Now I know there are a lot of posts about the Boltshot out there, but I haven’t read any like this (but of course I haven’t read all of them). If anyone remembers the Mauler from Halo 3, I think the Boltshot should be modeled more to it’s abilities. Recall back, a close range shot with 1 Mauler would take out shields, if you were dual wielding, it would kill and was fun to use. Instead of limiting the range, the Boltshot should have had a damage reduction where a fully charged shot would take out shields only; it still functions the same and you can only hold the charge for so long until it fires.
With that, it would balance the Boltshot to be closer to a Plasma Pistol in close range. I love the Boltshot and use it as my secondary a good deal. I can honestly say that after this TU, nothing really changed. I still kill people in 1 hit, I just have to hold the trigger a half second longer to fire.
This problem isn’t fixed because people who want to use it still will use it and just slightly* adjust their play style while using it. Changing it’s power actually would balance it.
Intelligent discussion and no mindless rabble, please?