How will the Silenced SMG work?

Since they announced they are going to add the Silenced SMG into H2A I have been wondering if it will be more similar to the Halo 3 ODST SMG where you can stay zoomed in while firing, but you can’t duel wield it, or if it will be more similar to the Halo 2 PC where it does not have a RDS and you can duel wield it.

So what do you think the Silenced SMG will be like? Another thing to keep in mind is there are currently no duel wieldable weapons that can also zoom in, so unless they add a new feature where you could zoom in while duel wielding, you could only have one or the other, but not both.

Another thing to think about is if they make it so while you have the Silenced SMG and are shooting you do not show up on the radar. I know this would be extremely OP if you could spawn with this, but what do you think of this if they were just placed on map? Would this make it a worth while semi “Power weapon” to pick up whenever you see it? or would it just be a bad gimmick with people complaining it’s stolen from COD.

Depending on what 343i choose, these could actually play big roles in the multiplayer on whether you can zoom in, duel wield or be hidden from the radar.

Please post your thoughts, I am interested to see what people think about this.

I honestly think it will just be like the ODST SMG. No dual wield and allow you to zoom in. The silencer feature alone is a bit pointless in Halo and not appearing on the radar wouldn’t make sense as the radar is actually a motion detecter.
Whereas in games like CoD its just based on who shoots shows up on the radar.

> I honestly think it will just be like the ODST SMG. No dual wield and allow you to zoom in. The silencer feature alone is a bit pointless in Halo and not appearing on the radar wouldn’t make sense as the radar is actually a motion detecter.
> Whereas in games like CoD its just based on who shoots shows up on the radar.

This ^

I also think you should still appear on the radar while shooting it.

I’ll say as I see it, or at least how I think would be most senseful.

I don’t think it’ll affect radar in any way, since all players are visible while moving, and bullets coming out of barrel, most certainly are moving. That’s until radar will be change to something like CoD - but it wouldn’t be called Anniversary that way. Silencer is just astheatic thing to give this weapon more badass look - most likely to let people know, it’s full package, without capability of dual wielding.

ODST version was the only automatic weapon at that time, which was headshot-capable (Needle Rifle came year later, and to this day most people don’t realize, that it’s actually automatic weapon ;)). This + scope makes weapon somehow in between of precission and automatic rifles. That feature will most probably stay, because otherwise, what’s the point of heaving weapon that isn’t much different than AR?

Let me say this quite plainly to stop people worrying:

This silenced weapon will NOT mean you don’t show up on the motion tracker.

It is a purely aesthetic change that a lot of people in the community have been wanting back (along with the normal SMG) since it was first debuted in ODST.

As for being able to zoom-aim in with it etc, I doubt it. As far as I’m aware it is exactly the same as the regular SMG save for the silencer. Therefore, it will be dual-wieldable and you won’t have an RDS or any other sight.

There’s no reason to have it as a single-wield only weapon just to be able to zoom in with it. We have the AR as an automatic single-wield weapon now, both types of SMG should be dual-wieldable.

~ Duck.

It could go either way honestly. My gut says the halo 2 PC version but my heart hopes it’s the ODST smg.

I suspect the Halo 2 PC version. Because, well, this is Halo 2 and it is a remake.

Community keeps asking for silent SMG so 343’s like here, slap a silencer on the SMG, happy?

Interesting thought OP… Personally I think it will be more like the one from Halo 3 ODST. But it could be like the Halo 3 SMG, only silenced. Either way you raise a good point that it can’t be both. Curious to see which way 343i goes with this issue.

Personally,I think apart from its aesthetics, the only impact that the silenced SMG will have on multiplayer is that you can scope in with it

> Personally,I think apart from its aesthetics, the only impact that the silenced SMG will have on multiplayer is that you can scope in with it

Did they say they will use the Halo 3 ODST version or the Halo 2 version?

If you didn’t know Halo 2 Vista had the Silenced SMG.

> > Personally,I think apart from its aesthetics, the only impact that the silenced SMG will have on multiplayer is that you can scope in with it
>
> Did they say they will use the Halo 3 ODST version or the Halo 2 version?
>
> If you didn’t know Halo 2 Vista had the Silenced SMG.

They didn’t say, but it is highly likely it will be the one from Halo 2 Vista - they’re only adding stuff that they wanted in Halo 2 back in 2004 but couldn’t due to time constraints, I highly doubt the Halo 3: ODST SMG was even a thought back then.

If it is the ODST Silenced-SMG, then I’m pretty sure the only thing special about it is the zooming ability. When talking about adding the AR and Silenced-SMG they said that they wanted to have more mid-range weapons to help combat Battle Rifle dominance at range.

I just want to clarify when I said if the Silenced SMG would be hidden from radar that I meant it would just keep you off radar if otherwise you were already hidden, for example if you are crouching/walking while shooting you stay off radar, but if you a running while shooting you would still be on radar because of the fact your already showing up on radar.

> <mark>ODST version was the only automatic weapon at that time,</mark> which was headshot-capable (Needle Rifle came year later, and to this day most people don’t realize, that it’s actually automatic weapon ;)). This + scope makes weapon somehow in between of precission and automatic rifles. That feature will most probably stay, because otherwise, what’s the point of heaving weapon that isn’t much different than AR?

Actually, that was the magnum in halo 1, and I hope its the ODST smg, and cannon wise it would fit. on the notion of duel wielding, it would probably be like melee hits or grenades, so when you scope in you drop the second weapon.

ODST SMG more likely cause what’s the point of having two SMGs if one is just quiet?

I want the Halo 3:ODST version, but I want to be able to dual-wield it. Obviously you wouldn’t be allowed to use the scope when dual-wielding, though.

I’m hopping that they’re using the Halo ODST Silenced SMG, either single wield or dual.

While I hope for the Halo 3 ODST one, I have a feeling it’ll be the H2 Vista one… Either way I’ll be happy with it.

Well the silenced smg was way more accurate than the standard which helped with long range encounters while long range encounters with the standard smg was like trying to snipe someone with a shotgun. But the standard smg was great for close quarters combat, it brought down enemy shields quickly leaving them open for a melee or you just gun them down quickly. They could probably just leave it the way it was in ODST and be fine.
Silenced smg:

  • accurate
  • variable zoom
  • less damage
  • ideal for mid to long range encounters

Standard smg:

  • less accurate
  • no zoom
  • higher damage
  • dual wieldable
  • Ideal for close quarters combat