Thank you all very much for your perspectives, comments, suggestions & insight
I am going to respond in 3 replies:
- Main Response
- Secondary Response
- Further Acknowledgments
This will be the main response, with the next following post being the Secondary Response
I have put together an analysis based on the responses in this thread, points that I would worth noting as they have been repeated and fall under the catergory of - in my opinion - simple and easier fixes to the game
— SBMM
This is a common theme that I have found in general and in this thread. Now I do not know if this would be an easy fix, but I feel like this could drastically improve the quality of life; by setting it back to how it was in Halo 3 as an example
As I have said previously (and like others have said), when a game is more fair, it is far more competitive and challenging, rather than the balance of hard and easy games. Since all of the games (a part from BTB & FFA), 4v4 is the only available playlist, and I feel that this is innately a competitive setting; based on HCS being 4v4
Again I don’t know if this is an easy thing to do based on the engine, but I really feel that this would rapidly improve the game & make it a far enjoyable experience for everyone
— Playlists
Another theme I’ve found, is the selection of playlists. In hand with the current SBMM, the only available playlists to win down - in my opinion - are Bot Bootcamp, Fiesta & possibly BTB
Very much like the endgame of Halo 5, even the playlist Super Fiesta (this case Fiesta) was even a competitive playlist, as there were no other playlists for people to wind down
The suggestions I have seen are to introduce different playlists, and perhaps even bring back a rotation. Another suggestion would be to introduce more PvE, which I feel could go in hand with another playlist for higher difficulty of bots (Spartan) with a wider range of gametypes
The other suggestion I have which has also been mentioned, to introduce a fun Action Sack style playlist. How I could see this being a possibility, is to incorporate the fun gametypes in Rumble Pit - then removing them from that playlist - and also the fun gametypes for team based settings. Innately being a 8 player playlist, this would be very much possible like Action Sack in Halo 5
I will be making this specific suggestion in another thread, but is the summary I have put together regarding playlists
— Store
This is another common suggestion that I found. The suggestions I found for the store were:
- Better weekly rotations (and in hand, better items)
- No FOMO regarding exclusive items, making them available again eventually
- Introducing a refund system
- Free items
The two things I would like to respond to are the Better weekly rotations & Free items
Regarding the better weekly items, I feel like there are many items that have not been released to the shop, that can be observed being worn by the bots in game; including the lock pieces in the armour hall. I do not know if they are being withheld due to lack of content, but I feel there is surprising a number of items that could be rotated in the shop; that have only been in rotation once or twice since initial release
Now regarding free items, we already receive these during Events. In regards to more free items (like HCS coating giveaway), this is a holistic idea that I feel would highly benefit the community as a whole
Introducing better way to earn credits, rather than only earning a limited amount in the battle pass. Again, I will be creating another thread regarding this specifically, but this is an idea that I feel would be of huge benefit; nurturing the relationship between the community & 343, thus more profit and further contributions made to the game
— Player Collision
This is something that has also been stated a lot, since release and generally throughout the forums and the community. The reason why I feel like this would be a simple fix, is that it has already been done for the opposing team; thus it can be further improved in general / for fellow teammates
I feel like this is something that would have to be reflected and acknowledged by the community first, to find out whether a majority of the community would like player collision or the latter
Again, I would like thank you all for your contributions to this thread
You have all helped build upon my recommendations and suggestions to really help improve the quality of life for Infinite
I understand that there are big issues like de-sync and lack of maps being a contributor, but I feel like these simple suggestions are a great way to improve the quality of life as a whole 
@Amoney19866186 @Majin_Eclair @WhoLikesChicken @Battle @XeonCJJ @kkolossal @ZippyFingas @FORGE_PLAY @FathomKnight @HEART_n_S0UL