It’s a double edge sort with a lot of widgets in your way. Maybe it’s supposed to get the player excited with all the big pop-ups but, might just confuse the player.
> **EDIT 2:**I went searching around for HUDs of the previous games for comparison, when I came across this monstrosity. Apparently this was at some point a concept HUD for Halo CE O_o. Thank god this had never become reality.
That’s Halo: Legends The Prototype, an anime.
> > **EDIT 2:**I went searching around for HUDs of the previous games for comparison, when I came across this monstrosity. <mark>Apparently this was at some point a concept HUD for Halo CE</mark> O_o. Thank god this had never become reality.
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> No. that is a scene in the Halo Legends episode: Prototype.
My mistake. I’ve yet to see halo legends. My bad.
I disagree with the OP… (((Shrugs)))
There may be more information provided but it looks phenomenal.
> I disagree with the OP… (((Shrugs)))
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> There may be more information provided but it looks phenomenal.
as you have the right to. your opinion is yours.
> > I disagree with the OP… (((Shrugs)))
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> > There may be more information provided but it looks phenomenal.
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> as you have the right to. your opinion is yours.
Very true! I respect yours and everyone else’s opinions as well… Hopefully my post didn’t come across as being pompous or elitist.
Exclusive updates - new HUD pics…
http://i.minus.com/i0RHMavxz433j.jpg
http://i.minus.com/iLF6JqKGy49sc.jpg
Which game am I playing again?
> Exclusive updates - new HUD pics…
>
> http://i.minus.com/i0RHMavxz433j.jpg
> http://i.minus.com/iLF6JqKGy49sc.jpg
>
> Which game am I playing again?
>
> http://i.minus.com/ibbLou7KWLTxbc.jpg
I lol’d
I think it’s just fine. Telling you that you’re holding the flag is unnecessary, but everything else is just fine.
> Exclusive updates - new HUD pics…
>
> http://i.minus.com/i0RHMavxz433j.jpg
> http://i.minus.com/iLF6JqKGy49sc.jpg
>
> Which game am I playing again?
>
> http://i.minus.com/ibbLou7KWLTxbc.jpg
I AM VIEWING THOSE PICTURES
I don’t like it when a HUD is cluttered, but it could be much worse. Take a look at BF3. Whenever you score points, get a ribbon or rank up it pops up in the middle of your screen. The thing showing the status of a flag you’re close to is also very annoying because it’s just above your crosshair.
It’s even worse in Reach, when in Swat, every time someone gets killed, it covers the whole middle of the screen.
> the only thing I cannot stand and does not belong is the points in the middle of the screen
I haven’t even noticed those points yet, until you mentioned it.
> Exclusive updates - new HUD pics…
>
> http://i.minus.com/i0RHMavxz433j.jpg
> http://i.minus.com/iLF6JqKGy49sc.jpg
>
> Which game am I playing again?
>
> http://i.minus.com/ibbLou7KWLTxbc.jpg
Best post I have ever seen.
I do agree with OP, I too thought that the HUD was extremely cluttered when I watched the PAX gameplay earlier. Oh well, I guess when you’re not playing the game you look around a lot more and notice things.
It doesn’t look too bad, although you don’t need to know you’re holding a Flag, Bomb, Oddball, etc if you can see it in your hands. They probably did that for consistency with Regicide.
Only major problem I can see with it is if they don’t add options for Split Screen, remember in Reach when you had “(Player with very long name1) killed (Player with very long name2) with a headshot” covering your reticle when playing split screen?
> It’s even worse in Reach, when in Swat, every time someone gets killed, it covers the whole middle of the screen.
In reach, everything is displayed in the kill feed on the bottom-left corner. Its not in the middle of your face.
Of coure sometimes the messages were long enough to reach there, but this was a rare coincidence, at least for me.
I like a Cluttered HUG gives it the Sci-fi feel.

All the weapon indicators give it a sense of clutter. Hopefully smaller maps won’t have those everywhere.
I think it looks pretty awesome and realistically futuristic, without being too cluttered.
The “U HAEV TEH FLAG DERP” is pretty pointless though.
Weapon indicators should have a range you gotta be within to see em.
I just don’t like how in the middle of the screen it tells you when you killed someone. It’s distracting when it’s right above your reticle. The shield beeping sounds to high pitched and seems distracting as well but those are my only real complaints.