How much faith do you have in 343?

I really got banned for 2 days for ‘dissent in the community and not being constructive’ when they allow threads like this to continue on.

That said I don’t disagree with many of the people here.
Is that dissent?

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None

I have no faith in the way 343 is structured. If there is any truth to the stories of having to rotate teams due to contracts not being able to be extended, because of some MS contract stipulation, then 343 will never be able to produce a game in a state complete enough to grab and hold players from other franchises.

These are trickle down issues. The fault is not on the narrative teams, or the artists, or the developers. This is a management issue. You could bring in the best devs in the industry and if they are managed wrong, or get rotated out before they can complete what needs to be completed, because of contracts, they will never be able to create a solid game, regardless of how good they are at their job.

You’re welcome.

-404 Industries

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i voted some, there’s gotta be a few devs who can salvage this mess.

bungie must be laughing right now…so sad.

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I guess they tuckered themselves out on finally fixing the art style that they didn’t have energy to make a game.

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343i had 5 years + 1 additional year to develop Halo Infinite. There’s no good excuse for a game to be in development for that long only for it’s developers to prioritize monetization over content.

Unless 343 can truly overhaul the entirety of this game, this will officially be the third strike in which Microsoft should seriously consider a new developer for this franchise.

absolutely none. I also make it a priority to tell people to avoid the game when in discussions with either people I know or on various forums. 343’s treatment of the fans and the franchise has compelled me

A shame as people like myself would happily defend the franchise but it’s clear to me that 343 views both the franchise and it’s fans as something expendable at this point

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IMHO in order for me have faith in the game and 343i, They will have to “PROVE TO ME” they are a “Reliable Game Developer”. So far they have failed to show me in that regard big time! :face_with_diagonal_mouth:

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343 have consistently failed in one way or another since their inception, i have no faith in them and would seriously consider microsoft replaces them, they’re not worthy of the halo mantle….that much is painfully clear.

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Considering they’ve never made a good Halo game, none.

Halo Infinite had potential but they ****ed even that up with a severe lack of content, terrible monetization, and a lot of empty promises.

All they had to do was launch a full priced game that was content complete with no microtransactions and the entire community would have been singing their praise.

If the game needed yet another delay it should have happened. Honestly they should just take the game offline and completely rework it but that won’t happen because daddy Microsoft wants their Halo cash cow out NOW.

Well I hate to say it but your statement is correct! :face_with_diagonal_mouth:

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its too late to go back to the classic halo style ( no sprint or abilities) cause those players all moved on and the new way of halo with sprint and abilities never grabbed and held on to any group except the “i love halo no matter what the game is”. they put themselves in a hard spot when that stuff was introduced and now its way too late to go back. i say abandon this sinking ship of an IP and start something new.

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At this point it is all gone. Halo CEA was a graphical mess, Halo 4 copied CoD MP, MCC was a disaster at launch and forgotten about for 5 years, Halo 5 had a barebones launch and the worst campaign in a Halo game to date. And Finally with Infinite and the astonishing lack of content, butchered customization, and poor net code ontop of an already year long delay, the game is still a year away from being in a state that most Halo fans would call acceptable. Upper management needs serious reworking over at 343. The same people have been in charge for over a decade of mixed to poor releases and have lost the studio and publisher how many millions of dollars because they drove the fans away and no one new wants to get on this sinking ship.

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Some.

MCC is the only reason I say that. That game came out in beyond pathetic shape, but here we are ~8 years down the road with something I think is honestly pretty great.

Infinite has a solid core foundation in its gameplay. I maintain that it feels right in a similar, impossible to quite describe way as the original trilogy. That’s important, but there are obviously some massive things holding it back.

The campaign is enjoyable but strongly discourages replays due to no mission select and/or co-op. Roaming the Ring looking for Banished to engage in fun and exciting firefights in the post-game is also really underwhelming.

The Multiplayer is way too sweaty and has far too little variety and longevity in terms of providing players with meaningful reasons to continually engage with it. The monetization has also been very poorly recieved by a lot of gamers, which I think 343i should’ve seen coming.

The reason I have some faith is that they’re painfully aware of the many shortcomings of the game Every time I see Ske7ch comment on anything, that seems obvious to me. It’s going to take time, possibly even years (at least a year) before things start looking up in substantial ways. But, I again think the foundation is solid. They can add things to this that will make it great.

I think they failed their mandate to reinvigorate Halo as a must-play game (felt like they had that for the first month or so post launch, but the retention is just not there and I don’t see incremental seasonal content additions bringing back that level of pop), but I do think that Infinite will eventually be a game that pleases more Halo fans than not.

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Cheers to that, just wish the marketing department chilled out on the whole 500m + 6 year thing, combined with just the advertisement campaigns- They really hyped this up.

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Yeah, I don’t think there’s any getting around the fact that this definitely isn’t the launch the game needed to pay off on all the hype and to create a new generation of enduring fans :joy: It is a bit baffling that so much time and money went into developing something so threadbare, feature wise.

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I had a lot more faith when Josh Menke worked there. The transparency, communication, and honesty was fantastic with him.

You know, I cant even say none anymore because I do actually now have faith they will self sabotage as efficiently as possible. Its negative faith, or trust that they will act in bad faith?

None. Never had even prior to Infinite, they’re clueless at every turn. Without doubt one of the worst developers in modern-gaming, some studio’s make horrible decisions but 343 has ticked every box on what not to do and completely tanked a thriving franchise because their vision must prevail regardless of the damage they cause.

Microsoft have shown they don’t care about Halo anymore because if they did, Bonnie Ross’s head would be on a stick right now. Nothing and I mean nothing revives this franchise at this point other than marketing Halo under new management and a massive patch addressing all major bugs along with a forge release. That won’t happen so we will see it continue to lose players until Microsoft have more AAA games released and they stop supporting Infinite.

My doubts began with how they handled the Halowayoint app in Reach and how much worse it was than Bungie.net for stat tracking and their future stat tracking in general. While I enjoyed CE Anniversary for it’s achievements and maps I thought the campaign remaster was poorly done. I had my doubts during Reach.

Halo 4 marketed itself as a return for the franchise, the only way it could be viewed as such is if there was a mis-step. Given that Reach had mixed opinions, and 343 did the title update which made alterations to what many of us disliked in Reach, there was some blind optimism…They lost my trust in the gameplay reveal where they doubled down on those aspects and more. By the time the game released I had completely lost my faith.

Since then i’ve been astonished by how creatively and differently they can screw it up each release.

  • Halo 4 having a wealth of content but poor direction and execution.
  • MCC hyping a Halo anthology only to include H4 and hardly playable for 4 years.
  • Halo 5 being having one of the worst marketing gaffes in gaming and a multiplayer that somehow seemed uncreative and too removed from ‘Halo’ simultaneously
  • MCC coming to PC but doing it way too slow and losing a good chunk of the potential playerbase
  • and now Infinite, with no content or stability with aggressive microtransactions.

Not to mention

  • the show
  • crappy twin stick shooters
  • a poor mans light gun game
  • Halo online

It’s insane to me that since 2012 the peak Halo experience was a console RTS game that’s at best 8/10, that imo isn’t better than the first game and isn’t developed by 343.