How Halo 5’s story should have gone

As we all know, the marketing campaign did not accurately portray Halo 5’s story. Instead of getting a rogue Chief, ONI meddling with the truth, and a mysterious Spartan Locke, we got a bit of rogue Chief and that’s it. Because of this, I decided to rewrite Halo 5 to fit with the ads, excluding the launch trailer and including the live action trailers, E3 trailers, etc. For the most part, I think I accomplished telling a better story that crams everything we were led to believe would be in the game like Blue Team, Osiris, ONI, the Arbiter, rogue Chief, and the Guardians. This mainly focuses on the main plot and some development for Locke and Buck with less time devoted to the personalities of each character. However, the characters would have been fleshed out in cutscene and gameplay dialogue. This consists of nine missions, four with Chief and five with Locke. If you read through it all, thanks, because I’ve put a ton of time into this. Any feedback is always appreciated. It was a bit too long, so I ended up putting it on a Wordpress blog.
https://arctrooper48.wordpress.com/2018/01/03/halo-5-rewrite/

<mark>mod edit: moved to Community Creations</mark>

This would have definitely been a much better plot for Halo 5. Well done on it, it was a great read!

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> This would have definitely been a much better plot for Halo 5. Well done on it, it was a great read!

Thanks :slight_smile:

Much better than Halo 5s actual story, still, I think the Didact could die at the end and then the warden reveals he used Chief and the UNSC to gain control of the didacts ships. Halo Stories always have a twist. And one other problem, instead of the didact going to some random planet after meridian, he goes straight to earth, thus making it seem more logical that Earths fleet was wiped out so quickly. At the beginning, maybe the mysterious voice is mixed with Cortana dialogue? She doesnt come back though. And finally, the flood cannot return until Halo 7 or it will cheapen their effect. Its pretty obvious at this point they have infected another galaxy, Halo Waypoint call them an extra-galaxy parasite. And finally locke should not be forgiven, at the end of the game. Except from that great story. I swear the community seems more talented than 343.

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> Much better than Halo 5s actual story, still, I think the Didact could die at the end and then the warden reveals he used Chief and the UNSC to gain control of the didacts ships. Halo Stories always have a twist. And one other problem, instead of the didact going to some random planet after meridian, he goes straight to earth, thus making it seem more logical that Earths fleet was wiped out so quickly. At the beginning, maybe the mysterious voice is mixed with Cortana dialogue? She doesnt come back though. And finally, the flood cannot return until Halo 7 or it will cheapen their effect. Its pretty obvious at this point they have infected another galaxy, Halo Waypoint call them an extra-galaxy parasite. And finally locke should not be forgiven, at the end of the game. Except from that great story. I swear the community seems more talented than 343.

I was thinking about the Warden using Chief, but I didn’t think it would end well if Chief went against the UNSC and it turned out to blow up in face. Chief has never been shown to make a bad decision, so I wouldn’t want his first to almost wipe out humanity. Plus, he’d be responsible for thousands or even millions of death, meaning there’d be harsh repercussions. The Warden is still an AI after all, meaning he has to certain functions he has to obey. With 343 Guilty Spark, he only became an enemy after Chief tried to stop him from fulfilling his function.

The Didact doesn’t really go to another planet after Meridian, he just retreats to repair his fleet and get Jul ‘Mdama on his side. I guess he could’ve gone to a planet, but it’s not really important.

That’s a cool idea to have it mixed with Cortana’s dialogue, but why would it be mixed with Cortana’s dialogue? I don’t really get it.

One of my reasons for bringing the Flood back was so the UNSC had an excuse to beat the Didact in Halo 6. Because the Didact hates the Flood even more than humanity, he’d focus on taking out the Flood more than the UNSC. Plus by the time Halo 6 rolls around, it’d be 11 years since we last saw the Flood in an FPS halo game.

For Locke, I’m gonna admit, I didn’t really know how to end his story, so I just decided to conclude his arc in Halo 5 rather than let it carry over to Halo 6.

But the pre-halo 5 vibe was that Chief was mentally unstable and being unstable causes people to make mistakes. Also it being his first act as being a human in the video games not following protocol you could use it as conflict in the next Halo when he has a conflicted decision to make. My point with the flood is that to bring them back just to get rid of them is stupid and will not be accepted very well(awakening the nightmare) by the community. The wardens whole motive is to help humanity? Why? To a casual gamer theyll just tut, sigh and remember this handy and clichéd writing technique. Giving him this motive sets up Halo 6 on a cliff-hanger while drawing to a close Halo 4 and 5. Then the Halo Wars 2 ending leaves you wondering was that the Warden, or the Chief…Locke should end the game everyone hating him, then dies after redeeming himself in the next Halo game. He could try to fit in, make some jokes. That will evoke sympathy from the audience as its a common situation. My point with Cortana is not for a Halo 3 style thing, and Im only talking about it being used 11 or twelve times and it shouldnt interfere with gameplay. The Wardens purpose could be to protect forerunner installations and due to humanity destroying a lot of them, he realises he must stop them.Lastly, why I believe he should go to Earth is to focus the campaign. You could have the guardian idea, and then you, the chief need to fight through space to his ship and board it.

> 2535461820648872;6:
> But the pre-halo 5 vibe was that Chief was mentally unstable and being unstable causes people to make mistakes. Also it being his first act as being a human in the video games not following protocol you could use it as conflict in the next Halo when he has a conflicted decision to make. My point with the flood is that to bring them back just to get rid of them is stupid and will not be accepted very well(awakening the nightmare) by the community. The wardens whole motive is to help humanity? Why? To a casual gamer theyll just tut, sigh and remember this handy and clichéd writing technique. Giving him this motive sets up Halo 6 on a cliff-hanger while drawing to a close Halo 4 and 5. Then the Halo Wars 2 ending leaves you wondering was that the Warden, or the Chief…Locke should end the game everyone hating him, then dies after redeeming himself in the next Halo game. He could try to fit in, make some jokes. That will evoke sympathy from the audience as its a common situation. My point with Cortana is not for a Halo 3 style thing, and Im only talking about it being used 11 or twelve times and it shouldnt interfere with gameplay. The Wardens purpose could be to protect forerunner installations and due to humanity destroying a lot of them, he realises he must stop them.Lastly, why I believe he should go to Earth is to focus the campaign. You could have the guardian idea, and then you, the chief need to fight through space to his ship and board it.

From what I can remember, Chief wasn’t portrayed as mentally unstable. The only thing I can remember that portrayed that was when they released the opening cutscene to Blue Team where Fred mentions Chief is pushing himself too hard. Other than that, Chief was never portrayed to be mentally unstable. In Hunt the Truth season 1, Chief goes rogue and it initially looks like he’s betrayed the UNSC, but we later find out he tried to save someone from insurrectionists. I just don’t like the idea that the hero went out of his way to go against the UNSC, then have it turn out to be the cause of thousands of deaths.

With the Flood, technically they’ve already been brought back to just go away again. In halo CE, you defeated the Flood from Alpha Halo. In halo 2 and 3, it’s now the Flood from Delta Halo you’re fighting. It also has the option of carrying over to more than one installment. People didn’t like that the Flood were contained in HW2 because it was in a short DLC. The Flood being in a main game would be completely different.

The Warden helps humanity the same reason Guilty Spark did in the first half of CE and the majority of Halo 3: it’s his protocol. The Warden’s protocol is to stop Forerunners from interfering in humanity’s quest to attain the mantle. I just needed someone to that would make it believable enough for Chief to start activating Guardians. It doesn’t have to be the Warden. It could be a monitor or even Mendicant Bias if I really wanted. How is it a cliche though? The little ending to Halo Wars 2 would have to be changed since the Guardians were destroyed in the battle, so it could be a Forerunner ship or something.

With Locke, to be a good character, he should end in a different place from where he started. Take Kylo Ren: he ended The Force Awakens even closer to the dark side and very different from what the first few scenes showed us. He has an arc in the Force Awakens, but it can also be a part of a trilogy. So what I’m saying is Locke should have an arc in Halo 5, but it could be a part of a larger arc that would conclude in Halo 6. His ONI nature can still be present in Halo 6 and he can still sacrifice himself in the end, but I’d like part of his flaws to be resolved in Halo 5.

I’m kinda confused on that last part. He does go to Earth after repairing his fleet from the small battle at Meridian. Are you referring to the first mission in space over Earth where Osiris boards Jul’s ship, rescues Halsey, then the Chief comes with a Guardian? If you could clear that up, that’d be great.

He was in hunt the truth, The thing in the community was he suffering from PTSD and was in shock and was denying Cortana actually died and would search for her fragments. The reason Im against the flood making a resurgence is because this is the last game of a trilogy. I want them saved for the next trilogy with the banished. I thought he went to someother place before being magically blown to Earth. Sorry about that. I agree with your statement about Locke. But he shouldnt just unravel, there should be signs first. Locke was one of those kids picked up by ONI to be a born and bred fighter after his parents died by the hands of the covenant, people dont just change, they erode. I wouldnt use Kylo Ren as an example after that failure of what has been thus far the trilogy. Rogue One was far better. Although I understand your point.

The Warden. The Chief has never been betrayed in a halo game. It would be an interesting development and Halo doesnt need another 343 guilty spark, what we need is a bad guy who like truth makes it a personal vendetta to kill him. The point is without him turning there would only be two dynamic characters and all the other characters would be static. If you kill the didact, again, it will bring the game to a satisfying close and bypass something like Halo 2 or 5, or halo wars 2, middle games do have a problem in Halo. The Warden eternal commanding the Robots and possible a halo ring like the one from Halo Wars 2(I know its firing mechanism is broken but…he doesnt know that) would be a real cliffhanger while you killed a villian, saved earth, been betrayed twice and you drove a guardian and fought through space.

Your story is a massive improvement on the actual story, and Im beginning to see we have to agree to disagree. I might be wrong, but I would love to blow up the didact with something he wont get up from that wont be a quick time event.

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> He was in hunt the truth, The thing in the community was he suffering from PTSD and was in shock and was denying Cortana actually died and would search for her fragments. The reason Im against the flood making a resurgence is because this is the last game of a trilogy. I want them saved for the next trilogy with the banished. I thought he went to someother place before being magically blown to Earth. Sorry about that. I agree with your statement about Locke. But he shouldnt just unravel, there should be signs first. Locke was one of those kids picked up by ONI to be a born and bred fighter after his parents died by the hands of the covenant, people dont just change, they erode. I wouldnt use Kylo Ren as an example after that failure of what has been thus far the trilogy. Rogue One was far better. Although I understand your point.
>
> The Warden. The Chief has never been betrayed in a halo game. It would be an interesting development and Halo doesnt need another 343 guilty spark, what we need is a bad guy who like truth makes it a personal vendetta to kill him. The point is without him turning there would only be two dynamic characters and all the other characters would be static. If you kill the didact, again, it will bring the game to a satisfying close and bypass something like Halo 2 or 5, or halo wars 2, middle games do have a problem in Halo. The Warden eternal commanding the Robots and possible a halo ring like the one from Halo Wars 2(I know its firing mechanism is broken but…he doesnt know that) would be a real cliffhanger while you killed a villian, saved earth, been betrayed twice and you drove a guardian and fought through space.
>
> Your story is a massive improvement on the actual story, and Im beginning to see we have to agree to disagree. I might be wrong, but I would love to blow up the didact with something he wont get up from that wont be a quick time event.

I guess we do have to agree to disagree. However I suggest you take your ideas and the ones you liked from mine and come up with your own story. It’s always fun to see what the community can come up with. Also…

Force Awakens is better than Rogue One :wink:

I was starting it, something much more ambitious than this(no offense) two months before this, Id written the first draft for the first two missions, but now Im thinking of writing something for a classic spin-off game to show classic Halo isnt dead yet set in the era when the Spartans were classified super-soldiers fighting the covenant and insurrectionists. Im toying with thr possibility of a halo game without shiedls for canon reasons, although I understand gameplay comes first.

Edit: The last Jedi retconed half that movie so now like Halo 4 it doesnt count. Only Rogue one!