How The Halo Franchise might fade away

Halo is no doubt one of the most awesome franchises and videogame series in the world. Every chapter just adds something spectacular and new, small and enormous. But there are some games in the Halo franchise and some books that I wonder if they’re putting a negative impact on the Halo universe.

Ive never played Spartan Strike or Spartan Assault, but my bro has. It looks descent enough to play, but both could’ve been worthy FPS rather than a poor resemblance of Halo Wars. Their cutscenes were almost not even there and the story is not worth $50.

I’m going to explain what might happen to the development of Halo within the next ten years.

343 have stated they didn’t want to limit the Halo story in a trilogy. It’s a nice idea, if done properly. During the development of Halo 5 343 spent at least half their devoted time to creating these almost unnecessary spin off games like Spartan Strike, movies like Forward unto Dawn, and books that as far as I know, aren’t capable of holding your attention. The comics look great and I hear the Fall of Reach novel was great, but the new animated series based on that novel with the same title, is cheap crap. Why? Because of its animation. I haven’t watched it, and I don’t want to. It’s animation is so poor quality that it makes me feel sick looking at it. I’m not trying to be negative, my point is 343, the experts in the franchise development, are only giving us poor quality entertainment, aside from Halo 5.

All this energy that 343 spends making movies that actually don’t connect with the main story directly are a waste of time, especially if some of the characters are unbearably boring like in Forward Unto Dawn.

Another main problem with this not wanting to limit into a trilogy theme, is the fact that in the spin off games since Halo 4, theirs always some kind of Forerunner artefact being fought intensely over, and we don’t get to learn what happens after that. What happened to the Luminary that was found on Meridian in 2551? It was used to locate Earth by Regret and that’s as far as we got with that. Out the window. Spartan ops. Great cutscenes, in fact I watched the whole movie of it last night.

Another one of my fears for this franchise is that, unless Halo 6 puts all the pieces of the puzzle together, that’s going to be the last good Halo game. When Franky and 343 said they have a good idea what they intend to do with Halo in 20 years, that means their going to stop producing the main Halo trilogy after Halo 6. The rest of the games after that will be based on the already seen content, and worse yet, the main plots will undoubtedly need a few books and a movie just to understand what the blimey jingos is going on.

How will they do this? First, Halo 6 will probably not be by that title. It will be called Halo 6: Reclemation, or something like that. This gives the perfect excuse not to call the next game Halo 7 but rather Halo: Forerunner. The next games will follow in pursuit like dominos and all content will be devided in to seperate pieces. Want to play this new Halo game? Watch the movie first, then the book, then the spin off just to understand who and what is going on.

Its going to suffocate. Halo is intended to die even though I’m positive no one wants that. 343 will eventually invent something new or sell out the franchise. When you write a book about a game, it shouldn’t be necessary content to the franchise. It should be a bonus. The only way to save Halo is for 353 to do things properly, and not spent the majority of their time, money and energy on producing the poorest quality.

Heres an example, if 343 decided to make the Halo movie, guess what? It will resemble nothing to franchise. Master Chief will be some tall skinny man dressed in plastic. Why? 343 can’t to CGI for a movie, unless it’s poor quality. They’ll do it in a game sure but that they don’t enjoy spending that much time doing it. Why would a movie also suck? Because the story would be entirely rewritten, kindve like the Spider-Man trilogy. Everything is still there, just that, it won’t be. See what I mean? Halo Wars 2 I hope is going to be the best strategy of all time. If not it just confirms my theory.

You may have noticed I’m not talking about multiplayer. That’s because that side isn’t intended to die. It’s the only thing keeping Halo alive and 343 can’t wait to end the story. In my opinion the story is the #1 priority. And Halo 5 too much was in game and lacked narrative. That’s a good sign the next game, Halo 6 may fade away. Halo 4 was good, but here’s another example why I think the Campaign itself will fade away. It’s extremely weird that the very people who didn’t want anyone to fight the Didact. It would’ve been amazing (if they made him super hard to fight). Same with Halo 5, Chief vs Locke. The cutscene when they fight is awesome, absolutely, but that’s as far as we go. No battles in game. No in depth emotions or motivations, just stone cold yes or no protocol. This is another clear sign 343 doesn’t want to create a good Halo story. If they did, they would given us what they advertised. And I’m not trying to be a jerk about it either. Halo 6 will likely be the shortest campaign to date too.

The reason Halo 4 was good is because that game had a great story that was in development since 2008. Bungie knew what was going to happen but 343 took over to finish it. Halo 5 is 343’s first actual proper sstory and there are many noticeable things that say 343 doesn’t care. Some things they do care, but it was for money. Those guys who helped make forge, they didn’t help make it. 343 said “hey we want you to make a map, give us your thoughts than get the hell out”.

Next is the controls for manoeuvring in forge and flying Hornets and phaetons. A and X and Y to go up and down is just genius. (Sarcasm). It’s because their not looking to give the funniest experience either. Their seriously limiting gameplay potential. Not even being able to play offline is a huge step back. No splitscreen in campaign is another sign. 343 doesn’t care about the story! Halo 6 will be the end, and that is why Master Chief will die. Not because he does saving the universe, but because 343 don’t want him anymore. They made Chief in Halo 5 seem unsure of himself, making the players unsure of Chief. This is what 343 wants us to feel, and they hope in Halo 6, he will seem useless and Locke is the real hero.

343 wants Chief to die because they don’t want the original Halo anymore. You can see that they’ved ignored previous events to Halo 5. They’ve even changed the Covenent ships. Because they don’t want original anymore. They want to start Halo all over again, and in their version in a different way than we know.

This is their 20 year plan.

> ve never played Spartan Strike or Spartan Assault, but my bro has. It looks descent enough to play, but both could’ve been worthy FPS rather than a poor resemblance of Halo Wars. Their cutscenes were almost not even there and the story is not worth $50.

Those games are only $5 each though.

> The rest of the games after that will be based on the already seen content, and worse yet, the main plots will undoubtedly need a few books and a movie just to understand what the blimey jingos is going on.

Will agree that 343I’s games tend to be way too reliant on outside media.

> If they did, they would given us what they advertised.

I don’t even wanna get started on that. Seriously the game had no relevance to the advertisements at all.

> Next is the controls for manoeuvring in forge and flying Hornets and phaetons.

I hate to say this, but this is one case where I feel “adapt” is a valid argument. Forge is simply amazing in Halo 5 once you get used to the controls, best it’s ever been.

Eck… never thought about chief fading away lIke that… :frowning: I don’t like chief being unsure, it really makes me not feel right about his story anymore in a bad way… I would have rather him just have had a heros death after halo 3…

> 2533274819302824;2:
> > Next is the controls for manoeuvring in forge and flying Hornets and phaetons.
>
>
> I hate to say this, but this is one case where I feel “adapt” is a valid argument. Forge is simply amazing in Halo 5 once you get used to the controls, best it’s ever been.

I agree forge is more awesome than ever! It’s just the controls were deliberately changed is actually designed to make battles in the sky difficult

I don’t think we’ll see it fizzle out, but it’s never gonna be top dog again. Its time has passed, and as a community we kinda need to accept that.

> 2533274847563380;3:
> Eck… never thought about chief fading away lIke that… :frowning: I don’t like chief being unsure, it really makes me not feel right about his story anymore in a bad way… I would have rather him just have had a heros death after halo 3…

That’s exactly how 343 wants you to feel

I feel like Chief, at some stage along this story, has to die. But now we’ve reached a stage where no portrayal of his death will be right because…

The only people who could have killed Chief, is Bungie. And even then it has to be perfect. He has to be replaced by the right person, and there is no world where Spartan Locke is going to be the right person because Spartan Locke is no where near as appealing as Master Chief. The story of Master Chief and Cortana is extremely memorable. Locke is just by himself. No growth between peers. It’s just boring crap and his character invokes no emotion.

I know Halo 4 wasn’t great, but the cutscene near the end where Cortana and Chief talk after she supposedly sacrificed herself to defeat The Didact, that was touching as hell. But then later we learn it was all smoke and mirrors so 343 could write this terrible Halo 5 story.Anyway. In conclusion, Halo could have met a resolution, but now the right studio for the job is gone, and the wrong studio for the job has introduced this extremely uninteresting Spartan Locke.

What? I thought halo was about shooting aliens with friends? Pfft you’re confusing yourself. :wink:

Wow…I really hope it doesn’t turn out this way. I have faith in 343, but if they go down this road I will stop playing. Halo can’t go like this. Microsoft is doing it 100% for the money, and 343 is following. Bungie left when they new they couldn’t bring out quality content. Hopefully 343 won’t do this.

Also the start of a Halo 4, Catherine Halsy exclaimed that the interrogator wanted to replace John. 2560, teaser suggests his death

> 2535414369351666;10:
> Also the start of a Halo 4, Catherine Halsy exclaimed that the interrogator wanted to replace John. 2560, teaser suggests his death

No, not because he’s dead. After the events of Halo 3, he became MIA.

> 2535421736537084;9:
> Wow…I really hope it doesn’t turn out this way. I have faith in 343, but if they go down this road I will stop playing. Halo can’t go like this. Microsoft is doing it 100% for the money, and 343 is following. Bungie left when they new they couldn’t bring out quality content. Hopefully 343 won’t do this.

I think it was more a conflict with MSFT. Hence why they switched over to PS primary for Destiny. I turely wish Bungie would come back but I know in my heart they won’t. 343 got it’s -Yoink- together (mostly) for H5. There are some issues but it’s miles ahead of H4 and MCC so I’m willing to see what they do. If it’s good, fantastic. If it’s bad, you won’t see 343 after the next game (and I mean like H6 or H3A not HW2 or some side BS).

If/when Masterchief dies… It’s the END of Halo series. I think Locke is ok, but still lacks everything that MC has.

I really hope that 343 desides to get rid of these annoying forerunner stuff and goes back to good old human vs covenant stuff.

Halo 5’s story was good, but I’ve already got so bored to the forerunners and promethean things.

Lets hope that MC comes back and he’s the main char, with cortana!

Halo 5 was the best selling exclusive of 2015 on any console. Halo is just fine.

> 2535429089645794;14:
> Halo 5 was the best selling exclusive of 2015 on any console. Halo is just fine.

Yeah, it might sell well, but we weren’t talking about sells…

Also I think it has sold less than all first 3 games. Even less than Reach…?

fix’d

Halo is dying but you said all the wrong reasons. Ok. Let’s get this rant started.

The “Spartan” Spinoff games are great. While the story is mostly boring the cutscenes are pleasing to the eye, even though they are just moving images as depicted in terminals. And they aren’t $50. They are actually like $5US.

The books are great Sci-Fi novels. I personally have enjoyed them more than many other books I have read. The novel version of Fall of Reach was made a very long while ago by Bungie and it is true that the animated series is crap… But you persist to say it is crap for all the wrong reasons. The art style is the animated series is great, you can’t just look at the trailers and say “It’s -Yoink-”. The mish mash of 3D and 2D art works really well. But the animated series is only based on the very early part of the book, you don’t even get to see the fall of reach. It’s not even half the story!

I really hope you are getting FuD confused with Nightfall. I really hope you are.

This paragraph confused me. It starts with “Not wanting to limit the new games into a trilogy” then “Spinoffs are bad” then “Forerunner objects WTF happened to them” and followed up by “Spartan Ops has great cutscenes”. You really have an obsession for cutscenes don’t you?

You may want to re word this again. It really took a while to understand. But I doubt “We have plans for the next 20 years” means “we are going to reuse everything from previous games”. Halo 5s story is evidence that they are not doing that. Actually, they doing quite to opposite in a bad way.

They announced that they wanted subtitles to distinguish each game from one another a lot better and not end up like Final Fantasy. Imagine how confusing it would be for someone who hardly plays the game. Halo 16 or Halo 12? And the book problem is already a problem.

You can’t blame the franchise dying solely on books. Polls earlier on this year showed that a surprising few amount of people even cared about the story.

Implying there has been a good Video Game movie. and wait a sec, weren’t you complaining about how 343s movies are worthless and small scale, yet you say that a full scale movie would be crap anyway. Why don’t you just say you don’t like the idea of a Halo movie cause it won’t directly feed into the game… But like the entire OP is complaining about how the books tie into the game and how that’s a bad thing!!! I am so confused!!

Single player games are dying.
Call of Duty campaign? Who cares! Battlefield Story? Never heard of it! Star Wars Information? Why don’t you just watch the movie!
If 343 want the story back they are going to need to make a massive open world game on a similar scale to destiny. That’s possibly why they would want to kill off chief and promote multiplayer Co-op. And with all the controversy about the new Campaign, I doubt 343 will make the next one worse. And with the cutscenes again?

343 only came around just after Halo Reach. They had a small team and could only make the anniversary DLC until they grew. They eventually got enough people to make Halo 4 and they created a new story based of the ending of Halo 3 and lore from the universe. They made their own story in a similar fashion to what Disney did with Star Wars. With forge, that was pretty obvious. The point of the famed cartographers going to play “Forge Beta” was to see if Forge was effective. Not to make it.

The controls for forge have been specifically designed to make it into a map maker rather than an editor. It isn’t supposed to be easy to use. Splitscreen and offline is an Xbox thing so #BlameMicrosoft.

Master Chief is gunna die, no one wants it to happen but we all know it will. But if you want the story to continue then he is going to have to. The campaign has to be popular in more than small groups to make it worthwhile for 343, therefore they are going to have to popularize it again by the means of multiplayer. Chief is a single player character. If you want story you can’t have a single player character

Thier 20 Year Plan is to make the game about the Spartan IVs on the infinity and make a massive multiplayer game based around them in Co-Op Campaign, Arena Multiplayer, Forge and Warzone.

TL;DR
343 don’t have the intentions of destroying the franchise by killing off the story but by killing of chief to continue the story (and franchise) in the form of Co-op.

Halo as a series has a lot more fight left in it, I’m going to use Halo wars as an example here.

So most of the community cares about the characters in Halo Wars despite the fact that they have only appeared in one game (so far) and personality wise they are somewhat lacking (especially the Spartans), despite this though people are still really interested in what will happen to these characters and where the story is going to take them. The same can be said for the entire EU as well.

Halo has an entire universe filled with unsolved mysteries and untold stories, Chief and Cortana’s story is only one slice of what Halo is about, EU fan or not Hunt the truth proved this and every book in some form has also proved this as well.

The EU story’s don’t connect to the games because only a small percentage of those who play the games actually care about the story of Halo, the majority of game players only seem to care about the story of Master Chief, this is the way its been for almost 15 years so it probably wont change.

Halo proved that

  • Video game books could be a success - Video game comics could be a success - Video game web series could be a success - Video game audio series could be a successI only see two ways in which Halos story could die

  • 343 keep making the same mistake with Halo 5 and keep making all story threads worthless - That the community’s love for MC makes all other story’s instantly bad due to nostalgia or some other excuse343 proved with Halo 4 that they can make a decent Halo story
    343 proved with Fud that they could make a decent 5 part digital series
    343 proved recently with New blood, Hunters in the Dark, Saints testimony, Last light and Shadow of intent that they can produce good novels
    Even some of the Escalation issues were ok like the Bio weapon Arc

Hopefully the TV series will prove that Halo does indeed have a lot of fight left in it and that it can remain relevant in the distant future.

Halo is fine 343 is doing a (mostly) good job. Most of your points are incorrect (spartan strike for 50 bucks?! lol) or seem to be entirely subjective and based on odd small things like cutscenes or forge controls.

and no bungie did not cook up the halo 4 story in 2008 and then not get around to finishing it hefore leaving halo lol. Where do you people get this crap?

> 2533274882881665;16:
> fix’d
>
> Halo is dying but you said all the wrong reasons. Ok. Let’s get this rant started.
>
> The “Spartan” Spinoff games are great. While the story is mostly boring the cutscenes are pleasing to the eye, even though they are just moving images as depicted in terminals. And they aren’t $50. They are actually like $5US.
>
> The books are great Sci-Fi novels. I personally have enjoyed them more than many other books I have read. The novel version of Fall of Reach was made a very long while ago by Bungie and it is true that the animated series is crap… But you persist to say it is crap for all the wrong reasons. The art style is the animated series is great, you can’t just look at the trailers and say “It’s -Yoink-”. The mish mash of 3D and 2D art works really well. But the animated series is only based on the very early part of the book, you don’t even get to see the fall of reach. It’s not even half the story!
>
> I really hope you are getting FuD confused with Nightfall. I really hope you are.
>
> This paragraph confused me. It starts with “Not wanting to limit the new games into a trilogy” then “Spinoffs are bad” then “Forerunner objects WTF happened to them” and followed up by “Spartan Ops has great cutscenes”. You really have an obsession for cutscenes don’t you?
>
> You may want to re word this again. It really took a while to understand. But I doubt “We have plans for the next 20 years” means “we are going to reuse everything from previous games”. Halo 5s story is evidence that they are not doing that. Actually, they doing quite to opposite in a bad way.
>
> They announced that they wanted subtitles to distinguish each game from one another a lot better and not end up like Final Fantasy. Imagine how confusing it would be for someone who hardly plays the game. Halo 16 or Halo 12? And the book problem is already a problem.
>
> You can’t blame the franchise dying solely on books. Polls earlier on this year showed that a surprising few amount of people even cared about the story.
>
> Implying there has been a good Video Game movie. and wait a sec, weren’t you complaining about how 343s movies are worthless and small scale, yet you say that a full scale movie would be crap anyway. Why don’t you just say you don’t like the idea of a Halo movie cause it won’t directly feed into the game… But like the entire OP is complaining about how the books tie into the game and how that’s a bad thing!!! I am so confused!!
>
> Single player games are dying.
> Call of Duty campaign? Who cares! Battlefield Story? Never heard of it! Star Wars Information? Why don’t you just watch the movie!
> If 343 want the story back they are going to need to make a massive open world game on a similar scale to destiny. That’s possibly why they would want to kill off chief and promote multiplayer Co-op. And with all the controversy about the new Campaign, I doubt 343 will make the next one worse. And with the cutscenes again?
>
> 343 only came around just after Halo Reach. They had a small team and could only make the anniversary DLC until they grew. They eventually got enough people to make Halo 4 and they created a new story based of the ending of Halo 3 and lore from the universe. They made their own story in a similar fashion to what Disney did with Star Wars. With forge, that was pretty obvious. The point of the famed cartographers going to play “Forge Beta” was to see if Forge was effective. Not to make it.
>
> The controls for forge have been specifically designed to make it into a map maker rather than an editor. It isn’t supposed to be easy to use. Splitscreen and offline is an Xbox thing so #BlameMicrosoft.
>
> Master Chief is gunna die, no one wants it to happen but we all know it will. But if you want the story to continue then he is going to have to. The campaign has to be popular in more than small groups to make it worthwhile for 343, therefore they are going to have to popularize it again by the means of multiplayer. Chief is a single player character. If you want story you can’t have a single player character
>
> Thier 20 Year Plan is to make the game about the Spartan IVs on the infinity and make a massive multiplayer game based around them in Co-Op Campaign, Arena Multiplayer, Forge and Warzone.
>
> TL;DR
> 343 don’t have the intentions of destroying the franchise by killing off the story but by killing of chief to continue the story (and franchise) in the form of Co-op.

Perhaps you have a point, but I disagree. The community seems mixed about the faults of some Halos issues. But the primary source is where 343 “wants” to go with it and and how they “want” it to appeal.

I mention ion curscenes because they should be the primary source of your understanding of the game, and in game play secondary but not necessarily dependent. Too many games like Battlefield for example are like that.

Everyone wants different outcomes for Halo, and some like you believe it should be open world. Honestly other than Battlefield and Fallout I think Halo is the most open world FPS anyone is going to see. Levels are big enough as it is. And these new unnecessary levels in the campaign where you walk around is also more open world than Halo ever has been.

Also Fall of Reach animation is terrible. It’s 2D 3D art wutevs is not worth the money. In my opinion anyway. I’m sure however others will enjoy it, just like how I enjoy Halo Wars cutscenes and Halo Legends. Some people hate Reach and most like a Reach.

So disagree with me as you may, but I still find my points legitimate.

> 2535414369351666;1:
> Ive never played Spartan Strike or Spartan Assault, but my bro has. It looks descent enough to play, but both could’ve been worthy FPS rather than a poor resemblance of Halo Wars. Their cutscenes were almost not even there and the story is not worth $50.

“.… rather than a poor Resemblance of Halo Wars.

I try not to nit-pick, but Spartan Strike and Spartan Assault are in no way like Halo Wars.

Halo Wars is a real-time strategy. It involves resource/economy management, unit production, controlling of large groups of units simultaneously, and strategy all in real-time.

Spartan Assault/Strike are twin-stick shooters. You control one unit, no economy, and nothing else. They are much closer to resembling the [proper] Halo titles with an overhead view and training wheels than to resembling Halo Wars.