How far can Customization go?

How far can we innovate customization to where it will not affect gameplay much but also add things to customization that has not been achieved or have been added to older games in the franchise.
Lets look at the game “Saints Row 2” it has some pretty astonishing customization ranging from detailing your player to looking exactly like yourself or maybe a celebrity that you may like (for example; I always played as Jet Li) to having a large number of clothing options. Do to the Xbox One have some pretty noticeable technology maybe this could be possible.

Now lets take this and place it into Halo along with other features from other/older/and previous games.

**Spartans Face:** Starting with your spartans face, you have customization on that feature just like what is mentioned above but limited to appropriate agenda of Human and alien race. Hair type/color, skin color, eye color, Lip shape,chin shape, facial hair (on males only). Your player can be made to look like you or someone else. In addition too, if you do not want to wear a helmet you can take it off or start the match without (What would you prefer?). The only facial changing customization that I could think of for elites would be the color of their teeth, adding aging detail, changing eye color, and/or skin tone appropriate for Elites.

Body Details
Another spartan detail would be scares. It could be something a player earns after being in matches. For example, you have been in over 20 matches and have been meleed plenty of times, you could unlock a black eye. You have been shot plenty of time in the eye so you earn a deep scratch over your spartans eye, but at maximum you can choose two damages. Same goes for Armor damage details. Could work the same for Elites if they are in Halo 5.

Armor Color customization
Just a small feature but adds to color. Nothing large just choose either from Halo Reach, 3, and 4. Or have a mixture of bother. Example, Halo reach color with Halo 3 detail color or, Halo 3 armor and place the detail color over any part of the armor you like (Idk if it would interfere with taking off the helmet).

Emblem Creator:
This topic has had major support and feedback. It would add lots of creativeness,but someone people`s creativeness is pretty inappropriate. So how about there be “Like or Dislike” button, that way if the emblem gets a certain amounts of “dislikes” it is not able to be shown and too many inappropriate emblems will make your emblem creation be searched over then have you banned from making one like Bungie did with screen shots in Halo 3. Could create Emblems out of shapes. You can reshape the shape and re-size it. You are also able to move the emblem in limited places of the armor so that certain people can not place certain things anywhere. The places on the armor would be, the outside thigh, outside bicep, inside/outward part of the forearm armor. Also right or left side of Helmet with limitations in location towards he visor. Chest plate , or back plate area.

There are many customization features i have not mention, what would you add, keep, or take away from my list? You dont have support any of it.

Would this be game breaking? How would you earn/ unlock armor and battle damage? Is this good or bad innovation?

As far gameplay wise, this wouldn’t do a thing, I find that this would add a whole new level of customization!

Adding an Bethesda/Bioware style of customization to your character’s aesthetics to halo would be quite an interesting and most likely praised feature. As for sangheili facial customization, how about mandible shape/size, teeth shape, and skin texture?

If weapon loadouts do make a return in H5 (Wouldn’t mine tho). I would be happy if their was an option to customize your weapons other then changing its camo, which is very limited to why you can change it to.

Such as change what type of ammo it fires(no damge amplifying ammunition) such as tracer rounds. From Blue, green, red, yellow, and black (maybe some others).

Add a laser sight attachment (purely cosmetic). Flash light attachments (can have both laser and flash light attached at the same time).

Change its designed, increase size of stock, lower it, add railings, iron sights, some sort of sight attachments. Change the overall designed (ammo counter permanently on fot AR, DMR, BR), can have it looking like a badass looking future assault rifle, DMR, BR, Sniper rifle. can have it looking like a carbine or Sub Machinegun or a DMR for the AR, guass rifle/sniper. A cosmetic underalug Grande/shotgun. Different types of muzzle attachments (have no purpose other then making the gun look nice).

A greater range of options of camos and custom camos and other.

And possibly weapon abilities, such as lightning, fog, and others.

How the weapon sounds and animation.

Similar to armor customization that is purely cosmetic but has an actual use outside of gameplay, weapon customization would be similar.

Some attachments might have a use in game, such as flash light and laser sight. The use of weapon attachments would be only in Camping, Spartan ops/fire fight and Custom game if the host allows for attachments to be enable.

The laser sight would be a triple link laser sight (similar to the predators laser sight), it can be changed from blue, green, to red laser sights) A Flash lights is a flash light. The laser sight can start from single laser to triple dot laser.

A sight attachment that is unusable and purely cosmetic. Digital scope, hologram sight that can be activated or deactivate, Red dot sights of the future, iron sights, Etc.

This is just an idea of mine, I would love to see this in halo 5. It might not be popular to others and might be to some. As much as I would have love to use some of attachments such as sights on the AR, reduce recoil, suppressors, laser sights, maybe even the Grande launcher or shutgun that would have extremely limited ammo and in terms of gameplay, limited range for the shotgun and limited spread damge and range for the Grande launcher. But as this could destroy the core gameplay, I would be please if it was added and only remained as purely cosmetic.

I also love would also love for their to be a rework for the UNSC weapons to look more 26 century, but to keep a similar look to current halo human weapons. Better canon stats that put them far above modern weapons. But still remain as similar to what we know (in terms of gameplay), same weapon spread, same weapon damge, etc. The only thing that I might want change would be the AR from its 30round clip to go back to the 60round clip.

The weapons have always been a reason why I never really enjoyed halo to its full potential. I would love for the weapons to have a 26 century feel to them. Same for some vehicles.

About Spartan facial features, what about using Kentic 2.0. And from their you can add on. As well as the option to de-polarize your helmet to show your face.

How about armor damage, cracked HUD, scorches, scratches and dents the armor to make it look worn out.

As cool as face customisation would be, what would be the point if it will rarely get seen by people since the player will be wearing a helmet since not wearing a helmet would be stupid even if its only cosmetic. Plus people who choose not to wear a helmet would be more visible with their skin making them stand out from the rest of their armour.

> If weapon loadouts do make a return in H5 (Wouldn’t mine tho). I would be happy if their was an option to customize your weapons other then changing its camo, which is very limited to why you can change it to.
>
> Such as change what type of ammo it fires(no damge amplifying ammunition) such as tracer rounds. From Blue, green, red, yellow, and black (maybe some others).
>
> Add a laser sight attachment (purely cosmetic). Flash light attachments (can have both laser and flash light attached at the same time).
>
> Change its designed, increase size of stock, lower it, add railings, iron sights, some sort of sight attachments. Change the overall designed (ammo counter permanently on fot AR, DMR, BR), can have it looking like a badass looking future assault rifle, DMR, BR, Sniper rifle. can have it looking like a carbine or Sub Machinegun or a DMR for the AR, guass rifle/sniper. A cosmetic underalug Grande/shotgun. Different types of muzzle attachments (have no purpose other then making the gun look nice).
>
>
> A greater range of options of camos and custom camos and other.
>
> And possibly weapon abilities, such as lightning, fog, and others.
>
> How the weapon sounds and animation.
>
> Similar to armor customization that is purely cosmetic but has an actual use outside of gameplay, weapon customization would be similar.
>
> Some attachments might have a use in game, such as flash light and laser sight. The use of weapon attachments would be only in Camping, Spartan ops/fire fight and Custom game if the host allows for attachments to be enable.
>
> The laser sight would be a triple link laser sight (similar to the predators laser sight), it can be changed from blue, green, to red laser sights) A Flash lights is a flash light. The laser sight can start from single laser to triple dot laser.
>
> A sight attachment that is unusable and purely cosmetic. Digital scope, hologram sight that can be activated or deactivate, Red dot sights of the future, iron sights, Etc.
>
> This is just an idea of mine, I would love to see this in halo 5. It might not be popular to others and might be to some. As much as I would have love to use some of attachments such as sights on the AR, reduce recoil, suppressors, laser sights, maybe even the Grande launcher or shutgun that would have extremely limited ammo and in terms of gameplay, limited range for the shotgun and limited spread damge and range for the Grande launcher. But as this could destroy the core gameplay, I would be please if it was added and only remained as purely cosmetic.
>
> I also love would also love for their to be a rework for the UNSC weapons to look more 26 century, but to keep a similar look to current halo human weapons. Better canon stats that put them far above modern weapons. But still remain as similar to what we know (in terms of gameplay), same weapon spread, same weapon damge, etc. The only thing that I might want change would be the AR from its 30round clip to go back to the 60round clip.
>
> The weapons have always been a reason why I never really enjoyed halo to its full potential. I would love for the weapons to have a 26 century feel to them. Same for some vehicles.
>
> About Spartan facial features, what about using Kentic 2.0. And from their you can add on. As well as the option to de-polarize your helmet to show your face.
>
> How about armor damage, cracked HUD, scorches, scratches and dents the armor to make it look worn out.

Those are really great innovations but the weapons just need cosmetics done. Somethings do change gameplay

> As cool as face customisation would be, what would be the point if it will rarely get seen by people since the player will be wearing a helmet since not wearing a helmet would be stupid even if its only cosmetic. Plus people who choose not to wear a helmet would be more visible with their skin making them stand out from the rest of their armour.

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

In actuality this most likely will be seen by players. If you cant see another players armor and how the details are then there is something wrong. Besides it will bring people back into making Machinimas and walk-throughs. Taking off the helmet is not stupid. Some people would actually like to take it off. The only thing stupid would be your narrow minded remarks to a great feature. Beside lots of people in Halo 3 wore E.V.A. helmets in Team Swat, so how is not wearing a helmet at all stupid? I/ many other hardcore players for one would not even wear a helmet. Even if they did put this into the game whats stopping you from wearing a helmet? That is why there is a choice to take it off or leave it on.

> Adding an Bethesda/Bioware style of customization to your character’s aesthetics to halo would be quite an interesting and most likely praised feature. As for <mark>sangheili facial customization, how about mandible shape/size, teeth shape, and skin texture?</mark>

This would awesome. applause Imagine how some people would make their sangheili just look terrifying.

> Those are really great innovations but the weapons just need cosmetics done. Somethings do change gameplay

Weapon customization would be purely cosmetic similar to armor customization. And similar to armor customization that actually have a purpose outside of gameplay, it would be the same for the weapons.

The only thing that might not be cosmetic would be the tracer rounds that change the color of your rounds. Weapon animations (all will have identical times), weapon sounds (maybe), and maybe weapon effects (nom canon). Similar to the halo reach armor effects, but this could be debatable as it could potentially obstructed your field of view, Or the effect would only be visible to others and not you.

Other then that, it would be purely cosmetic. Unlocking weapon attachments to build your own custom weapon to look badass and powerful or stealthy and spec ops. Their will be no damge amplifiers, recoil reduction, bullet spread. It will just be the base weapon with a nicer look. It might also encourage players to play more to unlock more, similar to reach. Halo 4 was to easy at uncloaking stuff and would not mine seeing the return of the credit ranking system to buy armor/weapon attachments.

> > As cool as face customisation would be, what would be the point if it will rarely get seen by people since the player will be wearing a helmet since not wearing a helmet would be stupid even if its only cosmetic. Plus people who choose not to wear a helmet would be more visible with their skin making them stand out from the rest of their armour.

Word for the wise, that isn’t a good way to handle criticism. Yes, Khajit did say an aspect of the idea was stupid, but not in a way that implies malice. Yet, you provided some adequate counterpoints. I struggle to see Machinima implementation personally unless you could make the mouth move and other facial features move. After all, wouldn’t a realistic face that is “talking” without actually talking look weird?

I understand the need to defend your idea, but calling somebodies criticism stupid and them narrow minded IS exactly what you accuse them of being. People have opinions, best to deal with it.

I like the general idea of designing your Spartan’s face.
Nonetheless, I don’t see the point of being able to fight without a helmet.
Firstly, it would not make sense from a logical point of view.
Secondly, like Cobra has said, not even Machinimas would really profit from it since there wouldn’t be any facial reactions.
Lastly, I could imagine that people offending each other by “tea-bagging” , beating or shooting each others faces in the game.

However, I could imagine that you can take off your helemt for your playercard to “represent” your Spartan’s face.
But to be honest, I think that such an implementation would only be really worth the effort when your Spartan would appear in actual animated cutscences.

In addition to your point of armor/battle damage.
What do you think about options that would allow you to add dirt, Covenant blood, cracks, burns or peeled-off colors to your armor to give it an “used-look”?

weapon effects (purely cosmetic)
Confetti and Shouts Yay! Frags
Rainbow Light Rifle
Lightning Firing Storm Rifle
Mushroom Cloud Plasma Grenades
Supernova Pulse Grenades
Multicolored Suppressor Rounds

Vehicle Horns
Mongoose: Wolf Whistle
Warthog: General Lee

Players can have two compatible self effects, eg flaming head and inclement weather or pestilence and birthday.

Players can assign Spartan S FX from Halo 3, Reach, and 4 to their Spartans, but also elite sounds for comedic value.

> weapon effects (purely cosmetic)
> Confetti and Shouts Yay! Frags
> Rainbow Light Rifle
> Lightning Firing Storm Rifle
> Mushroom Cloud Plasma Grenades
> Supernova Pulse Grenades
> Multicolored Suppressor Rounds
>
> <mark>Vehicle Horns</mark>
> Mongoose: Wolf Whistle
> Warthog: General Lee
>
> Players can have two compatible self effects, eg flaming head and inclement weather or pestilence and birthday.
>
> Players can assign Spartan S FX from Halo 3, Reach, and 4 to their Spartans, but also elite sounds for comedic value.

I think the classic ice cream van melody would be great as well. :smiley:

I haven’t been a fan of armor effects though (hope they stay glassed with Reach), hence weapon effects would not appeal to me either. I think they are making the game too “ridiculous”.
But don’t take that as criticism on your creative ideas, it’s just my personal opinion about them in general.

Armor
-Helmet / Visor
-Chest
-Shoulders
-Arms
-Legs
-Accessories
-Style (Battle-Worn, Fresh Coat)
-More color options (can we please get Black back for once?)

Character Voice
See ODST.

Weapon Skins
So long as they are fitting.
Steam Punk really pushes the envelope for me.

Emblem
Could use more options, be more visible as well.

HUD
Color, layout, design, hide/show certain aspects, etc.

Menu Themes / UI
Being able to select different menu backgrounds, layouts, and themes, perhaps have the community be able to make their own and submit them to 343I for evaluation.

I say this because I’ve seen some amazing community made Halo 4 / Halo 5 menus.

Service Record
Personal Biography, Favorite Weapon, Stance, etc.

Armor Effects/Confetti/Flaming Heads/Warthog Horn/etc.
Just sounds too silly and outlandish to me.

Vehicle Skins
Really would seem out of place seeing a giant arctic tank on a jungle map. I just can’t get behind this.

Cosmetic Weapon Attachments
Makes it difficult to tell weapons apart, doesn’t make sense (my gun has a silencer but is still extremely loud?), so on, so forth.

Weapon Effects
I don’t see how it makes sense, and I wouldn’t want to see Lightrifles that shoot rainbows.
Also makes it harder to determine what exactly you are being shot with.

Face Customization
We shouldn’t be without helmets, it just doesn’t make sense.

Scope/Crosshair Customization
I’m iffy on this, as it can lead to gameplay issues.

> > As cool as face customisation would be, what would be the point if it will rarely get seen by people since the player will be wearing a helmet since not wearing a helmet would be stupid even if its only cosmetic. Plus people who choose not to wear a helmet would be more visible with their skin making them stand out from the rest of their armour.
>
> This post has been edited by a moderator. Please do not flame or attack other members.
>
>
> *Original post. Click at your own discretion.
> In actuality this most likely will be seen by players. If you cant see another players armor and how the details are then there is something wrong. Besides it will bring people back into making Machinimas and walk-throughs. Taking off the helmet is not stupid. Some people would actually like to take it off. The only thing stupid would be your narrow minded remarks to a great feature. Beside lots of people in Halo 3 wore E.V.A. helmets in Team Swat, so how is not wearing a helmet at all stupid? I/ many other hardcore players for one would not even wear a helmet. Even if they did put this into the game whats stopping you from wearing a helmet? That is why there is a choice to take it off or leave it on.

I didnt mean it in an insulting way, it just seems to be a slight waste of time of resources to have a fully detailed face generator.

I dont what you mean by not seeing armour details up close, what I believe your responding to is where I said you cant see the players face if they have a helmet on.

The EVA helmet did stand out more but the visor colour on all helmets at that distance stood out anyway so it wasnt a big deal.

Sorry if I caused offence, I just dont want resources spend on a resources which could turn the game into a place where everyone has their helmets off which goes against the whole ‘combat simulator’ or the classic war between Red and Blue etc. it just seems illogical to me.

I think one of the of the customization options should allow us to choose whether we are right or left handed.

I was happy with Halo 3’s customization options honestly. :stuck_out_tongue:

Personally, I think Halo 4 has the right amount of customization. We can already customize the entirety of the armor. The only real improvements to be made are a wider selection of colors, better visor colors, and for them to focus on making each armor set more individual (different from each other).

I suppose an emblem creator would be nice.

> In addition to your point of armor/battle damage.
> What do you think about options that would allow you to add dirt, Covenant blood, cracks, burns or peeled-off colors to your armor to give it an “used-look”?

Yea that could work, but how would this be unlocked?

> > > As cool as face customisation would be, what would be the point if it will rarely get seen by people since the player will be wearing a helmet since not wearing a helmet would be stupid even if its only cosmetic. Plus people who choose not to wear a helmet would be more visible with their skin making them stand out from the rest of their armour.
>
> Word for the wise, that isn’t a good way to handle criticism. Yes, Khajit did say an aspect of the idea was stupid, but not in a way that implies malice. Yet, you provided some adequate counterpoints. I struggle to see Machinima implementation personally unless you could make the mouth move and other facial features move. After all, wouldn’t a realistic face that is “talking” without actually talking look weird?
>
> I understand the need to defend your idea, but calling somebodies criticism stupid and them narrow minded IS exactly what you accuse them of being. People have opinions, best to deal with it.

Misunderstanding. Only read the part where it said stupid and got flamed up.

> > > > As cool as face customisation would be, what would be the point if it will rarely get seen by people since the player will be wearing a helmet since <mark>not wearing a helmet would be stupid even</mark> if its only cosmetic. Plus people who choose not to wear a helmet would be more visible with their skin making them stand out from the rest of their armour.
> > >
> > > How come this wasnt edited?
> >
> > Word for the wise, that isn’t a good way to handle criticism. Yes, Khajit did say an aspect of the idea was stupid, but not in a way that implies malice. Yet, you provided some adequate counterpoints. I struggle to see Machinima implementation personally unless you could make the mouth move and other facial features move. After all, wouldn’t a realistic face that is “talking” without actually talking look weird?
> >
> > I understand the need to defend your idea, but calling somebodies criticism stupid and them narrow minded IS exactly what you accuse them of being. People have opinions, best to deal with it.
>
> Misunderstanding. Only read the part where it said stupid and got flamed up. As a counter it could implemented with voice control with random mouth moving like in some games. Also machinima uses Elite models they dont move their mouth but it still works pretty well.