Red team has a huge advantage the entire game, how do you expect blue team to even have a chance when red gets the high ground?
Maybe if we had 2 rounds and teams switched sides each round. As of now though, this gametype is no good.
Red team has a huge advantage the entire game, how do you expect blue team to even have a chance when red gets the high ground?
Maybe if we had 2 rounds and teams switched sides each round. As of now though, this gametype is no good.
Needs to be One Flag map IMO
Ya a long time ago in a galaxy far from here Devs used to make MP maps symmetrical. Both sides had terrain that mirrored each other to make things balanced. Have you played Conquest BF3? Some of the maps are stupid. Look at a map in that game like Noshahr Canals. One team starts on land with all the heavy armor and one team starts out in the ocean and has to make it onto the land like it is Omaha Beach.
In all honesty, the low ground seems to win on this map, purely because all the power weapons spawn their side, giving them a huge advantage. Also once they’ve pulled the flag from the red team and got past the central building they’ve got an easy cap, there’s just too many objects there for them to weave between that it makes any clear shot impossible.
I agree with the guy above me. The low ground has def been having an advantage. the crates they get are good cover and its so wide open in the back , the team can score one and camp back and theres noooo way of getting in easy, you have to clear both sides before you even think about getting the flag. the only high ground advantage is having middle most of the game, and from there you can’t even cover that much of the low side. Though, i think high ground can get scatter shot faster.