How's this for an AWESOME Halo 4?

For me, this would be the ultimate Halo:

Beauty

In Halo 3, they took a larger approach into art. The lights and colors were gleaming beauty. I recently popped in H3 for the first time in a while. Then I spawned a Kill Ball and noticed its difference to Reach’s. I prefer H3s. Even though H3 looked more cartoony, I prefer it. It kinda adds to that feeling that anything is possible. And makes the game feel more homey.

Campaign

40+ hrs of it. No boundaries so we can explore like H2. More easter eggs like the Scarab Gun. And I want the game to entice players into a new world, like CE. I also had an idea of side missions you can do to maybe unlock skulls or armor. Another idea was Campaign skins. Doing certain things can unlock you skins in campaign like John Forge, or Keyes, or Johnson. They wouldn’t affect gameplay.

Forge

Far Cry 2 editor!!! With a few new features like glue. Selling Map Packs won’t be a problem if they only put community maps in unranked playlists. How else are you gonna rank up, and get armor?
Individual Weapon modifying.
I also had an idea for a weapon creator. Create the model from an array of parts given. Then choose its shot type, whether it be shotgun burst or single shot or 3 shot or automatic. Then choose projectile. Then shot speed, mag count, ammo count, reload animation, reticle, damage, blast damage, blast radius, and finally a name.

Armor

I wanna see Metroid battle Alcatraz and an Enclave Tesla Troop. I also want custom assassinations and custom player model held weapons.
Armor types(gritty like reach or shiny rich-kid like H3). More visor colors like Red, Copper, Green, and Purple. Armor Effect colors. And the ability to color individual armor parts from your boots to your gloves to the black exoskeleton under your armor.
Also, you know the way the fibers of the Crysis battle suit look? That’s what the exoskeleton should look like.

Custom Games

Reach’s + H2s. H2 let you choose different objects for any gametypes. You coud make a Slayer game using the Territories gametype. The main objective is to kill but you get extra points for capturing the opposing teams base. And those options should be in every gametype.

Matchmaking

How bout 1-100? And there should be a Custom Games browser. Bring the Halo 3 style back. And put custom maps in infection.

GAMEPLAY

Halo 3 mostly. Dual wielding, equipment. NO LOADOUTS(except in Invasion). Only dualable weapons should be atleast decent on their own. New equipment like the deployable turret. And Hologram would make a great equipment as well.
Sprint is a default ability.
TOTAL WEAPON AND VEHICLE SANDBOX! A human melee weapon, a gauss counterpart to the turret, flamethrower, firebombs. So many damn weapons. Eveything from the Elephant to the Sabre.

New Ideas

Parachute Equipment (for higher maps. Of course its a one-use item pickup)

All typed from a PHONE. I’m a beast :slight_smile:

I’d also like analyse mode in campaign, as well as text archives/audio files/visual terminals.

This might be a good game for you but definitely not me, since this game definitely should be for me and not you or anybody else…

…that’s what I seem to be interpreting from the community on most of these threads on Halo 4 lately and not just taking what they get from the developer and being happy with it! or just playing it and shooting other people like good shooters do.

> <mark>This might be a good game for you but definitely not me</mark>, since this game definitely should be for me and not you or anybody else…
>
> …that’s what I seem to be interpreting from the community on most of these threads on Halo 4 lately and not just taking what they get from the developer and being happy with it! or just playing it and shooting other people like good shooters do.

Heavily seconded.

I’ll leave the direction of the game up to the developers.

It seems like everyone nowadays can put together “The most awesomest Halo game” in a matter of a couple paragraphs.