how much is enough?

How much can 343 change or add before it isn’t Halo anymore? It’s true, Halo needs something new, a new spark to light the community back up. We can’t just keep a repetitive game, and 343 can’t do their jobs because we whine every time they try and do something. I’m not trying to sound “pro-change”! too much or suck 343i but, c’mon already. Obviously we’re Halo fans, and we wouldn’t want 343 to appease the casual crowd by making, for example, every single weapon a power weapon, or making it extremely easy to kill someone so that we can feel “skilled”, like COD players do/think they are. But we do need something new when it comes to multiplayer.

I think it’d be awesome to add more human vehicles to BTB, mostly everything right now is just wraiths, revenants, ghosts, banshee’s…too much covenant based vehicles. Grenade Launcher is overpowered in my opinion, especially since you can pretty much aim it loosely and get a 1 shot 1 kill with it. I prefer 0% bloom on the DMR(if they even choose to keep it for the next game).

The BR from Halo 2-3 was nice, but it sucked in big maps. Worked excellent for regular Slayer maps. If they do bring the BR back, they’d have to make smaller maps. They should definitely bring back the Beam Rifle, it’s way better than that crappy focus rifle.

343 should make it clear and apparent what a player is about to dive into for multiplayer. It should be split like Halo 3’s was: SOCIAL or RANKED.

AA’s should ONLY be allowed in social playlists, with the exception of Sprint in Ranked Playlists.

Ranked playlists should have harsh punishments for any kind of connection tampering(hitting people offline) cheating, boosting, de-ranking, etc. There’s simply no room for little bad kid cheaters in Ranked and they should be let known that on the go. This is the big boy league.

And as for adding new weapons, there should be more Human created, futuristic weapons, that aren’t overpowered unless they’re intended to be. The year is well past 2552.

I feel like the only thing they shouldn’t change AT ALL is the characters for the campaign. If you change chief, Halo is done. It’s acceptable to mess around with the fiction, but not with the characters. (Please don’t -Yoink- up Cheif’s armor or voice.)

Firefight was the only true success in terms of bringing something new. It brings noobs constant fun, and allows your usual competitive player to sit back, relax, and play some Firefight for some easy credits. INCLUDE THE FLOOD IN FIREFIGHT.

And I dunno what else lol. What do ya’ll think?

I’ll just leave this little interview here:
343: Halo 4 “can’t just regurgitate the same experience”

Yeah, I read that. I hope the changes they make won’t make Halo unfamiliar to us…

Chief WILL change and that’s been confirmed. And characters SHOULD evolve/change, I’m personally excited to see how Chief acts in Halo 4.

Change is nature.

We can’t reclaim and relive in what’s happened in the past because that would make the future pointless and redundant. There are times where we must move on with things to unexplored territory.

I agree with you guys, we should go into unknown territory, break boundaries, and explore. I agree. But there are some things, that should never be touched. Obviously Chief can evolve, or grow, or change due to the situations, or circumstances at hand. We may learn more about him and how he acts. I’m excited as well. I just don’t want Chief to change 100%. I like him, and so do millions of other Halo fans, as he is. Not only the last Spartan alive, but the best that there is. Always focused on his duty. Nerves of steel. A man of few words and courageous acts. A -Yoinking!- boss.

Alls I’m saying is, I don’t want him to be come chatty–Yoink- super-emotional character, with some totally different Armor. Maybe some really slight modifications, due to the amount of time spent lost in space. I don’t know how he would manage to go cyber monday shopping in a frozen state, but sure. He’s an iconic character. That much can’t change. At least in my opinion.

But as they stated, they are willing to take risks to add some fresh ideas that “will come under a lot of scrutiny than Bungie’s” while trying to keep the core feeling of what makes a Halo game. In my opinion, I think this the right thing to do. We can’t just keep playing decade old gameplay, as time passes people will grow tired of it.
Just look at MW3, sure the gameplay mechanics might not be a decade old, but after 4 games it still has the same mechanics with little improvements and were practically spending $60 a year for the same thing every year aside from new maps and weapons. And you can look through the user reviews on metacritic how disappointed most of the buyers are.

> Chief WILL change and that’s been confirmed. And characters SHOULD evolve/change, I’m personally excited to see how Chief acts in Halo 4.

YES!

This is the way it should be!

I heard people say that this is a stupid idea but it would be stupider if chief went trough all 3 games and didn’t change a bit i just hope they don’t give him the samus treatment

> But as they stated, they are willing to take risks to add some fresh ideas that “will come under a lot of scrutiny than Bungie’s” while trying to keep the core feeling of what makes a Halo game. In my opinion, I think this the right thing to do. We can’t just keep playing decade old gameplay, as time passes people will grow tired of it.
> Just look at MW3, sure the gameplay mechanics might not be a decade old, but after 4 games it still has the same mechanics with little improvements and were practically spending $60 a year for the same thing every year aside from new maps and weapons. And you can look through the user reviews on metacritic how disappointed most of the buyers are.

Hmm. I see your point. You’re right, we do need brand new experiences. That’s what I sided and supported with when I made this post. I guess I just think Master Chief is one of those few things that should remain the way they are. I’m pretty sure that no matter what 343 decides to do, Chief will still be a boss and kick -Yoink- :slight_smile:

> I agree with you guys, we should go into unknown territory, break boundaries, and explore. I agree. But there are some things, that should never be touched. Obviously Chief can evolve, or grow, or change due to the situations, or circumstances at hand. We may learn more about him and how he acts. I’m excited as well. I just don’t want Chief to change 100%. I like him, and so do millions of other Halo fans, as he is. Not only the last Spartan alive, but the best that there is. Always focused on his duty. Nerves of steel. A man of few words and courageous acts. A Yoink! boss.
>
> Alls I’m saying is, I don’t want him to be come chatty–Yoink!- super-emotional character, with some totally different Armor. Maybe some really slight modifications, due to the amount of time spent lost in space. I don’t know how he would manage to go cyber monday shopping in a frozen state, but sure. He’s an iconic character. That much can’t change. At least in my opinion.

343 stated that they are going to go deeper into Master Chief/John’s personality so that we get to know more about him. But in away that doesn’t change much the Master Chief we known from the past games.

> There’s a lot of things COD does beautifully that we should do better

Look, I’m no blind CoD hater. In fact, I don’t even hate CoD, I just don’t play it because
a) I’m not interested in “military” war stories and
b) I don’t like the gameplay the games’ offer.

And what kind of gameplay does CoD offer? Something drastically different to what Halo does, that’s for sure. I’m not happy hearing that quote. Coupled with the fact that Frank apparently “mocked” the idea of a skill-gap I just gotta wonder what 343’s vision of Halo 4’s multiplayer actually is.

> > There’s a lot of things COD does beautifully that we should do better
>
> Look, I’m no blind CoD hater. In fact, I don’t even hate CoD, I just don’t play it because
> a) I’m not interested in “military” war stories and
> b) I don’t like the gameplay the games’ offer.
>
> And what kind of gameplay does CoD offer? Something drastically different to what Halo does, that’s for sure. I’m not happy hearing that quote. Coupled with the fact that Frank apparently “mocked” the idea of a skill-gap I just gotta wonder what 343’s vision of Halo 4’s multiplayer actually is.

Yeah, that scared me too.

I would love if they invested in huge surreal enviroments. Add a sense of free-roam, so the levels arent just linear from point A to B. Huge out door enviroments that capture the feeling in the concept art; discovering this amazing place and exploring.

> Look, I’m no blind CoD hater. In fact, I don’t even hate CoD, I just don’t play it because
> a) I’m not interested in “military” war stories and
> b) I don’t like the gameplay the games’ offer.
>
> And what kind of gameplay does CoD offer? Something drastically different to what Halo does, that’s for sure. I’m not happy hearing that quote. Coupled with the fact that Frank apparently “mocked” the idea of a skill-gap I just gotta wonder what 343’s vision of Halo 4’s multiplayer actually is.

What did he say?

On topic: There shouldn’t be sprint in the game at all.

> > Look, I’m no blind CoD hater. In fact, I don’t even hate CoD, I just don’t play it because
> > a) I’m not interested in “military” war stories and
> > b) I don’t like the gameplay the games’ offer.
> >
> > And what kind of gameplay does CoD offer? Something drastically different to what Halo does, that’s for sure. I’m not happy hearing that quote. Coupled with the fact that Frank apparently “mocked” the idea of a skill-gap I just gotta wonder what 343’s vision of Halo 4’s multiplayer actually is.
>
> What did he say?
>
>
> On topic: There shouldn’t be sprint in the game at all.

It shouldn’t be in Matchmaking. There’s no reason why it shouldn’t be in Forge.

> It shouldn’t be in Matchmaking. There’s no reason why it shouldn’t be in Forge.

I don’t they would add a mechanic into the game just to be used in custom games. Lets just keep it out of everything to be safe.

“O’Connor has also revealed that the Halo 4 team isn’t afraid to tamper with Halo’s fiction” that quote worries me.

I think they should increase max players to say 20(?) and also include every gun in this game(different versions of the magnum excluded) for starters.

Regarding COD, maybe Frankie was referring to the in-game set-piece moments; such as the nuke from 4. Whilst a lot of COD’s gameplay is kinda on-rails, they do have some cool scenarios that the player can interact within; even if it’s limited. Maybe they want to limit the amount of times they take control away from the play in big set-piece moments. They’ve dabbled in it, like with ODST and the orbital elevator’s collapse.

I’m not against change. But there is a limit. Somethings should not be changed Ranking system granted it could be tweeked a little to ensure more balanced play. Theatre should support up to 4 people, come on that was one of the best ideas ever for Halo. Forge and firefight should only be improved on. As far as some new weapons, maps or abilities would be fine. However please limit most abilities to social and make some of them pick ups. Sprint and evade are fine, but Jet pack and camo should be pick ups. And as for Armor Lock be gone with yee. Weapons please don’t remove certain weapons just to add new ones. New weapons are fine but don’t get rid of everything people are used to as well. Maps… Please for the love of GOD 343i please make your own maps and dedicate time to them so they’re quality maps.