How is Halo Infinite's campaign the series' worst?

Halo Wars 1 ,Halo 1, 2 , 3, Even Greg Bears Forerunner trilogy starting with Cryptum is cannon Oblivion, The Cole Protocol, Halo 4, Halo 4 Spartan ops an Halo 5 Halo Wars 2 Halo Shadows of Reach And Halo Infinite are cannon. The PVe content maybe extended through forge the cannon in Halo Infinite has lead us the Infinity being dropped and a Banished AI along with a lone wolf who is still alive an may be playable later in the story. Do note Atriox could use the portal to go to Planet Reach Earth Or the Arc. We have yet to know of Red team or Blue team outside of Chief. Luckily chief is even more capable in combat now then he was in H4. I think H1 to H3 Master Chief would not have stood a chance against Escharum or even Chak Lok along with other Banished leaders 1 on 1 if lacking the abilities at are disposal in later titles.

where basicly nothing happens. this was one of the worst open world games ive ever played. even vanilla destiny one offers more action when exploring the planet.

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I agree with this. There needs to be a lot more going on.

Overall, I do like the campaign. I really liked the dynamic of Chief & Weapon. There’s just a lot more that could have been built around it so I get why people have a strong dislike for it, it just doesn’t personally bother me.

It’s really not the worst.

Halo 4 & 5 are by far, inferior campaign experiences.

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Joseph Staten doesn’t understand Halo?

We will never know the extent of Joe’s involvement in the narrative of Infinite. Given where things were when he came on board, he undoubtedly had a number of constraints. For all we know voice acting could have already wrapped.

Halo 5 was pretty terrible but at least it felt like a finished story, as well as being a complete game.

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In my opinion. Going from halo 4 (which wasnt terrible) and halo 5 (which was the worst), Halo infinite actually is a really solid campaign. Yes the argument could be made that its not big or intuitive enough. But I think since halo 5 was wayyyyy to much, halo infinite was kinda like a breather. It narrowed the scope down a little bit. It simplified things and focuses on more on stuff halo 5 didnt focus on. I personally can swallow this story much easier than 4 and 5. Its likeable and fun and different :slightly_smiling_face:

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I agree. Althought Halo 4 wasnt as bad as people made it out to be. Halo 5 was

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How did Staten write Infinite’s story when he only joined 343 in the year that game released? O.o

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No Freaking way dude, 4 and 5 were absolutely much better campaigns. More variety in level designs, more fun weapons, vehicles, enemies, all this is much better in halo 5. honestly they weren’t just better campaigns but overall better games.

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Infinite’s campaign is to halo 5, what Rise of Skywalker was to Last Jedi.

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My golden comment is bound to get lost in this mega thread, but whatever.

Halo Infinite campaign is ultimately a big let down. Getting to the point itself first. It’s the lack of any threat to humanity. The problem starts with the choice of the story line itself. It is disconnected from the events of previous Halo 5 game. The emerging threat of Cortana gaining control over Massive structures like the Guardians was actually exciting. The last cutscene showed promise. And what did Cortana do with the Guardians? Absolutely nothing. We needed her to do something bad. And, I’m talking bad bad, for you folks who want to disagree with my point. I’ll lay it out to you in simple terms. She needed to Kill Halsey, Kill the Blue team, Kill Sgt. Johnson’s son, something really bad, blow up half the Earth, destroy the Moon, Kill the SUN. Yea, that’s Exciting! She went after the SUN itself, and partially dimmed it. See, now that’s a story I’d tell my friends. Instead, she got figured out and locked up so easily.

And what threat did we get exactly in Halo Infinite? Bluff game by the “Big Monkey” man introduced in a different game entirely, Halo Wars 2. He doesn’t talk much it seems. He plans to unleash the endless it seems. Oh. I’m so scared… shiver me timbers… syke, I’m not scared at all. There is no threat. Absolutely no threat, whatsoever.

And 343 is going to take 5 years to prove me wrong. They are going to say in 2029 or whatever when Halo 7 comes out, and say see StillFBlazin-from-random-halo-waypoint thread, I told you so! I told you we had a threat! Ugh… lord… will they even realize their mistake? Between 2021 - 2029, the player base would have felt that there was no threat, and you can’t change the past 343! They are always banking on the future to solve all their mistakes. How Naive.

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Eh I don’t know about more fun enemies. I recalled during the launch of Halo 5 and 4, there were plenty of complaints regarding enemy projectiles being undodgeable. The most egregious example was the Plasma pistol EMP in Halo 4 and the Promethean weapons in 5 during launch. In Infinite and Bungie’s iterations of Halo, players could avoid enemy projectiles with careful strafing on heroic to normal difficulty.

Besides unavoidable enemy projectiles, Halo 5,4, and reach enemies had very quick melees, leaving little reaction time. On higher difficulties like heroic, this made melee unfeasible and fighting in close range less viable compared to other iterations.

I actually liked Halo Infinite’s enemies, most projectiles can be strafed, brutes kick suicidal grunts at you, enemies can change weapons, elites are quick and mobile, and enemies will retreat on low health.

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i was mostly regarding the weapons as fun but i do have more fun fighting the prometheans than the banished. honestly i dont have much to say how the ai works all i know is halo 5 weapons were great which makes theyre enemies great, you know promethean soldiers could weild human weapons too and it doesn’t feel like the have to resort to them. infinites brutes feel like they’re forced to use them because there isnt enough of their own weapons, which also affects the other enemies.

banished weapons are stupid easy to avoid it’s like no duh you can “carefully” avoid them, they can hardly shoot straight like all the projectiles move at a snails pace since thats most of their arsenal it makes the whole banished just not that fun to fight. on top of that there really aren’t any new enemies to fight the only real new ones are the skimmers and they just feel more like replacements for the drones.

It definitely isn’t the worst, but some people love to complain. It really is better than ODST, 4 and 5. My ranking would be:

  1. Halo 2
  2. Halo 3
  3. Halo CE
  4. Infinite
  5. 4
  6. ODST
  7. Reach

i think its true that halo infinite has the worst campaign in the halo serie’s.

since the developers have waste the open world setting compleet.
there are a lot off things there can add in the open world setting what has compleet notting to do with the story line at all.
and most off all its the long therm contant its lacking what you can do if you compleet the story line missions.
after you compleet all the story line missions Zeta halo become’s more a desert with almost no enemy’s at all.
so far halo infinite is the worst campaign in the serie’s but there can still chance that by adding long therm contant to do after you compleet the story line missions to make it feel like a real open world like you see in other open world singel player game’s.

i love the hell out of 5 but infinite better than odst and reach!?!? you’re out of your mind. infinite is so boring it makes odst look like it was made with $500mil budget and reach with $1billion.

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Infinite was a slog to get through. Slow and boring, the areas weren’t fun to explore. Everything just looked the same.

There’s rlly not much to say about it. I couldn’t even be bothered to finish the side exploration stuff. It’s a boring campaign. Worse than halo 5 imo.

The story also went nowhere.

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They had something great with Halo 4, and it should have ended there!