There have been times where I accidentally betrayed a team mate via idiotic means, usually them jumping in front of me when I am in a vehicle, and I get booted after the first betrayal.
Then there are times where I can be killed by a team mate, who is betraying me on purpose, and I won’t get the boot option until the 5th or 6th betrayal and if I attempt to betray them back even if they have betrayed me all those times I get booted off the first betrayal I attempt.
Is there a method to the madness of the betrayal system or is it random?
No, I think that’s pretty much right on the money. It reads your intent, if it’s intentional, you don’t get booted. The slightest mistake though and you’re instantly booted.
If you DON’T betray often, you’ll get the normal 3 strikes.
If you DO betray often, you’ll slowly go down to 2…and then only needing one betrayal to boot.
Friend who would betray every game for weapons eventually would get booted on first attempt everytime. Ragequits follow soon after.
I don’t think anyone actually knows how it works. Sometimes I’ll get accidentally betrayed by a friend and it shows the boot screen, but other times I’ll get betrayed by a random two or three times and it won’t. I don’t think they can change it in Reach, but there’s still hope for Halo 4.
The best fix I have found for the betrayal system is to play with all friends. Accidental betrayals happen, that’s just how the game plays. The onlly reason people boot, is because they have power over someone else and they abuse it. I never play with randoms for this reason. I used a laser to shoot down a banshee on Paridiso a while back. The debris landed on a teammate on the other side of the map. He told me the boot option came up for him, but I have very few betrayals. I know some may argue that I should have known where I was shooting, but I think that’s a far cry from throwing a sticky at an enemy that your teammate is slicing with a sword. As for betraying on purpose because someone took “YOUR” weapon of choice, that is just plain selfish. Nothing in this game has your name on it. It’s called sportsmanship. If someone grabs something you want, don’t just kill them and take it. It’s childish and petty. Act like a teammate and cover them. Any kill for the team is still a kill. It also helps when people actually use their mics. It’s easier to coodinate that way.
I get most of my betrayals by accident in Grifball though and I think it’s why people get the option to boot me so soon in other playlists. Grifball betrayals have ruined my betrayal record.
The most frustrating thing is when a random teammate deliberately betrays you for a weapon and you don’t get the option to boot - things like that can ruin your experience and push you away from playing Reach. They need to sort it out.
I was wondering if anyone could fully explain the betrayal/boot system in Halo Reach to me. I understand that the more you betray in past games the faster the option appears. However just recently I played in a game of BTB where I picked up the sniper rifle. Upon picking it up I was melee’d to death by a team mate who proceed to pick up the sniper. When I spawned I tracked him down and melee’d him back to drop his shields. He turned around and betrayed me again. I repeated the previous process of tracking him down and dropping his shield. Finally after the 4th time of him betraying me and still not receiving the option to boot, I killed him ONCE and was instantly booted.
Please explain how this horrid system is supposed to work.
> If you DON’T betray often, you’ll get the normal 3 strikes.
> If you DO betray often, you’ll slowly go down to 2…and then only needing one betrayal to boot.
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> Friend who would betray every game for weapons eventually would get booted on first attempt everytime. Ragequits follow soon after.
Pretty much this. I almost never betray people but when I do, it is very intentional and only if it also kills an enemy. I never get booted.
When the bad kid rages and betrayes me three times in a row… bam booted! but if he has a bad betray history… it takes only one or two betrayals and I lol over the mic saying “guess who is getting booted, 3… 2… 1.” *clicks BOOT then we win without the jerk that was destroying his teammates vehicles/ sitting at snipe spawn even though it’s not going to respawn for 2 min… and even after those two min it wont spawn till the person currently holding it drops it.
Makes sense. Guess I must have a history of betrayal because every game where I get maybe one unintentional betrayal I get the boot right away. Yet I have played multiple games where I have been team killed upwards of 6 times before even being offered the option to boot. Wish there was a better system involved. Something like being able to register enemy proximity to a betrayed team mate. Most of my betrayals come from the guy that decides “If I can drive the wraith Ill just jump in front of it while your boosting/shooting”
> 1 betrayal isn’t enough, on its own, to prompt your teammate to boot you.
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> Every player has a value that tracks the damage they’ve done to their teammates, and the system that governs that value takes into account many things. The value has a threshold, and if you commit a betrayal that pushes you over the threshold or if you are over the threshold and commit a betrayal your teammate will be prompted to boot you. The value is in a constant state of degradation but it decays slowly and carries over between games. This is done to ensure that a problematic player doesn’t have their slate wiped clean and regain the ability to commit excessive flagrant actions against their allies every time they load into a game. A player may have two or three betrayals in a game and not get booted, but when that’s the case there is a good chance a teammate in the next game will be prompted to boot them on their first betrayal in that new game.
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> LW
This is awful. Latter case in OP just happened to me after all these years. I never betray but my teammate kept chasing me around the whole game shooting me. I betray him back once after he did 3 times and it lets him boot me. Sound algorithm.
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> This is awful. Latter case in OP just happened to me after all these years. I never betray but my teammate kept chasing me around the whole game shooting me. I betray him back once after he did 3 times and it lets him boot me. Sound algorithm.
Please don’t revive old topics thanks, particularly threads from 2012