Use this thread to suggest ideas for how weapons in Halo 5 should be like, depending on if they are older, classical weapons, modified weapons that are currently present, weapons that have appeared in Halo lore (with modifications) and any new weapons you can come up with. Whilst I am going to put down suggestions, feel free to put your own and comment on each other’s.
Here’s my ideas:
Standard Precision Weapons:
For a start, I suggest that the DMR and BR be made considerably more different and less versatile compared eachother, give the DMR adjustments to make it a more deadly longer range weapon but less effective close to range weapon. Do a similar thing with the BR but adjust it to be more effective at close to mid range at the cost of longer range capability. If they have been made different enough, a ‘true’ versatile mid range weapon can be added to the UNSC weapons.
I call this Weapon a Tactical Combat Rifle, or TCR for short. IMO It would be a six shot kill (this is, if we keep the BRs 4 shot kill and the DMRs five shot kill) weapon with a four round burst set up with a 48 round magazine and variable scope that can zoom between two to three times zoom. It is less accurate than the DMR but more so than the BR. To top it of, it has less bloom and has a higher ROF than the other weapons, though firing at a higher rate easily wrecks it’s accuracy, this is assuming that the BR gains a slight bloom and the DMR has a blend between Reach and 4 era bloom.
In other words, make the BR a better weapon at close to mid range and the DMR as a Long Range weapon, then put the TCR related weapon to fill the versatile Midrange range gap.
The Carbine would remain a close-sort of mid range weapon, essentially a Covenant counterpart to the BR but better towards closer ranges whilst the BR beats it at a longer range. A modified and adjusted Needle Rifle can serve as a Covenant counterpart to the DMR.
Throw in the Light Rifle and you get this sort of range set up.
Carbine: Close to Low mid range — Battle Rifle: Not as good close to better mid range — Tactical Combat Rifle: Mid Range— Needle Rifle: Mid to Long Range — Designated Marksman Rifle: Long Range — Light Rifle: Long to Very Long Range.
Dual Wielding: Obviously we are talking SMGs, proper Plasma Rifles and Maulers. If we bring the Granade Launcher back along with the Sticky Detonator, I’m sure most of the skill based community will go for the GL, having a Dual Weildable SD would be pretty handy as long as it wasn’t overpowered and blended with the GL.
If SMGs and Dual wielding return, I would see the SAW becoming pointless and obselete. It could live on as a higher damaging but slower firing LMG.
Those are my two cents, feel free to put your own suggestions for others to read and comment.