An “Event Commendation System” where at the beginning of the event. Players are tasked with something pertaining to the event. In the case of SWAT:
- Get X kills
- Get X Headshots
- Win X Matches
- Accumulate X Points
“X” would be a number divisible by 10. So for the example above:
- Get 150 kill
- Get 100 Headshots
- Win 20 Matches
- Accumulate 20,000 Points
When a tenth of that number is achieved, player get the first of ten items. And then the next at 20% and so on:
- 15 Kills = Tier 1 Unlock
- 10 Headshots = Tier 1 Unlock
- 2 Wins = Tier 1 Unlock
- 2,000 Points = Tier 1 Unlock
Only one of these challenges would be used to complete the Event Pass, but any of them are fine. Doing it like this does a few things that I think will make Halo an overall healthier experience:
- It teaches new players how to play the game and what the most important objective is.
- It encourages players to do their best, and engage with the event.
- There would be absolutely no benefit to quitting beyond wanting a different map, which is understandable.
- Players can achieve these goals by any means they deem appropriate.
- Even your worst games would still provide some progress, unless you did absolutely nothing (the exception being if you lost).
- These numbers are high enough to represent a mild challenge for seasoned players, but low enough not to seem insurmountable to less skilled players. But most importantly, they can be done in a week with some effort.
Examples for other modes:
NOTE: Accumulating points and completing games apply to all of these.
Infection:
- Kill 150 zombies as a survivor.
- Kill 200 zombies OR survivors.
- Accumulate 30 minutes of total survivor time.
King of the Hill:
- Accumulate 30 minutes of Hill Occupation Time.
- Attack or Defend the Hill 80 times.
- Win 20 Matches.
Attrition:
- Kill 200 Players. Elimination are worth 2x points and Revives are worth 3x points.
- Win 20 Matches.
Fiesta:
- Kill 200 players.
- Win 20 matches.
Assault:
- Kill Bomb Carriers, Plant Bombs, or Disarm Bombs 50 times.
As for the actual challenge system, I’d rather it just be used to encourage exploring different playstyles and playlists and offer XP for Seasonal Battle Passes. While a proper Commendation system is used for unlocking specialty items in the game (ex: Get 1,000 BR kills to unlock a BR skin).