If you quit in warzone, you lose 5000 req points, which get split, and given to any members on the team you quit who finish the game.
If you quit in arena, you lose 3000 req points, split between anyone on the team you quit who finished the game.
After the last quit game, if you finish 5 games straight, you get refunded 2000 req points (these do not get taken from other players). You are eligible for 3 refunds a week.
So what happens if you have no req points to be deducted?
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> So what happens if you have no req points to be deducted?
Asking the real question…
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> If you quit in warzone, you lose 5000 req points, which get split, and given to any members on the team you quit who finish the game.
>
> If you quit in arena, you lose 3000 req points, split between anyone on the team you quit who finished the game.
>
> After the last quit game, if you finish 5 games straight, you get refunded 2000 req points (these do not get taken from other players). You are eligible for 3 refunds a week.
What about the people that get disconnected form the game? Get kicked out because of 343’s servers? Have to go a full warzone game without REQ’s? Get farmed?
Sorry, but this has more downsides than up. It also won’t change much, while some people will continue playing, others will simply shuffle weapons an entire game to avoid playing or getting kicked. I have seen it done myself, so yeah. This won’t solve anything, all it will do is create a mass exodus of angry “WHY DID I LOSE REQ POINTS!!!” threads, but then again, that would be if 343 implements this, which I think they won’t.
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> > 2533274873873545;2:
> > So what happens if you have no req points to be deducted?
>
>
> Asking the real question…
I have a great .gif for this. Too bad we can’t post them =(
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> > 2533274872647908;3:
> > > 2533274873873545;2:
> > > So what happens if you have no req points to be deducted?
> >
> >
> > Asking the real question…
>
>
> I have a great .gif for this. Too bad we can’t post them =(
Yeah… if you know how many occasion I had to post a great gif/memes, but waypoint doesn’t support them 
> 2533274872647908;3:
> > 2533274873873545;2:
> > So what happens if you have no req points to be deducted?
>
>
> Asking the real question…
No mercy, common items are auto-sold to reach the threshold. Then uncommon items if no commons are in inventory. After uncommons, your req points start to go negative.
No mercy for quitters!
Just a draft, and obviously if someone saw this and could improve it than they should.
> 2533274873873545;2:
> So what happens if you have no req points to be deducted?
You have to take a REQ loan from 343 at 15% interest.
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> > 2533274872647908;3:
> > > 2533274873873545;2:
> > > So what happens if you have no req points to be deducted?
> >
> >
> > Asking the real question…
>
>
> No mercy, common items are auto-sold to reach the threshold. Then uncommon items if no commons are in inventory. After uncommons, your req points start to go negative.
>
> No mercy for quitters!
>
> Just a draft, and obviously if someone saw this and could improve it than they should.
But if there isn’t a consequence then why does it matter to them if they have 100,000 or -100,000. If you don’t WZ what’s the point?
There has to be some sort of enforcement.
It might prevent some quitting, but there are people who don’t care about REQ points or already have hundreds of thousands already saved up so it wouldn’t affect them. It could also be abused by people using smurf accounts by quitting to give their friends REQ points. My last thing would be do the people with no REQ points get a negative balance? What if they already sold all their REQ items because they don’t play Warzone?
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> > 2533274873873545;2:
> > So what happens if you have no req points to be deducted?
>
>
> You have to take a REQ loan from 343 at 15% interest.
It would be funny if they made you play all your games kazoo
I’d get rid of the quit option entirely. Force those that want to quit to close the game out from the Xbox Dashboard. That means they have to sit through all those opening graphics and what not. It wouldn’t fix it entirely but it may make them think about it a little harder. No one likes to sit through that crap once let alone multiple times in a day.
How I would fix the quitting problem?
i would create a full complete game on launch implement decent map and game type rotation so I don’t play strong holds on plaza six games in a row
implement a better matchmaking system with tuned Peramiters That allow for a better gaming experience
I would add in the selectable data centres I promised and over all just make a gaming experience that people actually wanted to play
-The opposite of what 343i did
Perma-bans personally
people can say 343 should’ve made the game better (which I agree) all they want, but even the best games have quitters. Improving the game just lessons the occurrence but I’d still perma-ban those who’d still quit.
Quitters playlist. Not sure rp is important to those that primarily play in arena. Frequent quitters, or disconnected should be limited to a quitters playlist with limited rewards. They can work their way back by not quitting.
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> I’d get rid of the quit option entirely. Force those that want to quit to close the game out from the Xbox Dashboard. That means they have to sit through all those opening graphics and what not. It wouldn’t fix it entirely but it may make them think about it a little harder. No one likes to sit through that crap once let alone multiple times in a day.
I agree with this. Even if they dashboard out, they get a ban because technically they left the game. Not a huge ban maybe 10 to 15 mins or so
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> Perma-bans personally
people can say 343 should’ve made the game better (which I agree) all they want, but even the best games have quitters. Improving the game just lessons the occurrence but I’d still perma-ban those who’d still quit.
Permanently
banning consoles from
playing online match making won’t do anything to help sales, player community or population
As someone who has spent an exorbitant amount of money on Halo 5 and halo in general I would be absolutely livid if I got permenantly banned from the game because I quit out of games that were so laggy they were unplayable which for me is about 4/10 games and I’d never by another halo product and as someone who works in the industry I’d instruct all my customers to do the same
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> > 2533274923562209;14:
> > Perma-bans personally
people can say 343 should’ve made the game better (which I agree) all they want, but even the best games have quitters. Improving the game just lessons the occurrence but I’d still perma-ban those who’d still quit.
>
>
> Permanently
> banning consoles from
> playing online match making won’t do anything to help sales, player community or population
> As someone who has spent an exorbitant amount of money on Halo 5 and halo in general I would be absolutely livid if I got permenantly banned from the game because I quit out of games that were so laggy they were unplayable which for me is about 4/10 games and I’d never by another halo product and as someone who works in the industry I’d instruct all my customers to do the same
Exactly. We are talking about 343 here. The industry who took over 9 months to actually make a thread about dc and lag issues on their support forums. So if their servers cant work and makes a player DC once a month or maybe a few times in a week. Perm bans will just force more players out
What if you get disconnected, or your game crashes? Huh? Tell me that. And in Arena, you don’t even get 2000 req points per match, let alone 3000. So why would they deduct 3000? I know in Warzone you don’t get 5000 req points usually, but still.
> 2533274832130936;17:
> > 2533274923562209;14:
> > Perma-bans personally
people can say 343 should’ve made the game better (which I agree) all they want, but even the best games have quitters. Improving the game just lessons the occurrence but I’d still perma-ban those who’d still quit.
>
>
> Permanently
> banning consoles from
> playing online match making won’t do anything to help sales, player community or population
> As someone who has spent an exorbitant amount of money on Halo 5 and halo in general I would be absolutely livid if I got permenantly banned from the game because I quit out of games that were so laggy they were unplayable which for me is about 4/10 games and I’d never by another halo product and as someone who works in the industry I’d instruct all my customers to do the same
It’s not about the sales or popularity, it’s about player experience not being ruined by others. That’s an issue I personally have with people and devs putting so much into the sales of the brand name rather than the experience of your players. I completely understand people lag and such. I’m not saying to ban them, I’m mainly targeting it at specific rage quitters. However, I do share an unpopular opinion when it comes to restricting users with the worst internet possible. I mean the people who consistently lag or D.C. Pretty much all the time, not the occasional lag out from time to time. I could really expand as to why I have that opinion if needed but it amounts to restricting the few to help the majority. As for server support it’s a must to help the player experience. I know 343 is lacking in this and in that situation you have to handle things much more delicately when your a dev. Does this seem more clear now? I’m not necessarily trying to ban layouts, mainly the strict quitters who can’t handle losing and the minority who have internet that just isn’t fit to play an online game. I also understand not everyone can get good internet due to various reasons but as said, it’s an unpopular opinion I have but I feel like it helps the bulk of player experience in my perspective.