How I feel about the halo series

I have been playing halo all of my life and I love the franchise as a whole, but it has been slowly falling out of the thing I once loved. It has taken too many changes that I grew so fond of and grew up playing with all of my friends and spending countless hours grinding away at a rank or the vidmaster achievements. I hope to see it come back to its old glory and not come to an end because the best times I have ever had were playing halo. It’s on a slow decline though. They have added things that changed the old feel and how it played. I don’t know if I can’t get over the play style or if I have found a problem many of you deal with as well.

They are remastering the first game. You dont have to play this one. If you really thought they were going to make a sequel that just upgraded visuals and stuck to the same exact dumbed down RTS formula of the first game sorry but not sorry; you wanted a remaster not a new game. I assume you are mainly talking about Halo Wars 2 since you posted this in the Halo Wars 2 forum right?

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> They are remastering the first game. You dont have to play this one. If you really thought they were going to make a sequel that just upgraded visuals and stuck to the same exact dumbed down RTS formula of the first game sorry but not sorry; you wanted a remaster not a new game. I assume you are mainly talking about Halo Wars 2 since you posted this in the Halo Wars 2 forum right?

I agree here. Also if your beef is with the game as a whole you posted in the wrong place.

I agree with you, OP - this is exactly how I feel as well. I was 12 when Combat Evolved came out, and have grown up through the games. But nearly everything post-Halo 3 has been either a disappointment or too far from what I consider to be “Halo” (though, don’t get me wrong, I’ve enjoyed H4’s campaign. Definitely an interesting story, it’s just too bad that H5 completely ignored/undid everything gained in H4…).

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> I agree with you, OP - this is exactly how I feel as well. I was 12 when Combat Evolved came out, and have grown up through the games. But nearly everything post-Halo 3 has been either a disappointment or too far from what I consider to be “Halo” (though, don’t get me wrong, I’ve enjoyed H4’s campaign. Definitely an interesting story, it’s just too bad that H5 completely ignored/undid everything gained in H4…).

Someone gets what I’m saying at least

The question is: Is the developer’s Halo Formula too loose, or is your Halo formula too rigid?

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> The question is: Is the developer’s Halo Formula too loose, or is your Halo formula too rigid?

If only more people asked this question…

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> > 2533274887950450;4:
> > I agree with you, OP - this is exactly how I feel as well. I was 12 when Combat Evolved came out, and have grown up through the games. But nearly everything post-Halo 3 has been either a disappointment or too far from what I consider to be “Halo” (though, don’t get me wrong, I’ve enjoyed H4’s campaign. Definitely an interesting story, it’s just too bad that H5 completely ignored/undid everything gained in H4…).
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> Someone gets what I’m saying at least

I think part of it is too that it’s so very hard, even with a fantastic developer and game series, to catch lightning in a bottle as far as games go. Halo 2 and Halo 3 were so revolutionary in terms of basically everything - Xbox Live, Multiplayer, Forge, Campaign Options, Competitive balance, Sandbox, etc etc etc…that it’s hard to match up to those titles in an ever-changing industry.

It then becomes hard to temper our expectations for the games that come out after the high of those titles. It’s hard, if not damn near impossible to not be let down by games afterward because it just is not easy to reach that level of success again. Although there are things that should be common sense (for example, creating a sensible plot in campaign mode, and building on/delivering things from previous titles) to be included in every game, with other areas and options to be explored, it seems that that is where 343’s shortcomings are.

343 is a good studio, but they’ve had just such a tough act to follow. It’s hard to adopt something and trying to keep the same spirit alive, and yet make it your own, all the while making it financially viable. Is it too late? Not yet. But the clock is definitely ticking.