How the Battle Pass and the store is killing the enthusiasm I had for HALO Infinite Mulitplayer

The main purpose of the Battle Pass is to provide a sense of progress in the multiplayer - giving rewards whenever a player progresses to a level or a number of XP but the current system of “Challenges” and “Daily”, along with the Reward system is discouraging continued playing an enjoyable though repetitive game for cosmetics.
In one match (Ranked, Big Team Battle, Quick Battle), I amassed a bunch of medals - smack someone in the back, kill someone with a power weapon, run someone over with a vehicle, kill 5 Spartans, etc. - and what did I get for all my troubles? - only 50 XP (WTF ?!)
And this continued consecutively in my next 5 matches - all the accolades on my scorecard but my progress bar to barely moves an inch - one can’t help but feel like you’re wasting your time, no matter how fun it is.
Almost 2 hours later - I progressed a level and what did I get - One freaking shoulder pad - not a pair but ONE shoulder pad and a Challenge Swap - Whoop De Freaking Do! This is almost as ridiculous as going to the Store and spending $20 for a white color scheme and a helmet with an attachment (ZVEZDA Armor Set) - talk about disgustingly wasting your money.
The Challenge progression system NEEDS to be thrown out and replaced with XP earned from the Medal system that shows accomplishment on the Scorecard, after a match. Also, items like Shoulder pads and Knee pads should be given in PAIRS, not in singles - this is the only multiplayer game that does something so stupid in its level progress and reward system. Changing level progression to XP based Medal accomplishment system, also gets rid of the Challenge Swap item , which swaps one ridiculous Challenge for another ridiculous Challenge.
I really like HALO Infinity Multiplayer but 349 needs to put a better incentive system in the multiplayer for me to continue playing it past December.

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