Well, everyone heard the news. Anyway, if they are introduced, then how will they work? Like, how will I unlock them?
Progression system,
or
Unlock them through achievments.
I think it should be through achievments.
Well, everyone heard the news. Anyway, if they are introduced, then how will they work? Like, how will I unlock them?
Progression system,
or
Unlock them through achievments.
I think it should be through achievments.
Though achievements would be cool, I think they’re going for the progressive system, but it’s still pretty early so who knows.
I think that they said something about having them unlocked through a progression system but I think that they should just make them all available from the start.
If we really had to have what we are calling “perks” i’d have it on the map…basicaly just powerups like overshields and camo… Things which give some people advantages over others at the start of a game shouldn’t exist in Halo.
Ah, every game play affecting thing available from the start would be good. Make it balanced from the get go, but how players use them and combine them will always come in surprising ways.
But most likely, I think your armor will be the things that give the perks, and you unlock the armor as you advance levels.
I believe this system will just alter different players play styles within Halo. Your armor unlocks will unlock certain things that cater towards setting up your spartan the way you want him to play. Maybe quicker reloads, or adding the jump pack (not jetpack).
Small subtle unlocks that make the smallest change to your gameplay but make it cater towards how you want to play the game and your own play style from however you customize your “loadout” which I can barely call it a “loadout”.
It is a new feature being created to suit Halo. While making still sure it is Halo.
This will only make gameplay more fluid and make players test different styles to find their own.