How Halo Should Change

I want Halo to change, but not like many people think.
I want the change that was in 2 and 3. I want changes and additions that don’t change the core formula, making it feel fresh and the same simultaneously. For example, Halo 2 added dual-wielding, hijacking, the BR, etc. Halo 3 introduced ripping turrets off, more vehicles, Forge, Theater, etc. I want Halo 5 to feature new additions like that.

Maybe add AI in Forge.

Put complete control in Forgers’ hands, and allow us to create different environments (think Project Spark).

Add more customizability to Custom Games (maybe allow weapons RoF and spread modifications). Make bigger and better sandboxes in Campaign.

Have minor choices in Campaign (Think Halo: Reach. I remember one mission where you could choose to activate a comms relay or take out an AA gun. Maybe have choices like that, but add effects, like maybe one choice could change the number of enemies you fight, and one choice gives you more backup marines.).

Have large-scale battles in Campaign (like the one in the Halo: Reach prototype).

Add more weapon variety.

Add more grenades.

Bring back equipment from Halo 3.

Take out Sprint and increase movement speed and jump height (maybe 125%), as the Thruster Pack replaces Sprint, offering a speed boost to surprise the enemy (which is what Sprint should be).

Add more interactive elements in maps.

This is how Halo should change. It should not try to fit in with the crowd (those games are only popular because they have to release yearly to stay relevant because of how generic they are becoming).

If you have anything to add, leave it here. Feedback for this list is appreciated. If you disagree with anything, please say what it is and why you disagree.

I would also like to add that bullet magnetism should be removed and replaced with a bit more aim assist. Makes the game fairer.

Also, dual-wielding coming back would be nice.

AND FOR THE LOVE OF GOD, PLEASE GET RID OF SMART LINK. IT OBSTRUCTS MY VISION ON WEAPONS LIKE THE MAGNUM AND DMR, AND IT WILL BREAK THE ENERGY SWORD, SMG, AR, AND SHOTGUN. REMOVE IT FROM THOSE WEAPONS AT THE VERY LEAST.

I completely agree. They should be adding things that don’t change the core mechanics, like you said interactive map elements, dual wielding, equipment, powerups. Kill times in 5 are way too low and bullet magnetism is way too high

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> I completely agree. They should be adding things that don’t change the core mechanics, like you said interactive map elements, dual wielding, equipment, powerups. Kill times in 5 are way too low and bullet magnetism is way too high

Kill times aren’t too low with everything in Halo 5. I think the BR killed faster in Halo 2. I think it just feels too fast because everybody is sprinting around. I think that Sprint actually slows the game down (especially when it’s unlimited), as you can’t shoot somebody when you’re chasing them. But removing Sprint would allow 343i to nerf grenades and the SMG.