In terms of sales and xbox live population. Honestly, this is the age of customization, every game pretty much offers a myriad of options for your player. And it’s not like these changes are game breaking. The possible extra grenade/extra clip/faster shield regen are all minor changes that are there to cater to as many people as possible. And competitive players shouldn’t be worried, MLG already tried the game out and enjoyed it and forge should be able to make MLG style maps without weapon drops. The controversy should be put to rest, the series HAS to change sometime and I believe the changes 343 is making contrast greatly from the likes of COD and other FPS’s. Looking forward to Nov. 6th.
It’ll do amazing! already reserved it!
Nope and Nope.
First of all; sales.
Halo 4 is to be released one week before the biggest FPS series ever, and since people have to choose a majority will buy CoD, we all know this. Reach has yet to Reach Halo3s sales, despite low (no) competition and experienced devs. Halo 4 has a new set of “unknown” devs and gameplay is changed a lot, people will be cautious.
Secondly; Online population
Once again, the population will suffer greatly, not only due to Reach over all low population, but thanks to CoD. Sales will probably be lower then they would have been without competition, and hence population will be lower. When CoD launches a mere week later, people will be fed up with any annoyances (maps, bugs, AA, weapons) and their friends are buying CoD.
CoD will fly of the shelves, and everyone knows it, and hence not only will many fully migrate from Halo to CoD (as always) and the game looses it’s initial population peek (as all games), many will buy CoD too and play both. Since CoD is easier not to mention more of the same, it’s secure and safe, and many like that. Sure, some will pick up Halo once again later on, but don’t expect for any massive revival.
Hence I conclude that Halo 4 will not sell impressively well neither will online population be great, if anything will online population sink faster then in any Halo to date, a massive drop within 1 week of release. Hence I bet the “most played games on xbox live” will “malfunction” that month, just as it did when Reach failed to beat CoD.
For those who play Halo for the sake of nostalgia, the “arena” aspect isn’t going away either, they are still going to have gametypes with set weapons, loadouts, and spawns. The classic Halo isn’t going anywhere.
> Nope and Nope.
> First of all; sales.
> Halo 4 is to be released one week before the biggest FPS series ever, and since people have to choose a majority will buy CoD, we all know this. Reach has yet to Reach Halo3s sales, despite low (no) competition and experienced devs. Halo 4 has a new set of “unknown” devs and gameplay is changed a lot, people will be cautious.
> Secondly; Online population
> Once again, the population will suffer greatly, not only due to Reach over all low population, but thanks to CoD. Sales will probably be lower then they would have been without competition, and hence population will be lower. When CoD launches a mere week later, people will be fed up with any annoyances (maps, bugs, AA, weapons) and their friends are buying CoD.
> CoD will fly of the shelves, and everyone knows it, and hence not only will many fully migrate from Halo to CoD (as always) and the game looses it’s initial population peek (as all games), many will buy CoD too and play both. Since CoD is easier not to mention more of the same, it’s secure and safe, and many like that. Sure, some will pick up Halo once again later on, but don’t expect for any massive revival.
> Hence I conclude that Halo 4 will not sell impressively well neither will online population be great, if anything will online population sink faster then in any Halo to date, a massive drop within 1 week of release. Hence I bet the “most played games on xbox live” will “malfunction” that month, just as it did when Reach failed to beat CoD.
That’s a lot of hence. ^.^
> Nope and Nope.
> First of all; sales.
> Halo 4 is to be released one week before the biggest FPS series ever, and since people have to choose a majority will buy CoD, we all know this. Reach has yet to Reach Halo3s sales, despite low (no) competition and experienced devs. Halo 4 has a new set of “unknown” devs and gameplay is changed a lot, people will be cautious.
> Secondly; Online population
> Once again, the population will suffer greatly, not only due to Reach over all low population, but thanks to CoD. Sales will probably be lower then they would have been without competition, and hence population will be lower. When CoD launches a mere week later, people will be fed up with any annoyances (maps, bugs, AA, weapons) and their friends are buying CoD.
> CoD will fly of the shelves, and everyone knows it, and hence not only will many fully migrate from Halo to CoD (as always) and the game looses it’s initial population peek (as all games), many will buy CoD too and play both. Since CoD is easier not to mention more of the same, it’s secure and safe, and many like that. Sure, some will pick up Halo once again later on, but don’t expect for any massive revival.
> Hence I conclude that Halo 4 will not sell impressively well neither will online population be great, if anything will online population sink faster then in any Halo to date, a massive drop within 1 week of release. Hence I bet the “most played games on xbox live” will “malfunction” that month, just as it did when Reach failed to beat CoD.
You sure are able to Grasp What the Future holds /sarcasm
Even COD fans are thinking CODBO2 is looking pretty ridiculous lol So Moral of the story
NO ONE KNOWS THE FUTURE
^^^^^^^^^^
XD that’s pretty funny. I guess that’s why the future is black!
/pun intended
> Nope and Nope.
> First of all; sales.
> Halo 4 is to be released one week before the biggest FPS series ever, and since people have to choose a majority will buy CoD, we all know this. Reach has yet to Reach Halo3s sales, despite low (no) competition and experienced devs. Halo 4 has a new set of “unknown” devs and gameplay is changed a lot, people will be cautious.
> Secondly; Online population
> Once again, the population will suffer greatly, not only due to Reach over all low population, but thanks to CoD. Sales will probably be lower then they would have been without competition, and hence population will be lower. When CoD launches a mere week later, people will be fed up with any annoyances (maps, bugs, AA, weapons) and their friends are buying CoD.
> CoD will fly of the shelves, and everyone knows it, and hence not only will many fully migrate from Halo to CoD (as always) and the game looses it’s initial population peek (as all games), many will buy CoD too and play both. Since CoD is easier not to mention more of the same, it’s secure and safe, and many like that. Sure, some will pick up Halo once again later on, but don’t expect for any massive revival.
> Hence I conclude that Halo 4 will not sell impressively well neither will online population be great, if anything will online population sink faster then in any Halo to date, a massive drop within 1 week of release. Hence I bet the “most played games on xbox live” will “malfunction” that month, just as it did when Reach failed to beat CoD.
How many Cod titles were released during halo 3’s reign? Not to mention dozens of other popular games that came out during 07-10. Halo 2 and halo 3 dominated xbox live from the beginning, do you really think they can’t do it again? Not to mention how skeptical people are of the new black ops. Treyarch is a smart game producer as well, they understand that the CoD title is getting stale and they are doing everything they can do stay at the top, hence the new black ops trailer. CoD is on a downward spiral, while halo has yet to even break into all of the customizations of a CoD game. There are still millions of halo fans that play other games that WILL buy and at least give halo 4 a chance. And once they do that all 343 has to do is deliver on a great game and we’re back to the golden ages!
I honestly don’t care how “popular” the game will be, that does not concern me. I’m concerned with how enjoyable the game will be, nothing more.
I appreciate that 343i are going to change Halo and try and make it more accessible for a wider fanbase but some of the things they are implementing flat out worry me. I try and think through the changes they are making and see them from both sides but that does not ease the doubts in my mind. In actually I shall see how it plays in game and reserve complete judgement until then.
Regardless, nobody should be pro-H4 or anti-H4 at this stage because we simply don’t know enough details. Bias is bad in both sides and we should look at the game objectively when making judgements. No, it’s not ABSOLUTELY going to be a good game as it’s not ABSOLUTELY going to be a bad game. We can only judge from what we know so far.
Still this is, and I say this with confidence, the make or break Halo for me. This is the one that’ll revitalise my interest in the series or solidify my rejection from it. I really hope that it’s the previous of the two.
> That’s a lot of hence. ^.^
Well excuse me then 
Maybe I over used hence and for that I’m sorry, hence I will not use the word hence much next time I write something. Hence I hope I made your day better 
Hencerely
//Grumbledock 
> You sure are able to Grasp What the Future holds /sarcasm
>
>
> Even COD fans are thinking CODBO2 is looking pretty ridiculous lol So Moral of the story
>
> NO ONE KNOWS THE FUTURE
Nope, but my great grandfathers brother actually did, he was a famous psychic. 
What I’ve done is a lot simpler, I’ve made an analysis based on facts and experience from previous events. After CoD 4, CoD has always sold good, and until MW3 it managed to break new sales records every time (MW3 lost 4,2%). Based on those facts, as well as the fact that Blops 2 is the sequel to the best selling FPS of modern gaming, I can assume it will sell well.
CoD always sells, and when it starts to fail, it will be a slow decent, the name CoD is enough to sell millions, just like “Halo” managed to sell ODST, Wars and Reach despite their weaknesses. It just takes a little intelligence ans some brains to work it out, it’s quite logical after all, if you think about it you’ll see that I’m most likely right. Not to mention, you’ve not produced one single argument against me, just tried to ridicule my analysis, which says a lot about you, while it still shows that I was (probably right, since it seems to have hit a weak spot. lol 
PS. No hence this time ^^
As long as Halo 4 plays very well and has the reason for bringing me back again and again, I honestly wouldn’t care if it had Reach’s population.
> How many Cod titles were released during halo 3’s reign? Not to mention dozens of other popular games that came out during 07-10. Halo 2 and halo 3 dominated xbox live from the beginning, do you really think they can’t do it again? Not to mention how skeptical people are of the new black ops. Treyarch is a smart game producer as well, they understand that the CoD title is getting stale and they are doing everything they can do stay at the top, hence the new black ops trailer. CoD is on a downward spiral, while halo has yet to even break into all of the customizations of a CoD game. There are still millions of halo fans that play other games that WILL buy and at least give halo 4 a chance. And once they do that all 343 has to do is deliver on a great game and we’re back to the golden ages!
Sure they can, but a clone can never be better then the original and Halo can never beat CoD unless it’s better, has more features and better gameplay. As long as it’s locked to CoDs low level, it can never become anything more.
Do you know how many 360s were sold and how many live subscriptions bought during that time?
Do you know that MS paid Activision many million dollars to get time exclusive DLC, since they knew that CoD DLC was enough to make sure 360 outsold Ps3 and that their revenues would be greater then the cost?
CoD will outsell Halo, truth to say Halo got nothing that CoD can’t offer, except maybe BTB. CoD supports clans and dedicated servers (on PC at least), CoD let’s you record movies and upload to youtube, it got bigger online population then Halo and more levels/rank, better rewards for playing well (streaks), got bigger DLC with better price (lower price/map). Spartan Ops is nothing compared to -Yoink!- zombies and Special Ops, MP the same, campaign might differ but that’s not even important in a modern FPS series.
Halo could have been the winner if 343i had used dedicated servers, supported custom games, clans and tournaments in a guaranteed lag-free environment where skill, not host, matters. Where true skill works and you get a match within seconds. Halo 4 can’t deliver that since it’s p2p, same as CoD, same as Reach. When population goes down, which it will at a new CoD release, MM gets worse and those who stayed playing Halo will find other games, some of them will, and it starts a downward spiral.
Dedicated servers would have stopped this since MM would have been great even with low population and truskill could have been strict. But they choose not to, and 343i will pay for those mistakes in November, as will the rest of the Halo community 
It will be Reach all over again, maybe not gameplay, but MM.
“How many Halo titles were released during CoD’s reign? Not to mention dozens of other popular games that came out during 07-10. CoD 5 and halo 7 dominated xbox live from the beginning, do you really think they can’t do it again? Not to mention how skeptical people are of the new Halo 4. 343i is a smart game producer as well, they understand that the Halo title is getting stale and they are doing everything they can do stay at the top, hence the new Halo 4 info in magazines and E3 trailer. Halo is on a downward spiral, while CoD has yet to even break into all of the customizations of a Halo game. There are still millions of CoD fans that play other games that WILL buy and at least give Black Ops 2 a chance. And once they do that all Treyarc has to do is deliver on a great game and we’re back to the golden ages!”
Sure, a quick job but it’s just as true the other way around if you read this ^
Truth to say, Halo Reach failed harder then any CoD to date. MW3 sold 4,2% less, Reach has a long time to Reach Halo 3 numbers, same goes for Wars and ODST. Even an old CoD games manages to have higher population then a new Halo game, is that a good sign people will choose Halo over CoD?
Maybe people are being overly optimistic by saying Halo 4 will do really well. But if that’s the case then people are equally overestimating BO2 (aka Metal Gear Solid 5) and CoDs staying power. Remember MW3 dipped for a reason.
- Its getting stale
- People are starting to realize after so many games that it’s broken and unbalanced crap.
> > That’s a lot of hence. ^.^
>
> Well excuse me then 
> Maybe I over used hence and for that I’m sorry, hence I will not use the word hence much next time I write something. Hence I hope I made your day better 
> Hencerely
> //Grumbledock 
>
>
>
> > You sure are able to Grasp What the Future holds /sarcasm
> >
> >
> > Even COD fans are thinking CODBO2 is looking pretty ridiculous lol So Moral of the story
> >
> > NO ONE KNOWS THE FUTURE
>
> Nope, but my great grandfathers brother actually did, he was a famous psychic. 
> What I’ve done is a lot simpler, I’ve made an analysis based on facts and experience from previous events. After CoD 4, CoD has always sold good, and until MW3 it managed to break new sales records every time (MW3 lost 4,2%). Based on those facts, as well as the fact that Blops 2 is the sequel to the best selling FPS of modern gaming, I can assume it will sell well.
> CoD always sells, and when it starts to fail, it will be a slow decent, the name CoD is enough to sell millions, just like “Halo” managed to sell ODST, Wars and Reach despite their weaknesses. It just takes a little intelligence ans some brains to work it out, it’s quite logical after all, if you think about it you’ll see that I’m most likely right. Not to mention, you’ve not produced one single argument against me, just tried to ridicule my analysis, which says a lot about you, while it still shows that I was (probably right, since it seems to have hit a weak spot. lol 
>
> PS. No hence this time ^^
I think from my experiences and some of what you presented in terms of facts Grumbledock, I believe you are correct. Call of Duty tends to sell very well (if not the best FPS seller) after COD: Modern Warfare. While Halo will always be my favorite video game series, I think it wouldn’t be surprising if Blops 2 sold much more than Halo 4.
In my opinion, sales =/= best quality but of popularity based on the quality from previous games. It just depends on what people’s preferences are and I think what the COD series does best is have that accessibility and formula for their games and fans. In this case, I think Grumbledock speaks the more reasonable point.
> I think from my experiences and some of what you presented in terms of facts Grumbledock, I believe you are correct. Call of Duty tends to sell very well (if not the best FPS seller) after COD: Modern Warfare. While Halo will always be my favorite video game series, I think it wouldn’t be surprising if Blops 2 sold much more than Halo 4.
>
> In my opinion, sales =/= best quality but of popularity based on the quality from previous games. It just depends on what people’s preferences are and I think what the COD series does best is have that accessibility and formula for their games and fans. In this case, I think Grumbledock speaks the more reasonable point.
Thanks 
I do agree that sales figures are in no way related to quality of the product, especially not when it comes to games.
However, when a game uses p2p networking, population does in fact have an massive impact on online gaming and how smooth it is, how well true skill works and how long the search times are. Since Halo 4 against all reason is going to use p2p, population will be important, especially to players outside the US (like me).
CoD will no doubt steal many players when it’s released, some might not even buy Halo to play CoD. That means that Halo 4 will have a lower population then “usually” for a Halo game, early in it’s life cycle. That means MM will be a lot slower, true skill work as good as in Reach, and lag more common, at least outside the US.
Since I live in Sweden, EU, I’ve had it with slow MM (Halo 3) or lag and uneven teams (Reach). I’m afraid Halo 4 will be the same story all over, but this time after just a week. Even with splendid netcode, a US hosts means at least 500-750ms delay, often more, and hence I’m afraid Halo 4 won’t even have a few months of “smooth” gameplay to me.
It’s sad, since most of my friends and I used to have LANs or WANs, playing Halo 3 together. Now a days, some of us plays Gears 3 horde mode, while other got Bf3 or CoD. The only game that could unite us would be a Halo, but since we all know how well that worked the last time (Reach) most won’t even buy it when it’s p2p. I wished for a good Halo online experience for everyone, even us in the EU, but it seems that won’t happen until Halo gets dedicated servers or CoD looses it’s population. 
Im getting it …
But only time will tell how it does .
> In terms of sales and xbox live population. Honestly, this is the age of customization, every game pretty much offers a myriad of options for your player.
Some of us don’t give a crap about dressing up their barbie. We just want to play the damn game.
> And it’s not like these changes are game breaking. The possible extra grenade/extra clip/faster shield regen are all minor changes that are there to cater to as many people as possible.
Wait, stop right there…you don’t think faster shield regen is game breaking? LOL. They aren’t minor changes and they don’t cater to as many people as possible, because the competitive community loathes this crap.
> And competitive players shouldn’t be worried, MLG already tried the game out and enjoyed it and forge should be able to make MLG style maps without weapon drops.
Correction. Killa KC enjoyed it. One man doesn’t represent the opinion of MLG as a whole. Besides MLG workers are wimps. At the start of Reach they never said how much they hated bloom, then when 343 helped them to get zero bloom, they all began saying how much bloom sucked. They will obviously brown nose 343 to benefit themselves.
> The controversy should be put to rest, the series HAS to change sometime and <mark>I believe the changes 343 is making contrast greatly from the likes of COD</mark> and other FPS’s. Looking forward to Nov. 6th.
Does it really? So I guess we better change sports too eh?
I laughed so hard at the part I highlighted. Exactly what changes contrast greatly from the likes of CoD? The perks? Default sprint? Loadouts? Recoil? Killstreaks? Unlockable weapons? Spartan Ops? Join in progress? Instant Respawn?
Which of the above features contrast greatly from CoD?
I believe it will sell well. I also believe it will be complained about more then Reach.
> > In terms of sales and xbox live population. Honestly, this is the age of customization, every game pretty much offers a myriad of options for your player.
>
> Some of us don’t give a crap about dressing up their barbie. We just want to play the damn game.
>
>
>
> > And it’s not like these changes are game breaking. The possible extra grenade/extra clip/faster shield regen are all minor changes that are there to cater to as many people as possible.
>
> Wait, stop right there…you don’t think faster shield regen is game breaking? LOL. They aren’t minor changes and they don’t cater to as many people as possible, because the competitive community loathes this crap.
>
>
>
> > And competitive players shouldn’t be worried, MLG already tried the game out and enjoyed it and forge should be able to make MLG style maps without weapon drops.
>
>
>
> Correction. Killa KC enjoyed it. One man doesn’t represent the opinion of MLG as a whole. Besides MLG workers are wimps. At the start of Reach they never said how much they hated bloom, then when 343 helped them to get zero bloom, they all began saying how much bloom sucked. They will obviously brown nose 343 to benefit themselves.
>
>
>
> > The controversy should be put to rest, the series HAS to change sometime and <mark>I believe the changes 343 is making contrast greatly from the likes of COD</mark> and other FPS’s. Looking forward to Nov. 6th.
>
> Does it really? So I guess we better change sports too eh?
>
> I laughed so hard at the part I highlighted. Exactly what changes contrast greatly from the likes of CoD? The perks? Default sprint? Loadouts? Recoil? Killstreaks? Unlockable weapons? Spartan Ops? Join in progress? Instant Respawn?
>
> Which of the above features contrast greatly from CoD?
> For those who play Halo for the sake of nostalgia, the “arena” aspect isn’t going away either, they are still going to have gametypes with set weapons, loadouts, and spawns. The classic Halo isn’t going anywhere.
So now its nostalgia to like the original Halo trilogy formula which was a unique Sandbox shooter over another class-based like approach that 343 has decided to take with H4? I see another RB6 Vegas coming with H4, veteran players will detest it while the “new” fans embrace the casualization of the franchise because they dont know any better and its like the other generic shooters they play.