since you stated you have arguements for both sides i would like to see those

lets see if i can dig deep in to my brain and give this ago eh?

also, i wasn’t replying with 1 liners all the time, only when it was i can make my point short and sweet.

wait? i’m stressing you out? uh oh.

anyway…

armour lock reduces the skill gap by being able to counter with little effort.
(this is statement, now for an explanation that you never bothered to give)

armour lock accomplishes this very simply, by pressing and holding(you left this out lawl) you become immobile while being able to take enormous amounts of damage. being able to absorb so much damage allows a player to absorb what players through at them.
all though this by itself isn’t bad it’s the implications it has on the game is an issue.

an entire team has set up controll on map, now 1 or 2 people charge right in to there set up while the other 2 are waiting at another entrance.
the 2 people who charged in armour lock straight away, they have no successfully infiltrated the enemies set up but are sitting ducks, now there 2 teammates come in through the other entrance and take the teams attention off the armour locker on to the other 2 people pushing in.
but, 2 people already infiltrated there set up and are being ignored so now all they have to do is pop out of armour lock and start helping there teammates.

the outcome is the teams setup got destroyed with very little effort needed since the cause of it was armour lock allowing players to infiltrate a setup and sit there absorbing damage.

the sole cause of loosing the set up was armour lock because the 2 players who pushed in where invulnerable, sure it was teamwork but if they where using a different armour ability they would have been taken down in 2 secounds flat leaving there other 2 teammates in a 2v4 situation.

now, a single player can become victorius in a battle with shields instead of dieing or shields dropping because of armour lock.

this is down to the ability of being able to pop in and out of armour lock as a player pleases since there is no cap on how many times it can be used per charge.

a player gets in to a battle, he is starting to struggle or loose his aim and to recover he quickly nips in and out of armour lock, because of frosting he can absorb 1 bullet when he pops out of armour lock while being able to fire another, this gives him a chance to re-gain his aim that he lost and deal 1 shot while absorbing one shot because of armour lock.
the result to this is the armour locker winning due to abusing frosting.

2 examples, wasn’t that hard.

> > I haven’t read any of this thread except for the OP.
> >
> > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> >
> > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
>
> why not use it when it gives you such a big advantage by the press of a button?
> or, so people claim.

That was the only question that I answered in my post, I’m not sure how you missed it. Read my explanation again. INTEGRITY is the reason why I wouldn’t use it. It doesn’t matter if you’re pressing one button or doing the Konami Code, it still performs the same function, which many players feel “cheats” the system.

And it really doesn’t give you THAT much of an advantage anymore. People (for the most part) know what to do when they encounter an AL user. Back away from the frost zone, save a grenade, and either wait for them to leave, or run away before they get support. After a year of people using the same tactics, the community has generally gotten a lot better and smarter in countering it.

> > > I haven’t read any of this thread except for the OP.
> > >
> > > My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
> > >
> > > Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.
> >
> > why not use it when it gives you such a big advantage by the press of a button?
> > or, so people claim.
>
> That was the only question that I answered in my post, I’m not sure how you missed it. Read my explanation again. INTEGRITY is the reason why I wouldn’t use it. It doesn’t matter if you’re pressing one button or doing the Konami Code, it still performs the same function, which many players feel “cheats” the system.
>
> And it really doesn’t give you THAT much of an advantage anymore. People (for the most part) know what to do when they encounter an AL user. Back away from the frost zone, save a grenade, and either wait for them to leave, or run away before they get support. After a year of people using the same tactics, the community has generally gotten a lot better and smarter in countering it.

sorry, i don’t see integrity as a valid reason but the other reason you stated i agree with.

also sorry, i really have to stop thinking about things logically and see them more opinionated then anything.

> Well said and I commend you for your honesty and code of conduct,I unfortunatly for my foes employ any technic or ability I have at my disposal to kill for I have no such honor and must use every trick I can to win.

Yes, and that is your choice. I respect it out here in the real world. But if we ever came across each other in matchmaking and you were using it, and I killed you every time you came out of AL, there’d be quite a bit of “celebratory crouching” going on.

Personally, I LOVE it when I see a person at the bottom of the enemy team’s scoreboard in a Slayer match who goes 5-11, 6 rejections, and killed most by Noble 29. I just think to myself “yeah, how did Armor Lock fare for you?” I mean, the general point of AL is so you can prevent yourself from dying, and if you can’t even do that, then what’s the point of using it?

> sorry, i don’t see integrity as a valid reason but the other reason you stated i agree with.
>
> also sorry, i really have to stop thinking about things logically and see them more opinionated then anything.

What? You don’t see integrity as a valid reason as to why you wouldn’t use something? That’s probably one of the most valid reasons there is. I don’t use it because I don’t believe it’s fair, and I personally don’t see it as the “save all, end all” armor ability that some people do. I fare MUCH better when I’m using something like Sprint or Evade than sitting there in the middle of a map as a glowing rock, just waiting to be destroyed.

> lets see if i can dig deep in to my brain and give this ago eh?
>
> also, i wasn’t replying with 1 liners all the time, only when it was i can make my point short and sweet.
>
> wait? i’m stressing you out? uh oh.
>
> anyway…
>
> armour lock reduces the skill gap by being able to counter with little effort.
> (this is statement, now for an explanation that you never bothered to give)
>
> armour lock accomplishes this very simply, by pressing and holding(you left this out lawl) you become immobile while being able to take enormous amounts of damage. being able to absorb so much damage allows a player to absorb what players through at them.
> all though this by itself isn’t bad it’s the implications it has on the game is an issue.
>
> an entire team has set up controll on map, now 1 or 2 people charge right in to there set up while the other 2 are waiting at another entrance.
> the 2 people who charged in armour lock straight away, they have no successfully infiltrated the enemies set up but are sitting ducks, now there 2 teammates come in through the other entrance and take the teams attention off the armour locker on to the other 2 people pushing in.
> but, 2 people already infiltrated there set up and are being ignored so now all they have to do is pop out of armour lock and start helping there teammates.
>
> the outcome is the teams setup got destroyed with very little effort needed since the cause of it was armour lock allowing players to infiltrate a setup and sit there absorbing damage.
>
> the sole cause of loosing the set up was armour lock because the 2 players who pushed in where invulnerable, sure it was teamwork but if they where using a different armour ability they would have been taken down in 2 secounds flat leaving there other 2 teammates in a 2v4 situation.
>
>
> now, a single player can become victorius in a battle with shields instead of dieing or shields dropping because of armour lock.
>
> this is down to the ability of being able to pop in and out of armour lock as a player pleases since there is no cap on how many times it can be used per charge.
>
> a player gets in to a battle, he is starting to struggle or loose his aim and to recover he quickly nips in and out of armour lock, because of frosting he can absorb 1 bullet when he pops out of armour lock while being able to fire another, this gives him a chance to re-gain his aim that he lost and deal 1 shot while absorbing one shot because of armour lock.
> the result to this is the armour locker winning due to abusing frosting.
>
> 2 examples, wasn’t that hard.

so basically what youre saying is that people who choose armor lock gain an advantage without effort?
wow thats just amazing. thanks you enlightened me.

also why is it in your examples the players lose because of armor lock and not because they couldnt adapt to a changing situation but in my examples its the other way round?
i really wonder