How full armour customisation can be put in halo 5

As we all know, halo 5 was the first halo game in years to not customise your shoulders, wrists, chest, legs and etc which pissed off a lot of people including myself. But recently I’ve came up with an idea on how to patch in full armour customisation into halo 5 without overbloating the already overbloated req system.

  • When we unlock the torso part of the armour it AUTOMATICALLY allows you to customise any part of the torso (shoulders, chest, wrists, legs, etc) without having to have Mark VI Left Shoulder piece cards and Recruit Chest piece. For example : If I unlock let’s say the Security armour I can automatically customise Security right shoulder, Security left shoulder, Security chest piece, Security legs and Security wrists instead of just earning Security chest piece as a stand alone req card. I believe this is the simplest way to reintroduce full armour customisation without adding hundreds of new items into the already huge req system.If one 343 employee is reading this post then please pass it on to higher officials or mention it at a meeting. As for the community pleases spread the word around here or on reddit or any other website/app.

Yeah, this makes a ton of sense. I don’t understand how this solution could not have been implemented after 3 years of development, since it’s clearly the best way to go while keeping the REQ system.

It’s my assumption that the vast number of possible variants is what’s keeping the selection so limited. If they split the model pieces up that far, it would take more processing power to render different pieces all at the same time. By keeping the options down to loading up to 2 sets per Spartan, it makes it easier to render. If you had 6+ sets being loaded per Spartan, it may be too much for the XbOne to handle.

Cool beans. There’s already an active thread on this sort of thing here, and this post should probably go there instead of a brand new thread.