Hello everyone,
it seems to appear that there are a number of armor abilities that people hate and then there’s people that simply hate having armor abilities.
If the next Halo game has armor abilities then what kind of things would you like to see whether it’s improving current ones or creating new ones?
I’ll start with many my ideas:
Incorporate jet pack into thruster pack,
how this would work is that say you are looking up and you activate the AA, you would thrust into the air rather than slide around the ground. This would work in any direction where there are no obstacles blocking you.
Next up I’m going to share my ideas for making more team-based AA’s.
Have a node that you spawn (like the auto turret) but make it detect enemies within a radius (like the spot grenades from Gears of war Judgment) this will show your teammates the location of the enemy and it could be useful for game modes like ctf or other base-based game types.
Now, rather having two shield based AA’s (drop shield, hard light shield) incorporate them into one. It will function like using the hard light shield, but will create a dome to escort teammates across open spaces which will be useful against snipers, dmr’s, etc.
A thought I had to counter AA’s is that emp’s would temporarily disable them (much like vehicles) if they come into contact with the player.
There are other ways to improve other AA’s (which I couldn’t be bothered doing) and now I’d like you to share your thoughts on this topic,
Thanks.
