How to: Battle of Noctus

I find the Map Battle of Noctus really hard to play in. I can’t figure out where is the action standing, what should I do head for monument or stay for garage, etc.

Yesterday I was in a game and whether I would spawn at the garage or in the Core (red) I would get snipe on my way out. Sometimes I found myself in the middle of nowhere going for a boss kill and I’m getting shot from God know where.

Any tip on playing that map?

Always always ALWAYS rush Monument at the start of the game. Forget the garages. Whoever controls Monument controls the vast majority of the map. The garages can be worried about later. Most of the major bosses spawn at Monument (both Warden Eternals and both pairs of Hunters). The Ghost Jockey spawns on the road surrounding the Monument. Obviously the Wardens are worth the most points, but with a coordinated team taking down the Hunters, they are also extremely valuable. I never even go for the Elite Prime that spawns right outside home base. Myself and usually at least 1 or 2 other team mates immediately hit the man cannon and rush Monument.

I find it hard to play on because the rotation has only given it to me once since it released.

Get out of the base, have a plasma pistol with you. Then you take the man cannon and ground pound so you get behind the elite so you can instantly kill him and then head off to one of the armory

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> Always always ALWAYS rush Monument at the start of the game. Forget the garages. Whoever controls Monument controls the vast majority of the map. The garages can be worried about later. Most of the major bosses spawn at Monument (both Warden Eternals and both pairs of Hunters). The Ghost Jockey spawns on the road surrounding the Monument. Obviously the Wardens are worth the most points, but with a coordinated team taking down the Hunters, they are also extremely valuable. I never even go for the Elite Prime that spawns right outside home base. Myself and usually at least 1 or 2 other team mates immediately hit the man cannon and rush Monument.

That is what I am trying to do as well, but you are pretty much -Yoinked!- if you lost the monument at the beginning. In other Warzone maps even if you don’t control the Spire, Garage or Fortress you can still win it, but I feel that Noctus = No monument = Loss

We play 12 man Warzone teams with my company. We send 9 guys out to monument right off the hop and the other three to run interference from spawn point after they kill the elite.

Even if if the enemy controls both garages you will usually win because the monument provides very good lines of sight for kills and by far the easiest access to the AI’s.

The other warzone maps holding both armories if you can’t get middle usually gives you a good shot at the w. Battle of noctus not so much. Unless you can get a little lucky with some AI kills.

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> > Always always ALWAYS rush Monument at the start of the game. Forget the garages. Whoever controls Monument controls the vast majority of the map. The garages can be worried about later. Most of the major bosses spawn at Monument (both Warden Eternals and both pairs of Hunters). The Ghost Jockey spawns on the road surrounding the Monument. Obviously the Wardens are worth the most points, but with a coordinated team taking down the Hunters, they are also extremely valuable. I never even go for the Elite Prime that spawns right outside home base. Myself and usually at least 1 or 2 other team mates immediately hit the man cannon and rush Monument.
>
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> That is what I am trying to do as well, but you are pretty much -Yoinked!- if you lost the monument at the beginning. In other Warzone maps even if you don’t control the Spire, Garage or Fortress you can still win it, but I feel that Noctus = No monument = Loss

Wait what? You can not own the Fortress and win on Stormbreak? This is news to me.

I strongly disagree with the folks posting here. In my experience, I’ve seen more teams come out on top and with more points holding both garages on Noctus than any other base capturing strategy. I think we all agree that the trick in Warzone is map control, and while the Monument does provide some good vantage points for sniper fire, it is also easily attacked from all sides. A well coordinated team that is good with precision weapons can certainly make hay out of holding the Monument against a group of randos who all default span and mancannon at them, but if they are facing a similarly coordinated team holding both garages and attacking from three sides, they are going to have to devote a lot of their resources to defense. Which means they have fewer resources for boss hunts and offense against garages.

It’s really basic tactics. The Monument can be attacked from three sides, each of the Garages can really only be attacked from one. Which makes the Garages easier for an organized team who is communicating to defend than the Monument. If all you get is the Monument, you’re basically letting yourself be surrounded while ceding 3/5ths of the map to the other team. Your defensive situation improves obviously if you can cap and hold both the Monument and one of the Garages, as you only have to defend in two directions then, but so does the opposing team who only really has to defend in one.

In terms of access to bosses, the Monument arguably has better access to a bunch of them, but it is pretty slight if you really think about it. A player spawning at either Garage or at Home Base can be on top of almost any boss in seconds due to the mancannons (fun to mancannon over the Hunters and Ground Pound them for a stun). Plus the Garages grant more or less exclusive access to a handful of bosses.

At the end of the day, the Monument is a trade off. Yeah you get a few great perches for precision fire and sniping, but a team who is experienced with the map knows where all those vantage points are and can theoretically suppress your fire. You’ve got great access to a lot of bosses, but an organized team is going to be pounding you from three sides which might interfere with your ability to both hold your spot and get at any of those bosses. Particularly if you are playing with random teammates. Capping the Monument works very well for coordinated teams playing against randos who aren’t using mics at all, but I’ve found that with even the most basic communication, even randos can pull of a two Garage strategy against a more organized team.

In my experience, the ideal position for your team in terms of holding some of the bases is the two Garage approach. I mostly ignore the Monument unless I can’t get my team to back me up at the Garages.

OP, since you are presumably playing mostly alone, my advice to you is to ignore the first Elite boss like folks are saying, but instead of mancannoning at the Monument, head for a garage. Your team is probably going to focus on the Monument at first, that’s what 95% of players do on Noctus. You can do best by doing the unexpected and trying to cap Garages. Noctus is definitely a two base map; unlike the other Warzone maps, it is very hard to come out on top only holding one point. So no matter what happens, your team needs a Garage. Once you get one Garage, your random team will probably start helping you defend it. Which leaves you free to either do some boss hunting or spawn at base and try to cap the other Garage (or Monument if you so choose). You are right that there are a lot of precision players on Noctus, so your job when traversing the map is to move quickly try to take some unexpected paths. Use both the mancannons and the catwalks. If you are going for an enemy held Garage and are getting shot down on approach, you might do better by detouring past the enemy Home for example, as they probably aren’t having anyone spawn there. Lastly, if you have a mic, communicate with your team, let them know what you are doing. Even if they can’t or won’t talk back, they might follow you and provide you with some backup.

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> > > 2533274832376620;2:
> > > Always always ALWAYS rush Monument at the start of the game. Forget the garages. Whoever controls Monument controls the vast majority of the map. The garages can be worried about later. Most of the major bosses spawn at Monument (both Warden Eternals and both pairs of Hunters). The Ghost Jockey spawns on the road surrounding the Monument. Obviously the Wardens are worth the most points, but with a coordinated team taking down the Hunters, they are also extremely valuable. I never even go for the Elite Prime that spawns right outside home base. Myself and usually at least 1 or 2 other team mates immediately hit the man cannon and rush Monument.
> >
> >
> > That is what I am trying to do as well, but you are pretty much -Yoinked!- if you lost the monument at the beginning. In other Warzone maps even if you don’t control the Spire, Garage or Fortress you can still win it, but I feel that Noctus = No monument = Loss
>
>
> Wait what? You can not own the Fortress and win on Stormbreak? This is news to me.

You can, but it is hard. Stormbreak is the hardest map to win without the central base. The map order in terms of importance of the central base is as follows in my opinion:

  1. Stormbreak
  2. Apex
  3. ARC
  4. Noctus

The Elite outside home base is the easiest kill on the map. Mancannon out, ground pound the stairs behind him (this opens the shutters, too), and then assassinate him. Then rush the monument, but only long enough to help clear it out for your team – go straight for the nearest Hydra Soldier spawn. You can also assassinate the Hydra soldier. Go back to the monument, especially if you don’t have it. Capture it, then go for the Ghost Jockey. Pilot Dalamen comes out somewhere around this time as well, but he’s a bigger PITA than Wamik or Sroam because he circles the Monument and cuts off your line-of-sight more than they do.

The flow chart pretty much goes from boss to boss.

There are various strategies for winning; strong Monument control or strong Garage control are the most popular and can make for a tense game when both are happening at the same time. It all comes down to bosses. [ONI] Warthogs with good drivers and a supply of semi-competent gunners are God.

Stay out of the open and watch crosswalks/bridges/windows for snipers if the enemy controls the monument.

> 2533274839690428;8:
> I strongly disagree with the folks posting here. In my experience, I’ve seen more teams come out on top and with more points holding both garages on Noctus than any other base capturing strategy. I think we all agree that the trick in Warzone is map control, and while the Monument does provide some good vantage points for sniper fire, it is also easily attacked from all sides. A well coordinated team that is good with precision weapons can certainly make hay out of holding the Monument against a group of randos who all default span and mancannon at them, but if they are facing a similarly coordinated team holding both garages and attacking from three sides, they are going to have to devote a lot of their resources to defense. Which means they have fewer resources for boss hunts and offense against garages.
>
> It’s really basic tactics. The Monument can be attacked from three sides, each of the Garages can really only be attacked from one. Which makes the Garages easier for an organized team who is communicating to defend than the Monument. If all you get is the Monument, you’re basically letting yourself be surrounded while ceding 3/5ths of the map to the other team. Your defensive situation improves obviously if you can cap and hold both the Monument and one of the Garages, as you only have to defend in two directions then, but so does the opposing team who only really has to defend in one.
>
> In terms of access to bosses, the Monument arguably has better access to a bunch of them, but it is pretty slight if you really think about it. A player spawning at either Garage or at Home Base can be on top of almost any boss in seconds due to the mancannons (fun to mancannon over the Hunters and Ground Pound them for a stun). Plus the Garages grant more or less exclusive access to a handful of bosses.
>
> At the end of the day, the Monument is a trade off. Yeah you get a few great perches for precision fire and sniping, but a team who is experienced with the map knows where all those vantage points are and can theoretically suppress your fire. You’ve got great access to a lot of bosses, but an organized team is going to be pounding you from three sides which might interfere with your ability to both hold your spot and get at any of those bosses. Particularly if you are playing with random teammates. Capping the Monument works very well for coordinated teams playing against randos who aren’t using mics at all, but I’ve found that with even the most basic communication, even randos can pull of a two Garage strategy against a more organized team.
>
> In my experience, the ideal position for your team in terms of holding some of the bases is the two Garage approach. I mostly ignore the Monument unless I can’t get my team to back me up at the Garages.
>
> OP, since you are presumably playing mostly alone, my advice to you is to ignore the first Elite boss like folks are saying, but instead of mancannoning at the Monument, head for a garage. Your team is probably going to focus on the Monument at first, that’s what 95% of players do on Noctus. You can do best by doing the unexpected and trying to cap Garages. Noctus is definitely a two base map; unlike the other Warzone maps, it is very hard to come out on top only holding one point. So no matter what happens, your team needs a Garage. Once you get one Garage, your random team will probably start helping you defend it. Which leaves you free to either do some boss hunting or spawn at base and try to cap the other Garage (or Monument if you so choose). You are right that there are a lot of precision players on Noctus, so your job when traversing the map is to move quickly try to take some unexpected paths. Use both the mancannons and the catwalks. If you are going for an enemy held Garage and are getting shot down on approach, you might do better by detouring past the enemy Home for example, as they probably aren’t having anyone spawn there. Lastly, if you have a mic, communicate with your team, let them know what you are doing. Even if they can’t or won’t talk back, they might follow you and provide you with some backup.

I am most of the time playing with Random. I always have my mic connected try and do some callout, tactics, head for bosses/garages, watch the snipers, etc, but you know that most of the players don’t even use their mic so I feel like I am talking to a couch.

Thank you for well explaining your opinion on Noctus. For now, I have only played it like 5 times over couple of hundreds of games, but same old story when playing it, I am getting destroyed and I am no bad player at all.

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> > [/snipped]
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> I am most of the time playing with Random. I always have my mic connected try and do some callout, tactics, head for bosses/garages, watch the snipers, etc, but you know that most of the players don’t even use their mic so I feel like I am talking to a couch.
>
> Thank you for well explaining your opinion on Noctus. For now, I have only played it like 5 times over couple of hundreds of games, but same old story when playing it, I am getting destroyed and I am no bad player at all.

I gave up using my mic a long time ago while playing solo; thankfully I got picked up by a company just before I decided to call that quits.

A lot of your problem is just a lack of familiarity, which may limit your foresight and hinder your appraisal of certain situations. It will come with time. And even when you do have map mastery, it’s possible that you get tossed into a team that’s there to -Yoink- around vs a team that is in it to win it. Happens A LOT.

For me I usually go for the garage as the mindless zombies run toward monument to make sacrifices, sometimes I can even get both garages then my team gets the point advantage and if they take monument too we have total control.

Rename the post, “How to: Big Team Snipers”, and you can leave it at that.

The key to winning is having a team that knows what they’re doing. Even if you don’t have the main base on any WZ map, you can still win as long as you take out the majority of the bosses, get the Warden and have some people that can hold their own in kills. You don’t need to be in a party to do this either. Sometimes you just get the luck of the draw and get competent teammates.

Normally though, you’d want to try and get the main base and the first couple of big bosses that come up to give you some breathing room in points. After that, you’ll usually have an idea of how the game is going to go and if you need to change your strategy at all.

Anytime people discuss strategeries (strategy), I want to get on and play a few games!

I remember one of my first few games on the map - there were like 18-20 Spartans brawling over the Monument and everyone was completely ignoring the Garages. I took a man cannon to a Garage and cleared it out myself, and a few teammates eventually figured out I was over there and followed me. Our team never took the Monument but eventually controlled both Garages, and sat back and sniped the bosses from the Garages. Warden does wander around in such a way that he’s hittable from the Garages, if you REQ some sniper weapons. It was one of the closest most satisfying wins I’ve had.