How to stop Warzone spawn-killing (Just a theory)

This is all just a theory. Im not 100% this will work. However, I have looked up some Halo 5 facts and logic behind Warzone and I think this is just a coordinated…maybe complicated design to stop such things. Also, this is to stop coordinated, 12 player party spawn killing.

  • When I was watching Defend the House, they had a myth that if you spawn enough vehicles… you could reach a spawn limit. This part requires 3-5 players wasting their REQs. And this is for step one of the plan.
  • If you have a Camo 2-3 ability, you will need to trigger this after the vehicle exceeding limit and get behind enemy lines as safely as possible. They must also must have plasma pistols (Recommended . This requires at least a TWO people in this second step.
  • There are now people that need to have and hold onto some sort of anti-vehicle weaponry. It does not matter when you get it… just dont die with it nor you should kill infantry with it. This is the third step of the plan. 2-3 people should do.
  • The rest of the spartans will get whatever they want, whatever powerups they want, whatever weapons they want to take down the enemy team infantry or vehicles. Just don’t get your own vehicles yourself. Final step.

Here is how it goes:
Step 1: Get 3-5 players to save as many REQs as they can so they can use them on a spam of scout warthogs. From what I learned from a 12-team party, they never go inside the back of your base. Meaning they wont touch or even know that you are exceeding the limit of vehicles. This will stop the spam of vehicles from the enemy team.
Step 2: Once the exceeding limit is reached, the enemy will obviously get that note too and check the back of your base. So, you have to be quick with the camo. Once you get the camo, you must not risk killing infantry or moving near them. You must get behind their strongest vehicles like ultra’s or ONI and destroy them. Likely they will be too confident and the enemy infantry wont know. For air vehicles, use the plasma pistol to knock them down on next step ill explain right now.
Step 3 and 4: Get all the remaining players out while the camo take out enemy from behind. Use the plasma pistol to take down enemy air vehicles while the anti-vehicle use whatever they can to take those air vehicles out as priority number 1 and any of vehicles. They can go against infantry if it is needed.

These steps should at least beat spawn killing by 60% (guessing). Once this whole thing is past, get camo men to go around to the back armory to take it down while the others go for the other armory or for the main base. You will be attacking the enemy from many sides and will catch the enemy off guard.

The things that could break this plan is either the team is too confident and end up dying early, the camo get caught, the enemy actually moves around inside the base and stop the spawn vehicle spam, the enemy is more coordinated than you and end up stopping your plan. So, I have a backup plan:

Backup plan: The backup plan is for getting camo men, getting other players to give the camo men shotguns. And move up hiding mode and kill as many men with a powerful weapon REQ from behind. Not just some random bump with a Br. I mean someone with a sniper, rocket, mythical weapon. And even vehicles. Those will stop only slowly stop the enemy. The force comes from everyone else spamming out. Then do the followup of scout hogs attacking the back armory and start the usual motion of fighting for the bases back. I dont recommend this late in the game.o If the backup plan fails, just leave the game. Or f it was late in the game, just leave. It could be too late to even do the priority plan.

True, there is actually a spawn limit. Ive seen it when wthere were 2 manti, a few scorpions and at least 2 wraiths. probably more.

However this is a bit of an expensive strat especially when being farmed.
By far the easiest it to fall back. Yes that is correct, fall back.

Like you said yourself they won’t come near the back of the base often. And that is why the center pelican pad is the most ideal place to camp.
As soon as they flow in they face 12 players shooting at them from 2 sides. perhaps occupy all 3 of the pads. It doesnt matter.
If they dont get any kills they have no reason to not core. it will simply be a waste of time if the enemy doesnt come out of their base.

Besides, when they push that far into the base, when the defenders die they will respawn outside. Which means they can get behind enemy lines easily and just hide or with camo and just walk by and go cap something.