I cant wait to see the answer to this question.

> > Plunderfull:
> >
> > <mark>No offence but that gameplay did not display skill, the player responsible for the gameplay in question even admitted it</mark>, and you still feel AL isn’t appalling.
> >
> > I’m done.
>
> WHAT?! Please display your source for that.

b.net months ago.

any how, all i saw was people killing morons.

> Plunderfull:
>
> No offence but that gameplay did not display skill, the player responsible for the gameplay in question even admitted it, and you still feel AL isn’t appalling.
>
> I’m done.

Your like AL ex-wife.Nuff said.

> > > > > The difference between why everyone used an “OP” gun like the Battle Rifle was because it was only OP when someone injected a lot of skill into their shots. Armor Lock, however, takes half a brain to operate and makes no positive contribution to gameplay. Calling Armor Lock a strategy doesn’t make it any more of a positive contribution to gameplay.
> > > > >
> > > > > Your entire justification process to every example of sluggish, skill-lacking gameplay that is shoved in your face is “no. It is solid gameplay” which is just as mindless as the “ADAPT!!!” argument. What is fact is that Armor Lock elongates games/kill times and is a simple “press for a second chance at life” button. What is opinion, aka is fallible, is whether or not you like it. When you press your opinion as fact, you simply present an argument that is wrong in so many ways.
> > > >
> > > > When someone sprints around a corner to stop getting shot,does that delay/elongate the game?Is it your contention that there is no way to skillfully use AL?
> > >
> > > I never said ANY armor abilities are good. IMO, they should all be scattered around the map and be a tool that must be fought over to be harnessed, thus used as little as possible or by people that deserve them most. Also, there is a skillful way to use any piece of weaponry or equipment in all of Halo; the levels of skill, or “skill-gaps”, are different between things, however. There is a skill to using AL, but it is so simplistic in respective to any other piece of equipment.
> >
> > Just was reading through your post and I must not have been paying attention,cause you made two major points,one AL slows down gameplay and two the only way to use it is to mindlessly press the button.You conveniently forgot to answere if sprinting around corners delays/elongates gameplay,and mindlessly pushing a button being the only way to operate AL would be a extremely narrow point of veiw.Anything may be used to a higher degree of skill,to say otherwise is an example of being stuborn to support your argument.
>
> If you think about what I had said about all armor abilities, you would figure out that I DID answer your point about all things slowing down gameplay. Only difference is things like a person Sprinting away can be countered by chasing after/cutting off/having a teammate kill the person. Armor Lock can only be countered with time; AL delays a game to a much higher degree than any other ability because a person using an evasion ability (like Sprint or Evade) is vulnerable in those seconds, a person with armor lock is not.
>
> The point about mindlessly pressing a button refers to the notion that getting a second shot at life requires nothing but a press of a button for a few seconds, not the fashion in which it is done. You can call pressing a button every time that you are nearly dead a bold and intelligent strategy, but there isn’t much thought involved with “Press LB to live” to yield success, just a bit of timing. All Armor Abilities are pretty simplistic; there are only a handful of different uses for every one.

You answered a question I did not ask,I never asked if AA should be a pickup,I asked if sprinting around a corner to save your life delayed/elongated the game(the answer is yes) to say that using it at most is simplistic as a disciption of the use of AL as its highest level means “mindlessly pushing a button”,to me,they are the same.

It’s detrimental to gameplay.

> > Plunderfull:
> >
> > <mark>No offence but that gameplay did not display skill, the player responsible for the gameplay in question even admitted it</mark>, and you still feel AL isn’t appalling.
> >
> > I’m done.
>
> WHAT?! Please display your source for that.

His source is this,he being a phenominal player sets the bar for “skill” meaning even though the guy in that video displayed a higher level of play,more so than most players on reach,that was not actually skill because he isnt onyx rated,does not have a high enough K/D or somthing to that effect.Which frankly is absurd,they spanked that team skillfully,I would bet if they had no AA at all they still would have had a good shot at winning that game.NZ seance beleives that anyone who does not compete on his level or on the playlist he deems competetive or uses the right AA(“pro” players do not consider sprint an actual AA rather the only ability that should be allowed)then you could not possibly have skill at all.The player responsible for the video has started to beleive the same thing,most likely cause he looks up to players like NZ and has set the bar so high for himself that he may never admit that he has skill,he does,just not as much as NZ,but since 99% of us never will I would suggest that this is an unreasonable determination of skill and has more to do with some(most likely most)of the highly skilled players attitudes and alot of people that look up to them.That is a big problem with the community and reach right now,not AL.

> It’s detrimental to gameplay.

but if armour lock is so easily abused why don’t good players abuse it?

part of being good is to abuse anything you can to gain an advantage, if armour lock is so easily abuse then how come they choose not to abuse it even thought it will supposedly give them a huge advantage…?

> It’s detrimental to gameplay.

How so?

> > It’s detrimental to gameplay.
>
> but if armour lock is so easily abused why don’t good players abuse it?
>
> part of being good is to abuse anything you can to gain an advantage, if armour lock is so easily abuse then how come they choose not to abuse it even thought it will supposedly give them a huge advantage…?

Morning haunted :slight_smile:

> > > It’s detrimental to gameplay.
> >
> > but if armour lock is so easily abused why don’t good players abuse it?
> >
> > part of being good is to abuse anything you can to gain an advantage, if armour lock is so easily abuse then how come they choose not to abuse it even thought it will supposedly give them a huge advantage…?
>
> Morning haunted :slight_smile:

want a kiss? :slight_smile:

> > Plunderfull:
> >
> > No offence but that gameplay did not display skill, the player responsible for the gameplay in question even admitted it, and you still feel AL isn’t appalling.
> >
> > I’m done.

The copy and paste argument really take me back to Bnet,ah bad times.

> > > > It’s detrimental to gameplay.
> > >
> > > but if armour lock is so easily abused why don’t good players abuse it?
> > >
> > > part of being good is to abuse anything you can to gain an advantage, if armour lock is so easily abuse then how come they choose not to abuse it even thought it will supposedly give them a huge advantage…?
> >
> > Morning haunted :slight_smile:
>
> want a kiss? :slight_smile:

No but some coffee would be great.

> > > > > It’s detrimental to gameplay.
> > > >
> > > > but if armour lock is so easily abused why don’t good players abuse it?
> > > >
> > > > part of being good is to abuse anything you can to gain an advantage, if armour lock is so easily abuse then how come they choose not to abuse it even thought it will supposedly give them a huge advantage…?
> > >
> > > Morning haunted :slight_smile:
> >
> > want a kiss? :slight_smile:
>
> No but some coffee would be great.

coffee is the worst drug of them all.

> > > Plunderfull:
> > >
> > > No offence but that gameplay did not display skill, the player responsible for the gameplay in question even admitted it, and you still feel AL isn’t appalling.
> > >
> > > I’m done.

[/quote]
The copy and paste argument really take me back to Bnet,ah bad times.

[/quote]

> > > Plunderfull:
> > >
> > > No offence but that gameplay did not display skill, the player responsible for the gameplay in question even admitted it, and you still feel AL isn’t appalling.
> > >
> > > I’m done.
>
> Bnet,ah bad times.

blasphemy

> > > > > > It’s detrimental to gameplay.
> > > > >
> > > > > but if armour lock is so easily abused why don’t good players abuse it?
> > > > >
> > > > > part of being good is to abuse anything you can to gain an advantage, if armour lock is so easily abuse then how come they choose not to abuse it even thought it will supposedly give them a huge advantage…?
> > > >
> > > > Morning haunted :slight_smile:
> > >
> > > want a kiss? :slight_smile:
> >
> > No but some coffee would be great.
>
> coffee is the worst drug of them all.

That would actually be heroin,but that is a topic for a differant forum.Dont do drugs kids,there bad mmmmkay.

> > > It’s detrimental to gameplay.
> >
> > but if armour lock is so easily abused why don’t good players abuse it?
> >
> > part of being good is to abuse anything you can to gain an advantage, if armour lock is so easily abuse then how come they choose not to abuse it even thought it will supposedly give them a huge advantage…?
>
> There is a difference between good for a player and good for gameplay.
>
> If another Title Update made the Frag Grenade blast radius take up half of Hemorrhage, its place in this game isn’t justified because “good players can take advantage of them.”

i never said it was justified or giving a reason for why armour lock is justified.

i’m asking why good players choose not to use something that they claim gives players an advantage by a press of a button.

I haven’t read any of this thread except for the OP.

My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.

Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.

> > > > > When someone sprints around a corner to stop getting shot,does that delay/elongate the game?Is it your contention that there is no way to skillfully use AL?
> > > >
> > > > <mark>I never said ANY armor abilities are good</mark>. IMO, they should all be scattered around the map and be a tool that must be fought over to be harnessed, thus used as little as possible or by people that deserve them most. Also, there is a skillful way to use any piece of weaponry or equipment in all of Halo; the levels of skill, or “skill-gaps”, are different between things, however. There is a skill to using AL, but it is so simplistic in respective to any other piece of equipment.
> > >
> > > If you think about what I had said about all armor abilities, you would figure out that I DID answer your point about all things slowing down gameplay. <mark>Only difference is things like a person Sprinting away can be countered by chasing after/cutting off/having a teammate kill the person. Armor Lock can only be countered with time; AL delays a game to a much higher degree than any other ability because a person using an evasion ability (like Sprint or Evade) is vulnerable in those seconds, a person with armor lock is not.</mark>
> > >
> > > The point about mindlessly pressing a button refers to the notion that getting a second shot at life requires nothing but a press of a button for a few seconds, not the fashion in which it is done. You can call pressing a button every time that you are nearly dead a bold and intelligent strategy, but there isn’t much thought involved with “Press LB to live” to yield success, just a bit of timing. All Armor Abilities are pretty simplistic; there are only a handful of different uses for every one.
> >
> > You answered a question I did not ask,I never asked if AA should be a pickup,I asked if sprinting around a corner to save your life delayed/elongated the game(the answer is yes) and then proceeded to say that using it was at most simplistic as a disciption of the use of AL as its highest level means “mindlessly pushing a button”,to me,thats not answering the question.
>
> To defend Armor Lock, you ask “So AL is bad, but Sprint is good, aka DOESN’T slow down gameplay, then?” and I replied with: “no armor abilities are good from the start.” They all slow down gameplay. And even a second time, I answered your initial question in more depth: Sprinting around a corner is not the same as going into Armor Lock because you are still vulnerable while sprinting: sprinting can be countered with chasing, teammates, etc… Armor Lock can only be countered by waiting around.
>
> Also, just a side note, you keep bringing rise to new arguments within an argument in which you have yet to resolve. When your thread title implies that AL haters cannot think of a way to argue your point, skipping/ignoring any solid arguments that they make isn’t exactly doing well for what the thread was made for.

My contention is and always has been that it can be exploited,yet has had the noob finger pointed at it,not so for other game exploits.Your first post had 2 major points,1 it delays the game,2 it can only be mindlessly applied to wich I responded does sprint delay the game and are you saying there is no way to skillfully use AL.After that you began a non sequiter fest of post about equipment pickups and simplistic uses for AL,I sir have stuck to your original argument while you have started injecting information not pertinent to the argument.(are you related to my wife?thats a joke.you will get that in a decade or so.)

> I haven’t read any of this thread except for the OP.
>
> My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
>
> Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.

why not use it when it gives you such a big advantage by the press of a button?
or, so people claim.

> I haven’t read any of this thread except for the OP.
>
> My answer is player integrity. People know a lot of tactics that are too powerful, unfair, etc. But some people simply believe (myself included) that implementing those tactics into their play style is simply wrong. It’s the “do unto others as you would have them do” mentality. If you HATE armor lock with the burning rage of a thousand suns, why in the world would you use it? You’re against everything it stands for, you’re not going to sell yourself out by supporting its usage.
>
> Some people think it’s ok to use and will use it no matter what the situation is. That’s their opinion and choice.

Well said and I commend you for your honesty and code of conduct,I unfortunatly for my foes employ any technic or ability I have at my disposal to kill for I have no such honor and must use every trick I can to win.