First off, I want anyone who enters this thread to have actual points backed up and biases thrown out. The instant any of these enter the thread, it will become a whole mess of NewGen v Veterans. We have enough threads with promise tainted by this bias. I personally like sprint, but I can see where veterans are coming from when they complain about it. Try look at it from both sides of the coin.
I’ve been playing Halo since Halo: Reach and I’ve loved the game since. I loved Halo 4 and enjoyed it, yet playing Halo 3’s campaign was a better experience. However, as I have grown, and learned to look at the facts, I’ve noticed that the Halo community isn’t what it once was. I’ve heard of the ‘golden age’ in Halo 3 where the community was well respected and numbered over anything we have today. I want the community to regain its status and return to that ‘golden age.’
The point of this thread is to discuss what problems currently face Halo, solutions, arguments against said solutions, and in general how to make sure everyone gets what they want.
For problems to Halo, this is the list I’ve come up with.
- Poor story and campaign. (The unspoken consensus on H5’s campaign seems to be a deeply negative one. The story is the worst we’ve seen in Halo, and the campaign wasn’t as immersive or unique as H3’s campaign.) - Change in art style. (Most players want a grittier, dirtier art style, rather than H5’s shiny chrome one. There might be some dispute on this.) - Half-baked launch. (Admittedly, 343 was playing it safe for H5, so I’ll be lighter with this one. I think they now know what we want, so they’ll fix this in Halo 6." - Poor File Browser. (I can’t go search for new maps to play on like back in Reach.) - Community Cartographers. (Don’t know much about this one. I’ve heard there is corruption or something to that degree within the CCs, and some of them don’t speak for the community.) - **The Sprint Civil War.**The whole argument between sprint and no sprint has split this community in two and shaved off players since Reach. Since Halo 3, we’ve lost approximately 7 million players. (H3’s sales were at 12 million, H5’s at 5 million. Math is simple.) Of course, this isn’t just because of sprint, but it is likely a main reason. We need to stop this debate before it destroys the community, and we can’t do it by simply dismissing one side or the other with Nostalgia or “CoD fanboyism”. There are likely more problems than I’ve listed, but these are the most obvious.
Now for solutions, new or ongoing, to this problem:
- New, good writers. (I don’t want to point fingers, but the community seems to have singled out a problem they want to see gone. All I want is a better story, and better writers may be the key to this.) - An art style change back to something like Reach or H3, with more grit. (Using Halo Wars 2’s trailer as example, this seems to be already happening. Of course, it isn’t the actual game, so we don’t know for certain.) - Reach-level File Browser or better. (File browser can have filters to search for maps like Grifball, BTB, No-Sprint, etc. Players can ‘like’ maps and maybe vote for them to be added into matchmaking. This can also help Community Cartographers search for good talent in the Halo community.) - A system of some sort put in place so the community can directly influence the Cartographers. Classic no-sprint playlists with forged maps to accommodate for the lack of sprint. (This appeals to the veterans so they have some multiplayer to themselves, whilst the pro-sprint players have the rest.)This is all I have so far, please do reply with your own thoughts, and remember to not be toxic, have actual points backed up, and throw out as much bias as you can.