It’s dead now. You have the player base that is going to play regardless what they do or don’t release, or when it gets released. Sure, they may see a spike here and there with content drops, but their window of opportunity has already closed.
Players are either sour on this game or have already forgotten about it. 343 scorched the earth with this one.
At this point, I’ve completed all of the events that are going to be in Season 1, as well as the Season 1 battlepass. These weekly capstone "rewards’ just aren’t worth the frustrating challenge grind. I have a day job, so there’s no way I’m going to waste my evenings and weekends grinding for a reward that I might not even use.
At this point, I’ve switched over to Elden Ring. Let me tell you, if you’ve never really been a souls-genre fan, you should still give this game a go. It’s honestly incredible how good it is. It’s taken me over 50 hours to get into the late game, and that’s just in my first playthrough.
Anyways, I think 343 is just being lazy in how they’re handling Halo Infinite. I remember back when they released Halo Reach as part of MCC on PC back in late 2019. The legacy team (which was a much smaller team than the one dedicated to Infinite) always made sure to release a weekly message on Friday with tidbits and updates. I don’t know about you guys, but no matter what happened when something went wrong with MCC, that was something I could always look forward to. And that was in addition to their monthly posts with big season updates.
I think it’s just baffling that 343 had two years to learn from the ups and downs of MCCs ultimate success as a PC port, and learned none of the lessons. MCC had easy to play weekly and seasonal challenges, everything was free once you bought the game. Custom games, expanded forge/theatre, mod support, a particularly robust game mod selection system. I actually think that 343 has d u m b e r ever since they released infinite. They really need a workforce overhaul.
I’m not sure why some of you are arguing over the length of S2 and when S3 may be released. The actual discussion should be what month(s) they release Forge and any significant content.
As an example, if we’re presuming the content will be released towards the end of the year then S2 and S3 could both be 3 months long with a big content drop in S4. If S2 is 6 months then the content drop will be in S3.
I am not sure another year would have made that much difference. Co-Op is still being worked on and that’s after six years. They might get it working but I am skeptical that everything will fall into place this year.
That, or 343 internally genuinely believe that the way they did updates in Halo 5 was good for the game. Which makes them confident that when these modes drop people will come back more reliably than if they drop a few maps and weapons. I don’t agree if that is the view. But they have said they were happy with how Halo 5 multiplayer turned out. In other words they may have developed the game with the intention that Forge would always be dropped post launch. The problem is, Halo 5 dropped updates much faster, sooner and didn’t break.
I think campaign DLC will draw people back as would this rumoured big game mode.
We were all getting frustrated at the game not coming out after all the delays and I think the surprise release at the anniversary was good for the hype. A third delay might have killed the game off and missed that boat.
It was probably the wrong call to delay Season 2 in an effort to get Co-Op in. Which they’ve now actually abandoned anyway. They should have said regular content updates for maps, cosmetics and stuff but under the hood we’ll carry on with the Co-Op and Network stuff. Which as I said, they’ve decided to do anyway.
I am worried how much this co-op thing is holding things back. They must look at games like CoD and Destiny to get some feel for what the expectations are content wise for live service games. I just hope this isn’t all because they promised splitscreen and can’t get it to work.
Definitely, especially with f2p model. The issue here is people are now entirely disillusioned with 343’s ability, and good faith has run completely dry.
This will hurt the future of Halo as long as 343 is handling the IP. It’s honestly over for 343’s head honchos. Unless they succ alotta good d, they probably won’t survive a restructuring.
Ill be conspiratorial here and suggest 343 has stuff their holding back.
I wonder how much this game has made.
They made a ton of cash off req packs in halo 5, i never thought anybody would really buy any.
Wonder how much their making off of challenge swaps, xp boosts, and cosmetics.
Even if this was the case, it would be unwise to hold stuff back when your community is already rioting and a step away from just collapsing entirely. They should have at least thrown us a couple of new maps to tide over the long 6 month crawl toward Season 2.
lol it won’t even have those features a year from now
Look at how they’re somehow still delaying Forge and co-op. If it’s taking an extra 8 months to add those two expected Halo features, why would 12 months allow for that and everything else we want?
I think management is issue looking how bungie finished halo one and 2 is amazing.
E3 showing halo 1 was poor state still in alpha build but took them 3 months fixed everything.
Halo 2 E3 had lie people Xbox couldn’t handle because they made to big. So they scrap their version and remade less then 6 months.
Problem is all lead treated as vacation while the main game was contracted it out. The lead might be looking at new engine for first time since most work was done on outside.