In halo reach I played SWAT only cause there were no nades or armour lock that so often made gameplay in other modes a pain in the -Yoink-.
I’d end up with 20-30 kills a game. In halo 4 I’m even having a hard time getting top 3.
Here’s what I don’t like about new swat:
Bloom
The main reason is that there’s barely any bloom at all.I know everyone complained about bloom in reach, even I did, but I realized that bloom made the difference between a good and a bad player. Sure bloom was random at times and I yelled alot at my tvscreen. But now it’s just too easy to get them headshots.All you need to do is shoot and if you miss just keep shooting. In reach you had to learn to pace your shots which is not needed in halo 4.
The pistol in halo 4 is a joke. In reach most people sucked with it, and that gave skilled player an advantage. The bloom effect made you miss like every shot after the 2 first. Skilled player would shoot 2 shots, then wait a little bit longer before starting shooting again to minimize the bloom effect. Bad players would just spam shots and if they were lucky they’d get a generic kill but usually not a head shot.
The pistol in halo 4 is way too easy to use, and I believe the hit box is really big (I’ve only used the pistol once or twice in halo 4, but I got some headshots that shouldn’t have counted as headshots)Since there’s barely any bloom it’s possible to spam around the head.
Battlerifle
I never played SWAT in halo 3 cause I enjoyed the other game modes more. In reach I hated armour abilities so that’s why I only played SWAT. Which means I’m used to the DMR and not the BR in SWAT.
The BR removes the skills from SWAT. Anyone can get an easy kill with BR by just spraying around. With the DMR you need to shoot at the right timing, with BR all you need to do is aim somewhat close to his head and just shoot and mess about with the right stick.
Yesterday I got my first killtrocity in halo 4. But I didn’t get that great feeling from reach where even an overkill felt good. The reason was that all I had to do was to spray with BR and turne the right stick left and right. I got a triple kill with the first burst, and then needed 2 bursts for the remaining 3 kills. There was no skill in that at all, and I didn’t feel like I accomplished something great. I felt sad that it was so easy and any noob could’ve done it as well.
Teamplay
Teamplay WITHOUT mics. Most ppl don’t use mics or would rather be in a party with their friends only. I prefer being in a party with just my friends. Sometimes we’re only 2 ppl, which means we have no way to communicate with the other members of our team. Reach solved this problem by adding indicators. A yellow indicator meant that your teammate was shooting. An orange meant that they were being shot, and a red X meant they were dead. This was crucial for me to know in order to get a high kill score. Halo 4 removed this completely so there’s no way to tell if the enemy killed my friend in this exact spot 10 seconds from now. So I don’t know if I should be more on my guard or if I can relax and reload. this has made me go hide in corners everytime I reload cause I have no control and don’t have the slightest idea where the enemy is. It also slows down gameplay alot since now it’s harder to know where the enemy is and you will have to walk around the map searching for them. Sometimes I walk around for minutes without seeing a single enemy, which brings us to
Maps
The halo 4 maps are horrible for SWAT. They aren’t fun at all. They have a slow gameplay, and usually all you do is walking around in circles looking for the enemy. They are all like Zealot in reach. You walk around aiming just waiting for the enemy to walk into your crosshair. Sometimes you take a sneakpeak into the middle of the map, then back to bussiness. In reach it was okay since it was only one map, in halo 4 I feel like most of them slows down gameplay and you put in to much time searching for the enemy. In reach there was always places that had an advantage, and every team wanted to be there, meaning the fights would be there. There was no walking around searching for enemies. You always knew they would go for that one spot, but you never knew which way. Like in swordbase, you knew they would be at the top of one of the elevators, and you had 4 options getting there if the enemy owned the spot. There was actually tactics in reach SWAT. Usually owning the high ground spot ended up in a victory and that’s why everyone wanted to own the spot. I enjoy haven cause it’s easy to see your enemy. On the other hand it’s also so easy to get instaspawnedkilled.
Instaspawn
This is probably what I hate most about the halo 4 SWAT. The most fun I could have in reach SWAT was when I got an extermination. It was kinda the goal of every game, to get the exterm. The instaspawn removes the chance to get extermination. I mean I got a killtrocity in a matter of seconds and yet that was no exterm since they respawned instantly. Also I can’t count how many times I have died, respawned and then just sprinted back to the place I died and killed the same enemy knowing where he was cause he had no chance at all to get away from the place. And I’ve been killed the same way countless of times as well. I usually try to get away from my spot as soon as I kill someone cause now there’s killcam so they will know where I was standing. But because of the instaspawn I usually get killed trying to avoid getting killed. The killcam is great though, it makes it harder to camp.
Sounds
This isn’t really a big problem. But the main reason I got good at SWAT in reach was that it was easy to hear if someone walked behind you, or if someone used the lift over in that corner, or if they used the lift behind you. I think it’s way harder to rely on the sounds in halo 4. Although I did notice a difference using headphones. But in reach I didn’t have to use headphones to hear if someone was walking behind me. But like I said this isn’t a big issue
So basically, what I’m saying is that they have made SWAT too easy for new players that there’s no way to divide skilled players with bad players. Spray around with BR and you will get as many kills as someone who has played swat only for years.
Your opinions?
P.S here’s a video to show you that I do really know what I’m talking about