How strafing in Halo 4 should work

Long video but worth the watch
TL;DW: A little acceleration and no de-acceleration

I like that strafe, except what I would like to see in Halo 4 is a tiny amount of decelaration, not enough to really affect gameplay unless played on extreme speeds, but more like to make the transition between changing direction to look smooth. Otherwise the strafing still seems a bit clumsy.

No accelerations.