How to make halo 4 multiplayer the best

Duel wielding
No Bloom
No Auto Aim
No Armor Abilities
Social as well as Ranked playlists
Make firefight fun again like it was in ODST
Use more player made forge maps

I agree except for the last part. I strongly disliked the community-made maps. None of them were any good, IMO.

Nope. Regressing back to old and outdated games is the one sure way to kill Halo stone-cold dead.

> <mark>Duel wielding</mark>-Make it useful this time 343
> <mark>No Bloom</mark> Make it toggle-able in custom games, otherwise don’t care whether it’s in
> <mark>No Auto Aim</mark>-Whatever…
> <mark>No Armor Abilities</mark>-CUSTOM GAMES
> <mark>Social as well as Ranked playlists</mark>-No problems here
> <mark>Make firefight fun again like it was in ODST</mark>- Agreed, I made a thread regarding this
> <mark>Use more player made forge maps</mark>-…How about a custom games search instead?

> Nope. Regressing back to old and outdated games is the one sure way to kill Halo stone-cold dead.

Quoted for truth.

Bungie/343i are progressive. They arent like EA Games, activision and the other companies that like to do the SAME THING over and over till the series gets stale & dies.

You might not like progression but considering Halo: Reach still has nearly 100k people playing it EVEN after Black Ops, MW3, BF3, GOW3 and many other triple A titles came out, i would say that Halo is still a strong living game :slight_smile: People consider reach to be a fail game but i guarantee you any “Fail” game would be long dead after the past year of insane releases.

Bungie was on the right track with halo reach regardless of what the “hardcore” fans say. 343i is going to “DO RIGHT BY HALO” as they said. Not listen to the hardcore fans that just want watered down gameplay from half a decade ago :stuck_out_tongue:

> > Nope. Regressing back to old and outdated games is the one sure way to kill Halo stone-cold dead.
>
> Quoted for truth.
>
> Bungie/343i are progressive. They arent like EA Games, activision and the other companies that like to do the SAME THING over and over till the series gets stale & dies.
>
> You might not like progression but considering Halo: Reach still has nearly 100k people playing it EVEN after Black Ops, MW3, BF3, GOW3 and many other triple A titles came out, i would say that Halo is still a strong living game :slight_smile: People consider reach to be a fail game but i guarantee you any “Fail” game would be long dead after the past year of insane releases.
>
> Bungie was on the right track with halo reach regardless of what the “hardcore” fans say. 343i is going to “DO RIGHT BY HALO” as they said. Not listen to the hardcore fans that just want watered down gameplay from half a decade ago :stuck_out_tongue:

Your comparing Reach to the wrong games and as of right now Reach is number 7 if I remember correctly which means three call of duty games are beating halo reach in population size and it’s only been a year. Compared to halo 3 it was number 1 for atleast 2 years with Cod 4,3,2 and world at war. So reach is doing terrible for a HALO game. Halo was always the most popular and the reason most people got and Xbox over PS3. Halo isn’t popular anymore and hopefully Halo 4 changes that. And why not put things that work from previos games and keep out the stuff that didn’t. And by your logic a game that’s original and terrible inconsistent gameplay is better then a gradually improved game with a solid gameplay and amazing story and uses concepts from previos games.

My 2 biggest problems with reach were 1) No ranked and social playlist. I am extremly competitive so them taking out ranked sucked big time for me. They have arena but half the maps in that are forge and i think those maps are absolutly terrible. I could go play “competitive” but people suck so bad, my kd in that is 2.1. Plus arena kinda sucks anyway i get up to top 5 percent onyx and quit playing in and i go down to top 30 percent. i shouldnt drop because i dont play. Im kinda screwd if i play arena and screwed if i dont. 2) firefight was way better in odst, it was more about survival. Now its more arcadey.
I dont really hate or love AA’s but i dont want them to take them out and bring back equipment. If they take them out they should put something else in the game.

> Duel wielding
> No Bloom
> No Auto Aim
> No Armor Abilities
> Social as well as Ranked playlists
> Make firefight fun again like it was in ODST
> Use more player made forge maps

i agree but instead of useing more player made map,s make a playlist of only player made maps. also a playlist with only maps that come with the game and map packs and also a play list that uses all the maps i mean every map 343 comes out with in halo 4.

and instead of making firefight just like odst make it so you can choose to be an odst or a spartan

> Duel wielding
> No Bloom- it shouldn’t be on any weapons including the AR
>
> No Auto Aim- I think you mean Aim assist and it should be lowered a lot and same With Bullet Magnetism
>
> No Armor Abilities- not even in customs because then in matchmaking you have a useless button instead you should have equipment.
>
> Social as well as Ranked playlists- yes but social should have no true skill and the ranked should be a heavily modified arena because more
> accurate at telling skill then KD and a magic number
>
> Make firefight fun again like it was in ODST- Yes it should feel like a survival mode.
>
> Use more player made forge maps-No player made maps you forge pieces that have poor aesthetics and no shadows. As long as we have enough GOOD default maps then we should be good.

> Nope. Regressing back to old and outdated games is the one sure way to kill Halo stone-cold dead.

theres nothing wrong with keeping whats good and getting rid of what doesn’t work

> Duel wielding
> No Bloom
> No Auto Aim
> No Armor Abilities
> Social as well as Ranked playlists
> Make firefight fun again like it was in ODST
> Use more player made forge maps

All good except forge maps need to go away or be forced into their own playlist because some of us hate the sight of them but I would love to more forge items since there seemed to be less useful one’s in reach.

> > > Nope. Regressing back to old and outdated games is the one sure way to kill Halo stone-cold dead.
> >
> > Quoted for truth.
> >
> > Bungie/343i are progressive. They arent like EA Games, activision and the other companies that like to do the SAME THING over and over till the series gets stale & dies.
> >
> > You might not like progression but considering Halo: Reach still has nearly 100k people playing it EVEN after Black Ops, MW3, BF3, GOW3 and many other triple A titles came out, i would say that Halo is still a strong living game :slight_smile: People consider reach to be a fail game but i guarantee you any “Fail” game would be long dead after the past year of insane releases.
> >
> > Bungie was on the right track with halo reach regardless of what the “hardcore” fans say. 343i is going to “DO RIGHT BY HALO” as they said. Not listen to the hardcore fans that just want watered down gameplay from half a decade ago :stuck_out_tongue:
>
> Your comparing Reach to the wrong games and as of right now Reach is number 7 if I remember correctly which means three call of duty games are beating halo reach in population size and it’s only been a year. Compared to halo 3 it was number 1 for atleast 2 years with Cod 4,3,2 and world at war. So reach is doing terrible for a HALO game. Halo was always the most popular and the reason most people got and Xbox over PS3. Halo isn’t popular anymore and hopefully Halo 4 changes that. And why not put things that work from previos games and keep out the stuff that didn’t. And by your logic a game that’s original and terrible inconsistent gameplay is better then a gradually improved game with a solid gameplay and amazing story and uses concepts from previos games.

What you dont understand is HALO 3 DIDNT HAVE To compete with the amount of triple A titles coming out on PS3 and XBox 360 as reach does. Thats the ONLY reason reach lost alot of players. Tons of games came out not to mention PS3 started to get a little better in the past 2 years. Halo 1 2 & 3 had almost no competition.

Again 7th is in no way dead lol. People play cod so much because they got tired of being owned in halo. Halo takes skil. Cod takes little to no skill thats why its SO popular. I would rather have halo reach in 7th with 70,000 to 80,000 players a day and demand skill for wins, than be in first with a watered down boring re used MP system.

You can debate all you want but 343i isnt going to bend over and do what the hardcore fans want. They will stay progressive seeing is how the core bungie employees are over seeing pretty much everything. Halo 4 will be amazing and it wont play like halo 1 2 3 or reach. However it will still maintain the core magic that makes halo, halo.

> > > > Nope. Regressing back to old and outdated games is the one sure way to kill Halo stone-cold dead.
> > >
> > > Quoted for truth.
> > >
> > > Bungie/343i are progressive. They arent like EA Games, activision and the other companies that like to do the SAME THING over and over till the series gets stale & dies.
> > >
> > > You might not like progression but considering Halo: Reach still has nearly 100k people playing it EVEN after Black Ops, MW3, BF3, GOW3 and many other triple A titles came out, i would say that Halo is still a strong living game :slight_smile: People consider reach to be a fail game but i guarantee you any “Fail” game would be long dead after the past year of insane releases.
> > >
> > > Bungie was on the right track with halo reach regardless of what the “hardcore” fans say. 343i is going to “DO RIGHT BY HALO” as they said. Not listen to the hardcore fans that just want watered down gameplay from half a decade ago :stuck_out_tongue:
> >
> > Your comparing Reach to the wrong games and as of right now Reach is number 7 if I remember correctly which means three call of duty games are beating halo reach in population size and it’s only been a year. Compared to halo 3 it was number 1 for atleast 2 years with Cod 4,3,2 and world at war. So reach is doing terrible for a HALO game. Halo was always the most popular and the reason most people got and Xbox over PS3. Halo isn’t popular anymore and hopefully Halo 4 changes that. And why not put things that work from previos games and keep out the stuff that didn’t. And by your logic a game that’s original and terrible inconsistent gameplay is better then a gradually improved game with a solid gameplay and amazing story and uses concepts from previos games.
>
> What you dont understand is HALO 3 DIDNT HAVE To compete with the amount of triple A titles coming out on PS3 and XBox 360 as reach does. Thats the ONLY reason reach lost alot of players. Tons of games came out not to mention PS3 started to get a little better in the past 2 years. Halo 1 2 & 3 had almost no competition.
>
> Again 7th is in no way dead lol. People play cod so much because they got tired of being owned in halo. Halo takes skil. Cod takes little to no skill thats why its SO popular. I would rather have halo reach in 7th with 70,000 to 80,000 players a day and demand skill for wins, than be in first with a watered down boring re used MP system.
>
> You can debate all you want but 343i isnt going to bend over and do what the hardcore fans want. They will stay progressive seeing is how the core bungie employees are over seeing pretty much everything. Halo 4 will be amazing and it wont play like halo 1 2 3 or reach. However it will still maintain the core magic that makes halo, halo.

That doesn’t change the fact that halo reach is less enjoyable than the other halos. And you say Halo should take skil but Reach takes the least amount of skill and Halo CE took the most. Which means halo is being progressive at taking less skill in every game. A lot of my friends left reach because it wasnt as enjoyable as the other games.

> > > > > Nope. Regressing back to old and outdated games is the one sure way to kill Halo stone-cold dead.
> > > >
> > > > Quoted for truth.
> > > >
> > > > Bungie/343i are progressive. They arent like EA Games, activision and the other companies that like to do the SAME THING over and over till the series gets stale & dies.
> > > >
> > > > You might not like progression but considering Halo: Reach still has nearly 100k people playing it EVEN after Black Ops, MW3, BF3, GOW3 and many other triple A titles came out, i would say that Halo is still a strong living game :slight_smile: People consider reach to be a fail game but i guarantee you any “Fail” game would be long dead after the past year of insane releases.
> > > >
> > > > Bungie was on the right track with halo reach regardless of what the “hardcore” fans say. 343i is going to “DO RIGHT BY HALO” as they said. Not listen to the hardcore fans that just want watered down gameplay from half a decade ago :stuck_out_tongue:
> > >
> > > Your comparing Reach to the wrong games and as of right now Reach is number 7 if I remember correctly which means three call of duty games are beating halo reach in population size and it’s only been a year. Compared to halo 3 it was number 1 for atleast 2 years with Cod 4,3,2 and world at war. So reach is doing terrible for a HALO game. Halo was always the most popular and the reason most people got and Xbox over PS3. Halo isn’t popular anymore and hopefully Halo 4 changes that. And why not put things that work from previos games and keep out the stuff that didn’t. And by your logic a game that’s original and terrible inconsistent gameplay is better then a gradually improved game with a solid gameplay and amazing story and uses concepts from previos games.
> >
> > What you dont understand is HALO 3 DIDNT HAVE To compete with the amount of triple A titles coming out on PS3 and XBox 360 as reach does. Thats the ONLY reason reach lost alot of players. Tons of games came out not to mention PS3 started to get a little better in the past 2 years. Halo 1 2 & 3 had almost no competition.
> >
> > Again 7th is in no way dead lol. People play cod so much because they got tired of being owned in halo. Halo takes skil. Cod takes little to no skill thats why its SO popular. I would rather have halo reach in 7th with 70,000 to 80,000 players a day and demand skill for wins, than be in first with a watered down boring re used MP system.
> >
> > You can debate all you want but 343i isnt going to bend over and do what the hardcore fans want. They will stay progressive seeing is how the core bungie employees are over seeing pretty much everything. Halo 4 will be amazing and it wont play like halo 1 2 3 or reach. However it will still maintain the core magic that makes halo, halo.
>
> That doesn’t change the fact that halo reach is less enjoyable than the other halos. And you say Halo should take skil but Reach takes the least amount of skill and Halo CE took the most. Which means halo is being progressive at taking less skill in every game. A lot of my friends left reach because it wasnt as enjoyable as the other games.

… you cannot be serious. Halo CE was the most UNBALANCED halo game in the trilogy. To say it takes more skill when it didnt even have balance is invalid. Also just because halo reach is less enjoyable FOR YOU doesnt mean its fact. And no the halo games didnt get progressively EASIER they got more BALANCED with each release. When the game has balance the people with real skill are the ones coming out on top.

Not the people that adapted to all the flaws in the game like glitching in halo 2 or only using the BR & Sniper in halo 3 -.-

Halo reach is balanced and incredibly replayable. The fact that it has nearly 100k still play it, after a year of blockbuster competition and only 2 MAP PACKS, proves that. If it was so un-enjoyable then it would be down in the 10,000’s in population.

But i dont know why im trying to convince someone that doesnt enjoy the game. Its not like you will understand =P I guess i just have to accept the fact that people will complain and be displeased with the future halo games. They will try their hardest to come to these forums and convince 343 that they are wrong and that halo should be like halo 3 forever lol XD