How to satisfy EVERYONE...very simple

You have the players saying thrash this, thrash that. Some say keep this, add that. This is a divided community how do you solve it? Very simple, give everyone what they want! example

divide Matchmaking
Ranked
Legendary- ingame CSR!, Classic settings(no sprint) and classic playlist only(Halo 3 basicly)
Infinity- ingame CSR Infinity settings and game types only(Halo 4 basicly)

Social-
Community-no CSR, exp SR, custom game finding, action sack, mixture of gametypes

Why choose between keeping AAs, Sprint, ect or getting rid of them when we can have both options to play? Hardcore competitive gamers would be happy, social gamers are happy no harm no foul. Halo is a divided community, so lets divide it. Oh and keep Spartan ops there is no reason not to…what? some of you want firefight? LETS ADD IT TOO give us everything Halo has offered in the past while adding new stuff to that way if some people do like the new they have to old stuff still. On Xbox one this is possible it’ll be like H3,HR and H4 combined 3 games in 1 +new features of course.

don’t you agree? so stop saying they should cut AAs and sprints,ect I happen to like both H3 style and H4 style and I would like both options in Halo:xbox one

IKR I’ve been saying this for a while(No one sees my posts…) But there is a whole lot more is needed if we are going to get nearly the entire community to stay.

I think a compromise would be better than dividing the two.
Ultimately halo needs to go back to simplicity, I think that’s what made it great.

> I think a compromise would be better than dividing the two.
> Ultimately halo needs to go back to simplicity, I think that’s what made it great.

A compromise? You won’t gain new fans and make some of the old ones that like some of the changes mad. Why have 1 way when you can have both? I don’t understand.

it’s like picking a wired controller over a wireless when you can have both( best example I could think of lol)

Did Halo 4 do a compromise and got rid of classic settings? Now look what happened, people want it back. Same thing will happen with the new Halo if loadouts, sprint, ect is gone.

A ranked and social option is so simple and would work so well IMO.

Very good idea and i hope 343i read this, and hopefully ranked and social has a place in Halo xb1. Less playlists = higher population. stop dividing the population into lots of small groups and just have competitive and social.

> IKR I’ve been saying this for a while(No one sees my posts…) But there is a whole lot more is needed if we are going to get nearly the entire community to stay.

Than lets try to keep this thread alive because what the OP put up is the best option.

Everyone gets their way and player don’t have to do something if they don’t want to.

How about ‘Team Slayer’ becomes the new default as a compromise? Having a very competitive or classic playlist along a casual playlist will always cause there to be a big division between casual and competitive, and that hurts the longevity of the game.

If the standard gameplay doesn’t play much differently from the settings used in tournaments, more new players will want to be better at the game because they will feel more related to the pros. This competitive core is what makes people return, not necessarily their favorite gametype in a game with a divided community and low populations.

I vote yes, since this thing is pretty much the only way 343i can make the old and new fanbase happy without doing something wrong and alienating one of sides, or possibly even both sides.

> > I think a compromise would be better than dividing the two.
> > Ultimately halo needs to go back to simplicity, I think that’s what made it great.
>
> A compromise? You won’t gain new fans and make some of the old ones that like some of the changes mad. Why have 1 way when you can have both? I don’t understand.
>
> <mark>it’s like picking a wired controller over a wireless when you can have both</mark>( best example I could think of lol)
>
> Did Halo 4 do a compromise and got rid of classic settings? Now look what happened, people want it back. Same thing will happen with the new Halo if loadouts, sprint, ect is gone.

Xbox One controller does this. Plug a cable in and it switches off its wireless.

Also, i would prefer Competitive (i call it Arena) and Infinity (War Games) to be separated.

Oh for crying out loud.

So much time and effort has gone into explaining why it is NOT as simple as tailoring the game to absolutely everybody.

If you made a poll asking whether or not Halo 5 should not only do multiplayer, but should also solve world hunger, then most people would vote for yes!
But that does not mean it is realistic in any way, shape or form. Or even that it is the best goal for 343 while making the game.

This is an example of when most people vote with what they want to be true, as opposed to what is most realistic.
Of course, most of the people who voted yes have probably heard the reasons why catering to everyone is not a viable solution, but they have probably dismissed those reasons for the simple fact that they don’t sit well with what they would like to believe.

> Of course, most of the people who voted yes have probably heard the reasons why catering to everyone is not a viable solution, but they have probably dismissed those reasons for the simple fact that they don’t sit well with what they would like to believe.

Or maybe we think they can be worked around?

It’s not really that simple. I mean, the community isn’t just divided to two different groups. Obviously, what you see in the debates is people defending the new Halo and other people defending the old Halo. But if you look more carefully, it’s not really that black and white.

I think the people who defend Halo 4 are, for obvious reasons, the least divided. However “old Halo” is not just a single entity. “Old Halo” or “classic Halo” can refer to any of the four games prior to Halo 4. Some people don’t want Halo 3, they may want Halo 2, they may want CE, they may even want Reach. Some, like myself, don’t want a remade Halo X, we want Halo to evolve in what we think is the right direction. And again, those directions probably vary.

Sure, the Halo 3 style gameplay would be tolerable probably to most of the players who dislike Infinity gameplay. But it wouldn’t necessarily be satisfying to everyone.

Then there is the practical issue of actually having to design the different types of gameplay. It’s not just about being close enough. There a ton of nuances that give each style of gameplay their signature feel. A good example is Halo CE which has a noticeable delay in the jump animation. If you don’t have that delay, it doesn’t feel like CE. It will feel better, but definitely not like CE.

Practically, at that point you could end up running two separate physics engines in tandem just to assure that both experiences feel correct, which may not even be practically possible.

Even if we lived in the perfect world where we could just have every playlist for every desire, the population would be divided. There would probably be one playlist that manages to pull 10,000 at maximum, but the rest would be barely achieving anything. Even if you had a copy of each playlist just for Infinity and “Classic”, there’d be a ton of playlists just not worth keeping up because the populations would be so low.

The truth is, there is no right way to handle this situation, no fair way that makes everyone happy. Some will have to be sacrificed to make others happy. Whatever is done, the unhappy players will complain. It’s an inescapable situation where if someone finds a solution that satisfies everyone, they shouldn’t be here on some insignificant video game forum, but in the UN working for world peace.

In order to do this, there are still things we still need to find out. Fast kill times, or slow kill times. We can’t have each side having different kill times for weapons, that would get confusing quickly. Sprint or no sprint? They aren’t going to make 2 sets of maps, we need to find out whether or not it should stay. Loadouts? The casuals like perks, the competitive don’t, however in H4 Loadouts are integrated into the game completely, like the game was designed with all gametypes having loadouts. Amounts of magnetism, POD, certain AA’s, all of these have to be decided as having both will take way to long to develop.

like this idea alot fix all our problems so keep the thread alive

No a game should cater towards it core halo fans in order to have a good game not reach or halo 4 fans the true halo games 1-3. Keep infinity stuff in custom games we need to build off halo 3 to get back to where we are and have the core community happy so we dont see the population drop like we did in halo 4.

Playlist

Social

  1. Social Slayer

  2. Social Skirmish

  3. Big team battle

  4. Zombies

  5. Rumble Pit

  6. Team Action Sack

  7. Multi team

Ranked

  1. Team throwdown

  2. Lone wolves

  3. Team Snipers

  4. Team Doubles

  5. Team Slayer

  6. Team Swat

Playlist Settings Social

Social Slayer, Social Skirm, Big team battle, Rumble pit, Multi team default settings.

Default Loadout: Primary Weapon: Ar, Br (For slayer brs)

Secondary Weapon: Magnum

Grenade: 2x frags

Armor Ability: None make map pickups

Perks: Remove have resupply built in game

Radar: Enabled
Ordnance: Get rid of instead put power weapons and power ups on map

Weapons: Remove Incineration cannon we already have rockets, make needler like halo 3s not to strong but good. Remove dmr and lr.

Armor Abilities: Remove Promethean vision and jetpack put camo and other AAs on map.

Social Game Settings

Social Slayer: Score to win: 50

Suicide points: -1

Sprint:Disabled

Spectating: Enabled

Big team battle: Score to win: 100

Suicide Points: -1

Sprint: Enabled

Spectating: Enabled

Starting default weapon: Br

Use social slayer settings for multi team and rumble pit

Social Skirm: Ctf, Oddball, King of the kill, extraction, Ricochet.
Spectating: Enabled

Ctf: Flag Juggling: Enabled

Score to win: 5

Flag at home to score: No

Oddball: Score to win: 250

Oddball throwing: Disabled

King of the hill:

Score to win: 250

More people in hill = more poitns: Disabled

Extaction: Keep as is.

Ricochet: Ball throwing: Disabled

Playlist Settings Ranked:

Make Gold membership Required for all ranked playlist No Guest allowed.

Team throwdown: Primary Weapon: Br

Secondary: None

AAs on maps: Disabled

Radar: Disabled

Sprint: Disabled 110 % movement

Spectating: Disabled

Lone Wolves: Primary weapon: Ar, Br

Secondary: Magnum

AAs on maps: Disabled

Radar: Enabled

Sprint: Disabled

Spectating: Disabled

Team snipers: Primary weapon: Sniper rifle

Secondary Weapon: None

AAs on map: None

Radar: Disabled

Sprint: Disabled 120 % movement for big maps

Spectating: Disabled

Team slayer: Use team throwdown settings just enabled radar and make br starts a voting option so make ar default weapon. Also make max party size: 1

Team doubles: Use throwdown settings

Swat: Keep settings disabled sprint.

Maps

  1. Pitfall (from halo 4 just re do weapon spawns and make them like halo 3s and bring back the jumps that dont work no more.)

  2. Guardian

  3. Midship

  4. New small-medium map

  5. New small-medium map

  6. Valhalla (from halo 3)

  7. Blood Gulch (Make bigger for sprint)

  8. New big map

  9. New big map

  10. Zanzibar (from halo 2)

  11. New big map

  12. New big map

Ranking System

Social Playlist: Use reachs system the miltary ranks just add new ranks and use credits to unlock armor, emblems, etc.

Ranked Playlist: Team throwdown, Team doubles, Team snipers, Team slayer : Use divisions like gold, silver etc.

Lone wolves,Swat: 1-50 ranks in game.

Things to add:

  1. Parties of 3 or 4 only get matched up with other parties of 3 or more

  2. reach ui

  3. Keep all infinity settings in custom games (catter towards core fans.)

>

Your idea is very opinionated and not really fair. Why do that when there is room to improve both Infinity and Classic and plenty of server room for both game styles to have their own set of playlists? What player is going not buy the game if they were to hear Infinity is getting catered to just as much as Classic and Classic is being catered to a lot? Sure the Infinity fans are a minority, but that’s not any form of a reason to just limit them as the Classic fans were in Halo 4.

>

While I agree to some of this, I feel like this would seem ackward to the “Newer Players” or those who are too used to Halo 4, Instead, I think we could add Infinity, as different Gametype, or add it as a Variant,(or just the OP). While some of your comment was true, this will “SCRAP MOST OF 343’s WORK” instead what we should do is build on Halo 4 and modify it, NOT MAKE IT HALO 3.5 . Change is ever needed, it may have worked for COD, but in the end, would you prefer a basically rehashed game, or an entirely new, or better one. You decide. This isn’t what would bring Halo to the top, THIS IS WHAT WOULD CAUSE THE TRUE DOWNFALL. While this is you Opinion, I believe that it is strongly misguided, or one-sided. Halo should be enjoyed by all, not just the core, the Infinity fans maybe a minority, but still…

> >
>
> Your idea is very opinionated and not really fair. Why do that when there is room to improve both Infinity and Classic and plenty of server room for both game styles to have their own set of playlists? What player is going not buy the game if they were to hear Infinity is getting catered to just as much as Classic and Classic is being catered to a lot? Sure the Infinity fans are a minority, but that’s not any form of a reason to just limit them as the Classic fans were in Halo 4.

i agree but that would require them to make like 15 maps ones built for no sprint and no AAs and others build for ordnance sprint and AAs

> >
>
> While I agree to some of this, I feel like this would seem ackward to the “Newer Players” or those who are too used to Halo 4, Instead, I think we could add Infinity, as different Gametype, or add it as a Variant,(or just the OP). While some of your comment was true, this will “SCRAP MOST OF 343’s WORK” instead what we should do is build on Halo 4 and modify it, NOT MAKE IT HALO 3.5 . Change is ever needed, it may have worked for COD, but in the end, would you prefer a basically rehashed game, or an entirely new, or better one. You decide. This isn’t what would bring Halo to the top, THIS IS WHAT WOULD CAUSE THE TRUE DOWNFALL. While this is you Opinion, I believe that it is strongly misguided, or one-sided. Halo should be enjoyed by all, not just the core, the Infinity fans maybe a minority, but still…

Its not halo 3.5 inovations shouldnt change the entire -Yoinking!- game it should come to minor things like improving forge, customs, new maps, new weapons, etc new ranking system not game breaking stuff

Fine, the innovations that you just listed are fine, what I’m not fine about is how you took 75% of the NEW gameplay and shoved it to custom games only, an exchange in gameplay is exactly what made Halo 4 disliked. In general, all of it should be in matchmaking, just a compromise is not the key. The “Innovations”, you probably know I’m talking about, are just too one sided, most of your post was right, just some, instead of Innovating, are detracting from the new gameplay. Next Halo, people will complain like why are some weapons gone again, or why Infinity is just missing from matchmaking ( although small), these will make the exact chain, the OP had a point of not sacrificing one or exchanging. The problem with Halo 4 is that they forced Infinity down our throats, and exchanged the core gameplay for something new, fun, but drastic. They should have kept both sides( at start). The rest of your ideas are great( just the small lines of text concerning these are what both me and (probably) Abel were calling one-sided, the rest of your idea is fine by my books. The rest are debate-able, but these were outrageous.
Here are the lines I’m talking about:
<mark>No a game should cater towards it core halo fans in order to have a good game not reach or halo 4 fans the true halo games 1-3. Keep infinity stuff in custom games we need to build off halo 3 to get back to where we are and have the core community happy so we dont see the population drop like we did in halo 4.</mark>

<mark>Keep all infinity settings in custom games (catter towards core fans.)</mark>
<mark>Ordnance: Get rid of instead put…</mark>

<mark>Weapons: Remove Incineration cannon we already have rockets. Remove dmr and lr.</mark>
<mark>Armor Abilities: Remove Promethean vision and jetpack.</mark>

These can be fixed just by editing small things(they don’t need to be removed), and Halo should be and should always be for everyone, not just the core. Just say if I misunderstood and these were for that gametype only. BTW Don’t take my comments as hate, take them as constructive( though slightly emotional) criticism