HUD overcluttered.....

I think it’s just fine. Telling you that you’re holding the flag is unnecessary, but everything else is just fine.

> Exclusive updates - new HUD pics…
>
> http://i.minus.com/i0RHMavxz433j.jpg

> http://i.minus.com/iLF6JqKGy49sc.jpg
>
> Which game am I playing again?
>
> http://i.minus.com/ibbLou7KWLTxbc.jpg

I AM VIEWING THOSE PICTURES

I don’t like it when a HUD is cluttered, but it could be much worse. Take a look at BF3. Whenever you score points, get a ribbon or rank up it pops up in the middle of your screen. The thing showing the status of a flag you’re close to is also very annoying because it’s just above your crosshair.

It’s even worse in Reach, when in Swat, every time someone gets killed, it covers the whole middle of the screen.

> the only thing I cannot stand and does not belong is the points in the middle of the screen

I haven’t even noticed those points yet, until you mentioned it.

> Exclusive updates - new HUD pics…
>
> http://i.minus.com/i0RHMavxz433j.jpg

> http://i.minus.com/iLF6JqKGy49sc.jpg
>
> Which game am I playing again?
>
> http://i.minus.com/ibbLou7KWLTxbc.jpg

Best post I have ever seen.

I do agree with OP, I too thought that the HUD was extremely cluttered when I watched the PAX gameplay earlier. Oh well, I guess when you’re not playing the game you look around a lot more and notice things.

It doesn’t look too bad, although you don’t need to know you’re holding a Flag, Bomb, Oddball, etc if you can see it in your hands. They probably did that for consistency with Regicide.

Only major problem I can see with it is if they don’t add options for Split Screen, remember in Reach when you had “(Player with very long name1) killed (Player with very long name2) with a headshot” covering your reticle when playing split screen?

> It’s even worse in Reach, when in Swat, every time someone gets killed, it covers the whole middle of the screen.

In reach, everything is displayed in the kill feed on the bottom-left corner. Its not in the middle of your face.

Of coure sometimes the messages were long enough to reach there, but this was a rare coincidence, at least for me.

I like a Cluttered HUG gives it the Sci-fi feel.

All the weapon indicators give it a sense of clutter. Hopefully smaller maps won’t have those everywhere.

I think it looks pretty awesome and realistically futuristic, without being too cluttered.

The “U HAEV TEH FLAG DERP” is pretty pointless though.

Weapon indicators should have a range you gotta be within to see em.

I just don’t like how in the middle of the screen it tells you when you killed someone. It’s distracting when it’s right above your reticle. The shield beeping sounds to high pitched and seems distracting as well but those are my only real complaints.

> I like a Cluttered HUG gives it the Sci-fi feel.
>
> http://pcmedia.ign.com/pc/image/article/583/583966/star-wars-republic-commando-20050131063834036-000.jpg

I like cluttered hugs as well, but I’ve never had one that felt scientific :stuck_out_tongue:

> I like a Cluttered HUG gives it the Sci-fi feel.
>
> http://pcmedia.ign.com/pc/image/article/583/583966/star-wars-republic-commando-20050131063834036-000.jpg

oh yeah, republic commando. That was a good game…

> > I like a Cluttered HUG gives it the Sci-fi feel.
> >
> > http://pcmedia.ign.com/pc/image/article/583/583966/star-wars-republic-commando-20050131063834036-000.jpg
>
> oh yeah, republic commando. That was a good game…

Still waiting on that sequel…

I don’t see why you need to be told you’ve killed someone in two different places on the screen… Seems very unnecessary.

> I don’t see why you need to be told you’ve killed someone in two different places on the screen… Seems very unnecessary.

I like it when it tells you so you don’t have to look to the killfeed to see if you killed someone, got a headshot, or just an assist. The killfeed is for everyone to see.

> > I don’t see why you need to be told you’ve killed someone in two different places on the screen… Seems very unnecessary.
>
> I like it when it tells you so you don’t have to look to the killfeed to see if you killed someone, got a headshot, or just an assist. The killfeed is for everyone to see.

Meh, personally I don’t liek it cause the writing in the middle gets in the way when you can just look at the kill feed to see if you’ve killed someone

OP, to you it my look over cluttered, but it’s not, trust me, I’ve played games that have more screen clutter than Halo 4’s, like Deus EX HR, MMOs, trust me, the HUD clutter is nothing to what it’d really look like in real life, in real life, you’d want some of that screen clutter.

> OP, to you it my look over cluttered, but it’s not, trust me, I’ve played games that have more screen clutter than Halo 4’s, like Deus EX HR, MMOs, trust me, the HUD clutter is nothing to what it’d really look like in real life, in real life, you’d want some of that screen clutter.

True, there are plenty of games with much worse HUDS. I just wish it remained completely open, like its predecessors.