Does anyone of us remember how awesome it was? How majestically it flew?
Back in the day, if a warthog was harassing your team, you had to make a conscious decision to deal with it, you would go get the land mine, missile pod, laser, or rockets, of your team would just team shoot it.
But now? Instead of going to the Plasma Pistol and sticky spawns, you just whip them out, no need to get them when you can automatically spawn with them. Making it pretty much impossible to use one at all, especially with personal ordinance giving people in BTB many power weapons such as lasers, rockets and <mark>SNIPERS</mark>.
I’m not going to get into the absurdities of getting those power weapons from personal ordinance and focus on the loadout issue.
Oh? Use the ‘Wheelman mod’ you say? What exactly do you think that will do when you still end up getting stuck twice? No really? What difference does it REALLY make? It has saved me in the Ghost a few times, made for some interesting unexpected splatters, but for a Warthog? You still have the same odds of being stuck twice. No change whatsoever.
And on top of that, if you play in a team like I do, you tend to get matched up with other parties, so when all of them are normally running PP and stickies, you get stomped on. But at that point they don’t even need stickies, with being EMP’d, the enemy can DMR you so bloody fast it’s just saddening.
I would also like to compare the turret on the warthog, I’m assuming the “specs” are considerably different between Reach’s and 4’s. In the previous ones the bullets were obviously weaker but fired more rapidly, making them more likely to hit you, in 4’s, they seem to fire a larger round, you see the tracers, I’m guessing all of the rounds are visible and it also makes the gun way less effective when you add the loadout and weaker turret together.
I am glad the warthog isn’t weak enough to be taken out by farts fired at it but we traded durability for firepower.
<mark>To all readers</mark>. If you feel that this is relevant to you, please favourite and come back from time to time with your ideas and comments. It helps build awareness of the lackluster hog but also keeps the thread alive a bit more.
<mark>To all who wish to personally bring this to 343’s attention, below will be links to various prominent members, feel free to message them either in your own words or link them to this thread.</mark>
Kevin Franklin(lead designer): Twitter
Andy Dudynsky(Bravo MLG): Twitter - Waypoint
Easily one of my favourite things about H4.
Sounds like a mean death machine, but it’s also a tad too loud for me, I use turtle beach headset and it overpowers voice chat sometimes.