How to make Halo 4 better w/ SpOps

If 343 can manage to put CoD BlOps2’s latest Alcatraz Zombies DLC to shame with Spartan Ops season 2, then I will love them and take anything bad I said back.

I understand the likely hood of this happening is unlikely, but what do you guys think?

FEEL FREE TO SUGGEST NEW IDEAS FOR SPOPS SEASON TWO, THINK OUTSIDE THE BOX!

SUGGESTIONS:

343 can push the story aside, or let it not be as constrictive allowing them more creative room. One episode could be about Blue team, or another team of Spartans, fighting on a world being attacked by the Covenant while they’re evacuating civilians.

For Firefight, one episode could be designed to play on that experience. Each mission would be a different map, you’d have 10 lives to start off, and it would be like ODST. My suggestion is to add the mini-bosses like in Reach at the end of a round/set, and have a mega boss(Scarab,Lich,whatever) at the end of every 5 sets? To eliminate the onset of boredom from repetition, another episode could be like firefight, but progressive with you having multiple objectives each mission. Example, defend civilians in base, destroy Covenant AA emplacements, get in Broadsword/Pelican and stage an assault on Covenant Frigate.

Again, if 343 wants me to spout crazy new ideas on how to make this game better, I can do that. I just need to feel like I’m not yelling at a brick wall.

Id rather see them increase the quality of the abysmal matchmaking experience

i find spartan ops incredibly boring, repetitive, and shallow.

Hai you xP. Yea I agree though. Season 1 was good but Season 2 should be like :DDDDDDDDDDDDDDDDDDDDDDD OOOOOOOOHHHHHH YYYYYEEEAAAAA. Basically 10 episodes of episode 6 and 7 all through out the season.

> Id rather see them increase the quality of the abysmal matchmaking experience
>
> i find spartan ops incredibly boring, repetitive, and shallow.

What did you think of Halo: Reach’s firefight?

> Id rather see them increase the quality of the abysmal matchmaking experience
>
> i find spartan ops incredibly boring, repetitive, and shallow.

Why do you think I said make it so good that it puts BloPs zombies to shame? It’s currently infinite Spartans vs. a few covies, which is no challenge or fun.

Not likely if Season 1 is the standard 343i has set for Spartan Ops.

I’d rather have them bring back firefight in an expansion pack.

> > Id rather see them increase the quality of the abysmal matchmaking experience
> >
> > i find spartan ops incredibly boring, repetitive, and shallow.
>
> What did you think of Halo: Reach’s firefight?

boring, repetitive, shallow. theyre both cheap add ons that give the false illusion that the game has tons of content.

they both remind me of angry birds; fun for the first 2 minutes, after that youve seen it all and get bored

> I’d rather have them bring back firefight in an expansion pack.

Well, my internet crashed after I wrote a metric crapton of advice for 343 to make it like that and better, but I’ll reiterate.

343 can push the story aside, or let it not be as constrictive allowing them more creative room. One episode could be about Blue team, or another team of Spartans, fighting on a world being attacked by the Covenant while they’re evacuating civilians.

For Firefight, one episode could be designed to play on that experience. Each mission would be a different map, you’d have 10 lives to start off, and it would be like ODST. My suggestion is to add the mini-bosses like in Reach at the end of a round/set, and have a mega boss(Scarab,Lich,whatever) at the end of every 5 sets? To eliminate the onset of boredom from repetition, another episode could be like firefight, but progressive with you having multiple objectives each mission. Example, defend civilians in base, destroy Covenant AA emplacements, get in Broadsword/Pelican and stage an assault on Covenant Frigate.

Again, if 343 wants me to spout crazy new ideas on how to make this game better, I can do that. I just need to feel like I’m not yelling at a brick wall.

Season 2 of Spartan Ops won’t bring many back at all, due to the many recycled maps etc and the amount of lag during each match as well as the annoying storyline that comes along with it. (My honest opinion on the matter)

Okay, I’ve got another idea to try and get this thing rolling. A map similar to Holdout in Reach, but you progress through the facility advancing into a new area each set. Your final objective will be to use a MAC, like at the end of Reach, to stop a Cruiser from glassing the facility.

Please people, offer and create suggestions on how to make SpOps a worthwhile experience. I want to see so many awesome ideas 343 won’t even know where to start!