How I set up my Capture The Flag Maps when we get Forge!

Here is how I will setup my Halo Infinite Custom CTF Games when we get Forge.

First I will have to fix the Stock CTF maps in the traditional way Halo has always been played.

Note: Some people may not like the way I setup my CTF Map and that is ok.

  1. Match Area:

3 to win game, 2 rounds 15 mins. Each, Overtime set 5 mins.,

respawns 3 seconds, Kick Betrayals = Yes.

  1. Sandbox Area:

Starting Weapons = BR w/120 Rounds, Hydra 36 Rounds ( 6 Clips ), Nades 2 each on every different nade, Fast Reloading, Melee @ 200% one swipe one kill.

  1. Heath and Damage Area:

Max Damage 70% Why? So the crappy weapons can kill people,
, Shields set at 70% max., Max Health 70%.

Stupid Friendly Fire = Off ( Team Killing )

  1. Movement Area:

Faster Movement is all areas = 110% including Sprint, Gravity set at 70% so you can jump higher, Reload while Sprinting, Damage resets sprint = Off, Jump height 140% so you can get on top of buildings.
( IE: Breaker Map ), ( NO BOTS )

  1. Capture The Flag Area:

Flag must be at your base to cap it, See flag carrier at all times, Sprint while carrying the flag, Flag carrier shield set at 125%, Flag carrier gravity = 70%.

Side Stuff:

ALL WEAPONS in the game with be at your base. No more spawning in the middle of the map ( MOST weapons will respawn. in 90 seconds, You will always respawn at your base., ALL VEHICLES will spawn at your base. Vehicles will respawn in 90 seconds.

I have always set my Halo Game server something like this since Halo Combat Evolved.

NOTE: we need one more Setting!!! We need to be able to carry the flag in ANY VEHICLE like we can in Halo 4 and other Halo Games.

Well that is about it for now until we get Forge and Custom Game Browser.

Forge won’t be worth a damn if we don’t have a Custom Game Browser! FACT!

Tell me if you like this setup or not!

Peace! :fist_right: :fist_left: