Hows the coop difficulty?

I dont have time to play for a few days and I was always worried about how easy/hard the campaign will be with 3 extra players.

Besides bugs, I heard the enemy strength increases with each player, is that true? But is there an increase in enemies as well?

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Not for my playthrough at least.

The enemy strength stayed roughly the same. Anyone else have different results?

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Enemies still took same amount of shots and didn’t seem any more aggressive for us than it did playing solo.

Heard quite a few people mention about it as well as the bugs, but then it’s a flight, so the more feedback is given, the easier it is for 343 to adjust things and fix bugs

The enemy’s are still the same difficulty as when you play the gabe by yourself i feel like if there was a difficulty scaling then it night be more of a challenge. But then again each time i run thought someone has the tank gun so it might just be me

I suggest playing with thunderstorm and mythic skulls on

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Yeah that might shake things up.

In addition, turn on Fog and famine. Enemies literally yell and hit alarms to tell you where they are at and the game literally throws weapons at your feet everywhere you go. So half ammo should be more challenging

I wish we also had some Halo 3 skulls that make enemies much more evasive.

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