> 2535435819968878;18:
> > 2683394777983320;16:
> > How does people feel about this HUD. I kinda like, it. A mix between new and classic style? And I do still like the box in the new HUD, for grenades and equipment.
> >
> > I will repeat what I say before:
> > I like the HUD, it is simple and clean. Like my desktop. Haha.
> >
> > The thing I want them to improve or change is the ammo counter too, a more classic traditional visual of the bullets styles. But having a HUD customization options like changing color or to switch different HUD style throughout the Halo series. It is a win for all of us.
> >
> > If we think, every part of the HUD in each game mode. It will take a lot of space in screen, example firefight, campaign score, challenge, forge, etc. Maybe the upper left corner is reserve for firefight rounds and waves like ODST. And in campaign, we have seen that mission objective is reserve for top left corner. Right corner is maybe campaign and firefight score with time, score multiplier and challenge? In my opinion, 343 did a great job on this HUD, they have changed the style a bit, since E3 gameplay, and I think they will improve the HUD more and take feedback.
> >
> > Sorry for my English.
>
> the hud u showed was ok but the info was still a little too crammed and the equipment box is missing
> edit: and you’d have to get rid of drop weapon button / ai scan / mark system
That HUD was only an example with ammo visual counter, which I really liked and the placement. And I know that equipment and grenade box is missing. It is not my picture or MOD, but a lot of people have made a good design of it in Halo 3. Here is another example. And I don’t understand what you mean by this?
> “and you’d have to get rid of drop weapon button / ai scan / mark system”
As I said. I approve the new HUD, just need some improvement, like when ammo and the reserve is running low, when throwing grenades, showing second grenades type, picking up stuff and of course, the ammo visual counter.
The HUD resembled a lot ODST, each corner at bottom, minus the motion tracker, in my opinion. And if you think about it, Halo CE had a crammed info too, if the shield was top middle and weapon box was at the right bottom corner. It is almost a spirituel reboot. Original and mock up HUD. But yeah, that’s old school.
I understand that many don’t like new changes for the HUD, But I do think the design team work hard on how the HUD should be, and many decisions was made. And an Improvement is in work, after all the feedback. So let’s hope it will be nice.