Are these wrong conclusions made?
Just trying to help with game improvements:
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The act of Melee enemies are inconsistent. There are times where the lunge action to melee will occur far away and not occur when up close.
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The VK78 Commando has some issues:
a. The recoil is unbalanced, as there less recoil with a battle rifle and assault rifle than a Commando
b. The weapon is underpowered, not suitable and unbalanced for competitive play. Combined with the recoil, the weapon is almost unusable
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The M6G Pistol is overpowered and unbalanced, can outright beat an assault rifle in combat.
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The MA40 Assault Rifle has unlimited range, almost too much impactful range at times
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The Bulldog Shotgun is underpowered and not as effective as it should be in short range combat.
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Vehicle physics can be cumbersome at times, as land vehicles flip way more often than they should. Brute Choppers should not flip and eject a user as easily as they do.
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Primary to Secondary Power Weapon swapping is too slow.