Halo 5 has made some steps in the correct direction to create the ultimate multiplayer experience. However, it does need to be changed just a little.
List of changes:
Re-introduction of custom loadouts(more freedom) - Return of tactical packages and support upgrades - Instant Respawn(why have the pointless delay of game?) - Including the warzone exclusive weapons and weapon attachments in all playlists, including arena(why limit the fun?) - Return of armor abilities, specifically armor lock, jet pack, and active camouflage - Return of equipment, such as bubble shield and power drain - Tougher penalties for not aiming down sights/ smart-scoping(hip-firing is not realistic) - Damage multipliers based on where an enemy is shot (encourages more accurate shots) - Faster kill times(makes game more skillful) - Infinite sprint with ability to recharge while running(why discourage running away?) - Motion tracker removed in favor of a “shot-fired” tracker - Return of personal ordinance (helps level the playing field) - Removal of de-scope in favor of flinch (makes game more skillful) - Introduction of a one-hit kill melee, with not charging up required - Decreased recharge time on current spartan abilities - Introduction of death streaks(no one deserves to be destroyed) - Ability to carry flag and bomb with any weapon of choice(it isn’t that heavy is it?) - Reintroduction of reticle bloom(added an element of pacing to the game) - Ability to dive to prone and ability to lie prone - Removal of vehicle boarding(spartans aren’t that super, and vehicles aren’t that pathetic) - Speed of vehicle that adjusts to number of passengers(let’s be realistic, spartans have a large mass)These changes will make Halo 5 a more pleasant game to play, and help ease players unused to the Halo ways into the halo experience. These changes make Halo 5 more of a true successor to Halo 4.
Lol is this satire? I disagree with absolutely everything you just said (bar the bubble from halo 3). Do you want to take all skill and balance out of the game. Your suggestions are completely limited and would make the game like cod.
> 2535464893695429;1:
> Halo 5 has made some steps in the correct direction to create the ultimate multiplayer experience. However, it does need to be changed just a little.
> List of changes:
>
> - Re-introduction of custom loadouts(more freedom)
> - Return of tactical packages and support upgrades
> - Instant Respawn(why have the pointless delay of game?)
> - Including the warzone exclusive weapons and weapon attachments in all playlists, including arena(why limit the fun?)
> - Return of armor abilities, specifically armor lock, jet pack, and active camouflage
> - Return of equipment, such as bubble shield and power drain
> - Tougher penalties for not aiming down sights/ smart-scoping(hip-firing is not realistic)
> - Damage multipliers based on where an enemy is shot (encourages more accurate shots)
> - Faster kill times(makes game more skillful)
> - Infinite sprint with ability to recharge while running(why discourage running away?)
> - Motion tracker removed in favor of a “shot-fired” tracker
> - Return of personal ordinance (helps level the playing field)
> - Removal of de-scope in favor of flinch (makes game more skillful)
> - Introduction of a one-hit kill melee, with not charging up required
> - Decreased recharge time on current spartan abilities
> - Introduction of death streaks(no one deserves to be destroyed)
> - Ability to carry flag and bomb with any weapon of choice(it isn’t that heavy is it?)
> - Reintroduction of reticle bloom(added an element of pacing to the game)
> - Ability to dive to prone and ability to lie prone
> - Removal of vehicle boarding(spartans aren’t that super, and vehicles aren’t that pathetic)
> - Speed of vehicle that adjusts to number of passengers(let’s be realistic, spartans have a large mass)
> These changes will make Halo 5 a more pleasant game to play, and help ease players unused to the Halo ways into the halo experience. These changes make Halo 5 more of a true successor to Halo 4.
Oh, man…I LOVED the spartan abilities…everyone hated them for the most part, but I really liked how they changed up the gameplay. As for most of the others, I have a feeling they will be added somewhere around the same time as Big team battle launches.
> 2535464893695429;11:
> > 2533274853940412;8:
> > EDIT: appears to be a troll or a lost COD gamer.
>
>
> Whats wrong with taking some inspiration from another successful and highly entertaining shooter?
Because when Halo 4 did it, the multiplayer sank quicker than the titanic… Like someone else said, I read the first 3 and stopped from there
> 2535464893695429;11:
> > 2533274853940412;8:
> > EDIT: appears to be a troll or a lost COD gamer.
>
>
> Whats wrong with taking some inspiration from another successful and highly entertaining shooter?