Can someone tell me how Emile never detected the elite that killed him from behind with his motion tracker? I’ve seen on the halo fan wiki that the elite was cloaked but when you look at his death from a different angle that appears to be untrue, I need it in an argument with someone who feels he’s a bad character and I personally wanna know how he never picked the zealot up
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> Can someone tell me how Emile never detected the elite that killed him from behind with his motion tracker? I’ve seen on the halo fan wiki that the elite was cloaked but when you look at his death from a different angle that appears to be untrue, I need it in an argument with someone who feels he’s a bad character and I personally wanna know how he never picked the zealot up
Tough call, really.
You see shapes drop out of the Phantom, but from what I could tell it’s hard to determine whether they’re cloaked or not. The one who dropped in front didn’t appear to be, and the one that ended up killing him didn’t appear out of active camo.
Maybe he did detect them and didn’t plan for them having energy swords. Or perhaps he, like Carter before him, was ready to go at any time.
I’ve just put his death down to either that Emile was just sloppy in his final moments, or they just wanted a reason for 6 to stay behind on Reach and having Emile die as the MAC cannon operator was the appropriate way to force the player into that situation.
Both work together too.
Chances are that Emile was way too hellbent on killing that Elite in front of him.
While canonically I would put it down to him being sloppy in his final moments, as Pfh7 said, what you have to remember is that there is a certain irony of the deaths of Noble Team, what with Jorge being the heavy weapons specialist got killed by a slipspace bomb, Kat being the technician and getting shot in the head, and Carter going down with the ship. Emile was the CQC specialist so following the trend, he would have to die by a a CQC weapon.
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> While canonically I would put it down to him being sloppy in his final moments, as Pfh7 said, what you have to remember is that there is a certain irony of the deaths of Noble Team, what with Jorge being the heavy weapons specialist got killed by a slipspace bomb, Kat being the technician and getting shot in the head, and Carter going down with the ship. Emile was the CQC specialist so following the trend, he would have to die by a a CQC weapon.
This is my answer.
I’m not gonna argue that any members of Noble Team are particularly “good” characters, if by good you mean interesting and inspiring strong emotion from the player. Reach like most of the other Halo’s, in stark contrast to ODST and 4, are really not about the characters. Their stories are strong because of world-building, very broad themes about sacrifice, secularization, finding our place in the universe as a species, etc., and exploring the unknown and how existentially terrifying that can be.
It’s possible that the motion tracker had been damaged somehow earlier in the mission and just didn’t mention it to six or carter. In addition, It is possible Emile could have had tunnel-vision from the adrenaline that was undoubtedly coursing trough his veins at that moment. That could easily get him to miss his tracker entirely. One last theory: I don’t know if this is a gameplay mechanic or a canon thing, but your HUD changes when you hop in certain vehicles. It’s possible that his HUD adjusted to the MAC gun, getting rid of his motion tracker and instead making room for the MAC gun info and targeting. Or he just wasn’t paying attention, like all Spartans are bound to at some point, whether it’s the suicide grunt sneaking up on you or the elite ultra with an energy sword
The elite didn’t move too fast to get caught in radar, also emile maybe was too excited that didn’t notice the elite, i mean, two zealots jumped over the cannon, how do you not get nervous.