> > Also, instead of more powerful vehicle weapons, why not just more health? The vehicles suffer from a spam of plasma grenades and plasma pistols, so although a vehicle weapon buff would help, they will still die almost as fast. (Or just please make spawn with ONE plasma grenade and TWO pulse grenades)
>
> We looked at changing health but landed on increasing the damage on the chain guns (both Warthog and Mantis), because we felt they were too weak to fulfill their intended role.
Uh-oh, guess that means no taking out the Mantis with the Sniper Rifle, lol. However, they were definitely too weak. Especially the Warthog. Two plasma grenades, then “boom” destroyed in an instant.
> > Lastly, PLEASE DO NOT NERF THE AUTOMATICS D:
> > This is, of course, my own opinion, but I felt like they actually had a decent chance at killing anyone else compared to previous Halo games, especially the AR and Storm Rifle (plasma rifle). If anything, I think the supressor should get a buff (I rarely use it cause it SUCKS at anything past melee range).
>
> We did not nerf the automatics. We actually buffed them slightly, while balancing that with a reduction of auto aim angle.
I noticed the change with the Automatics, however, I wanted to ask, was the shot spread of the Suppressor shorted like if you were firing the Assault Rifle and Storm Rifle? Its seems that the shots don’t go really far, IMO. I’m just curious about that.
> Instead of buffing the many things in the Halo 4 sandbox (the BR, the Light Rifle, the Carbine, the LAAG and the mantis), <mark>could you just nerf the DMR so that the Reload is longer and the Rate of Fire is lower.</mark> This is because the DMR is designed as a long range rifle. Thus, to support its role, it should have a lower fire rate and a longer reload to stress its “long distance” concept.
>
> Also, instead of more powerful vehicle weapons, why not just more health? The vehicles suffer from a spam of plasma grenades and plasma pistols, so although a vehicle weapon buff would help, they will still die almost as fast. (Or just please make spawn with ONE plasma grenade and TWO pulse grenades)
>
> Lastly, PLEASE DO NOT NERF THE AUTOMATICS D:
> This is, of course, my own opinion, but I felt like they actually had a decent chance at killing anyone else compared to previous Halo games, especially the AR and Storm Rifle (plasma rifle). If anything, I think the supressor should get a buff (I rarely use it cause it SUCKS at anything past melee range).
>
> Thanks for reading. Please discuss constructively.
GASPS DMR…reloading longer, I’m sorry but i must respectfully disagree. Range of fire, okay, b/c at this point, i’ve stopped playing for a little due to players using the DMR as a sniper rifle. Its RoF is too far, should be shortened by a little. I’m a DMR users and the only thing i expect from the DMR’s change is the Range of Fire. However, that’s up to the Admins. Just a little concerned, b/c one of them is a “BR” user, lol.