First off, the REQ store would have several new categories:
Warzone
<em>*Loadout Weapons</em>
<em>*Power Weapons</em>
<em>*Vehicles</em>
<em>*Power-Ups</em>
Arena
<em>*Helmets</em>
<em>*Armor</em>
<em>*Visors</em>
<em>*Emblems</em>
Instead of unlocking things randomly, you would simply select the item you want from the REQ store and purchase it… provided you have the REQ points.
Bronze, Silver, and Gold packs would be purchasable only with real money, and give you only REQ points.
Bronze Pack = 3,000 REQ Points (Price: $0.99)
Silver Pack = 6,000 REQ Points (Price: $1.99)
Gold Pack = 12,000 REQ Points (Price: $2.99)
The price for items in the REQ story would vary depending on Rarity and Category. Cosmetic items from the Arena categories would cost from as little as 1,000 REQ Points for Common items, up to 50,000 REQ Points for Legendary items. Visors and Emblems would be super-cheap, capping out at 5,000 REQ Points for Legendary items in those categories.
Weapon and Vehicle Certifications would be a bit more pricy. Legendary vehicles like the Hannibal Mantis would run you as high as 250,000 REQ Points, and 25,000 REQ Points for a single refill (+1 Hannibal Mantis).
To make earning REQ Points a little easier there would be Daily and Weekly Challenges just as there were in Halo 4 for Campaign, Warzone Firefight, Warzone, and Arena. 4 Daily Challenges and 1 Weekly Challenge for each game mode, that way you have something to do every day and a variety of different ways to earn more REQ points to get the armor or the certifications you want the most.
You would also be able to sell items you don’t want… including cosmetic items you’ve already gotten from the random unlock system. That way you could get something back for the garbage you don’t want, like Seeker, Boltshot Certifications, those dozens of useless armor skins, and so on… and if for whatever reason you want them back, you could re-purchase them from the REQ store at any time.
So what do you think. Good idea? Bad idea? Got a better idea? Let me know, but be nice.